Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-01 21:55:33, ended 2026-01-01 23:12:07.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:13 Co:14 In:13 Wi:20 Ch:8  Chaotic
Dlvl:7  $:193 HP:0(49) Pw:115(115) AC:3  Exp:7 T:6475  Burdened

Latest messages:
 The housecat bites the orc mummy.
 The orc mummy misses the housecat.
 You destroy the orc mummy!
 You see here a mummy wrapping.
 Pick an object.
 What do you want to ready? [- $cijpruyAPT or ?*]
 j - 4 daggers (at the ready).
 In what direction?
 The dagger hits the wolf.
 In what direction?
 The dagger misses the wolf.
 The wolf bites!
 You hit the wolf!
 The wolf bites!
 You kill the wolf!
 You see here a wolf corpse.
 There is a wolf corpse here; eat it? [ynq] (n)
 This wolf corpse tastes okay.
 You finish eating the wolf corpse.
 You see here a dagger.
 You have a little trouble lifting j - a dagger (at the ready).
 You see here a dagger.
 You have a little trouble lifting j - a dagger (at the ready).
 You swap places with your housecat.
 You find a hidden door.
 The door opens.
 You hit the crocodile!
 The crocodile bites!
 The crocodile hits!
 The crocodile bites!
 The crocodile hits!
 You swap places with your housecat.
 You hear some noises.
 You kill the Mordor orc!
 The housecat eats a Mordor orc corpse.
 You feel more confident in your weapon skills.
 You hit the crocodile!
 The crocodile bites!
 The crocodile hits!
 You kill the crocodile!
 You see here a crocodile corpse.
 The Mordor orc wields a curved sword!
 You hit the Mordor orc!
 The Mordor orc swings his curved sword.
 The Mordor orc hits!
 The Mordor orc swings his curved sword.
 The Mordor orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 193 gold pieces
 Weapons
  i - 10 blessed +0 arrows
  u - 18 +0 arrows
  P - a +0 bow (alternate weapon; not wielded)
  r - a +0 sling
  T - 14 blessed +1 darts
  p - 2 +0 darts
  c - a blessed +1 dagger
  j - 4 +0 daggers (at the ready)
  y - a blessed +1 aklys
  A - a +0 dwarvish mattock
  a - a blessed +5 mace (weapon in hand)
 Armor
  q - a +1 orcish helm (being worn)
  O - a +0 pair of high boots (being worn)
  B - a +0 cloak of protection (being worn)
  b - a +0 robe
 Comestibles
  E - a slime mold
  R - a candy bar
  e - a clove of garlic
  f - a sprig of wolfsbane
  o - 2 lizard corpses
 Scrolls
  C - a scroll of magic mapping
 Spellbooks
  F - a spellbook of identify
  g - a spellbook of knock
 Potions
  l - a potion of confusion
  I - a blessed potion of extra healing
  Q - a potion of extra healing
  L - a potion of object detection
  n - a blessed potion of sickness
  d - 4 potions of holy water
 Rings
  V - a ring of fire resistance
  s - a ring of regeneration
 Wands
  X - a wand of create monster (0:7)
  x - a wand of lightning (0:2)
  w - a wand of magic missile (0:5)
  t - a wand of make invisible (0:6)
  h - a wand of speed monster (0:7)
 Tools
  v - a lock pick
  k - a magic whistle
  M - a mirror
 Gems/Stones
  m - a worthless piece of blue glass named soft
  G - a worthless piece of yellow glass named valuable
  D - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 6475 turns ago.
 It was nighttime.
 You had 1184 experience points, 96 more were needed to attain level 8.

Basics:
 You had 0 out of 49 hit points.
 You had all 115 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 193 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were protected.
 You are dead.

Vanquished creatures:
  a large dog
  a crocodile
  5 wolves
  a leprechaun
  a black light
 an orc mummy
  2 lizards
  a dingo
  a housecat
 an imp
  a water nymph
  a mountain nymph
  2 Mordor orcs
  a rock piercer
  a pony
  2 fog clouds
  a yellow light
  a shrieker
  2 violet fungi
  5 gnome lords
  2 gnomish wizards
  a red naga hatchling
  a golden naga hatchling
  a paper golem
  a baby crocodile
  a giant ant
  3 little dogs
  a floating eye
  8 dwarves
  a homunculus
  a kobold lord
  4 rothes
  a rabid rat
  a wererat
  a werejackal
  6 iguanas
  a gas spore
  4 hobbits
  a giant rat
  a yellow mold
 17 gnomes
  5 garter snakes
  2 gnome zombies
  2 jackals
  a fox
  a kobold
  2 goblins
  2 sewer rats
  3 grid bugs
  4 lichens
  a kobold zombie
  6 newts
119 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1: "iron bars"
   Level 2:
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, an altar to Set, a fountain.
   Level 4:
      Many fountains.
   Level 5: "vault (found)"
   Level 6:
      A fountain.
   Level 7: <- You were here.
      Many fountains.
      Final resting place for
         you, killed by a Mordor orc.
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      193 Au      |
                  |   killed by a    |
                  |    Mordor orc    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 5230 points,
and 193 pieces of gold, after 6475 moves.
You were level 7 with a maximum of 49 hit points when you died.

