Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-11 17:35:12, ended 2026-01-11 18:41:37.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:14 Dx:12 Co:16 In:9 Wi:20 Ch:8  Chaotic
Dlvl:4  $:202 HP:0(44) Pw:81(81) AC:5  Exp:6 T:4850  Burdened

Latest messages:
 There are several objects here.
 There are several objects here.
 You have a little trouble lifting o - a banana.
 You have a little trouble lifting p - a cursed tripe ration.
 The dwarf wields a dagger!
 The dwarf hurls a brown potion!
 The carafe crashes on your head and breaks into shards.
 The brown potion evaporates.
 Something seems to be holding you.
 The dwarf thrusts his dagger.
 The dwarf hits!
 The dwarf thrusts his dagger.
 The dwarf hits!
 You can move again.
 You hit the dwarf!
 The dwarf thrusts his dagger.
 The dwarf hits!
 The dwarf thrusts his dagger.
 The dwarf hits!
 What do you want to use or apply? [chinqsBGIWX or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The dwarf turns to flee.
 Puffa turns to flee.
 You are hit by a dagger.
 Elf, your life force is running out.
 You hear some noises in the distance.
 Puffa drops a rock.
 Pinky picks up a rock.
 You stop waiting.
 The giant ant misses!
 The giant ant misses!
 The giant ant bites!
 What do you want to use or apply? [chinqsBGIWX or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The giant ant turns to flee.
 You see here 2 rocks.
 You see here 2 rocks.
 The giant ant bites!
 You hit the giant ant.
 The giant ant bites!
 The giant ant bites!
 You hit the giant ant!
 The giant ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 202 gold pieces
 Weapons
  u - 6 +0 arrows (in quiver)
  Y - 6 +0 silver arrows
  L - a blessed +3 bow (alternate weapon; not wielded)
  O - a +0 sling
  M - 7 +0 darts
  z - a blessed +0 dagger
  x - a +0 elven dagger
  w - a +0 orcish dagger
  y - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  D - a +0 orcish helm (being worn)
  H - a +0 pair of iron shoes (being worn)
  A - a blessed +2 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  N - an apple
  o - a banana
  e - a clove of garlic
  E - 2 pancakes
  f - a sprig of wolfsbane
  R - a tripe ration
  p - a cursed tripe ration
  m - 2 lichen corpses
 Scrolls
  g - a scroll of create monster
 Potions
  Z - a blessed potion of extra healing
  C - a potion of gain ability
  v - a potion of gain energy
  j - 2 potions of sleeping
  d - 4 potions of holy water
  S - a potion of water
 Rings
  T - a ring of invisibility
 Wands
  q - a wand of make invisible (0:5)
  G - a wand of striking (0:6)
 Tools
  i - a bugle
  I - a tooled horn
  h - a crystal ball (0:2)
  X - a lock pick
  B - a +0 pick-axe
  s - a skeleton key
  n - a cursed stethoscope
  c - 3 tallow candles
 Gems/Stones
  l - an amber stone named soft
  U - a worthless piece of blue glass named soft
  V - a worthless piece of yellowish brown glass named soft
  W - a luckstone

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 4850 turns ago.
 You had 399 experience points, 241 more were needed to attain level 7.

Basics:
 You had 0 out of 44 hit points.
 You had all 81 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 202 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 Mars was angry with you.
 You are dead.

Vanquished creatures:
  a rock mole
  a fog cloud
  3 gnome lords
  a gray ooze
  2 giant ants
  a little dog
  a floating eye
  a kitten
  4 dwarves
  a giant bat
  4 orc zombies
  2 iguanas
  2 acid blobs
  3 coyotes
  2 gas spores
  2 hobbits
  a large kobold
  a hobgoblin
  5 giant rats
  2 yellow molds
 16 gnomes
  5 garter snakes
  4 geckos
  4 jackals
  3 foxes
  2 kobolds
  a goblin
  a sewer rat
  8 grid bugs
  8 lichens
  6 newts
98 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1: "vault"
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a fountain.
   Level 4:
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a giant ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      202 Au      |
                  |   killed by a    |
                  |    giant ant     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 4 with 1928 points,
and 202 pieces of gold, after 4850 moves.
You were level 6 with a maximum of 44 hit points when you died.

