Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-12 20:11:01, ended 2026-01-12 22:09:44.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:12 Co:16 In:12 Wi:19 Ch:9  Chaotic
Dlvl:5  $:21 HP:0(53) Pw:118(118) AC:2  Exp:7 T:6605  Burdened

Latest messages:
 You swap places with Puffa.
 A rock piercer suddenly drops from the ceiling!
 You are almost hit by a falling rock piercer!
 You hit the rock piercer!
 You hit the rock piercer!
 You kill the rock piercer!
 You see here a leather cloak.
 A rock piercer suddenly drops from the ceiling!
 You are almost hit by a falling rock piercer!
 You miss the rock piercer.
 Puffa drops an iron skull cap.
 You hit the rock piercer!
 Puffa picks up an iron skull cap.
 You kill the rock piercer!
 You see here a rock piercer corpse.
 You have a little trouble lifting A - a rock piercer corpse.
 What do you want to throw? [$acjmrt-vDIOSV or ?*]
 In what direction?
 Puffa eats a rock piercer corpse.
 You are beginning to feel hungry.
 What do you want to use or apply? [iosw-zHLR or ?*]
 You have a little trouble removing P - a slime mold.
 What do you want to eat? [e-gGJPQ or ?*]
 My, this is a yummy slime mold!
 What do you want to eat? [e-gGJQ or ?*]
 This candy bar is delicious!
 Puffa drops an iron skull cap.
 You swap places with Puffa.
 You swap places with Puffa.
 There are several objects here.
 Puffa picks up an iron skull cap.
 Puffa drops an iron skull cap.
 You swap places with Puffa.
 You fall down the stairs.
 The winter wolf bites!
 The warg bites!
 The warg misses!
 The wolf bites!
 The wolf bites!
 The dwarf throws a dagger!
 The dagger hits the wolf.
 The werewolf hits!
 The winter wolf bites!
 The warg just misses!
 The warg bites!
 The wolf bites!
 The wolf bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 21 gold pieces
 Weapons
  D - a blessed +0 arrow
  S - 21 +0 arrows (in quiver)
  j - a +0 bow (alternate weapon; not wielded)
  r - 14 blessed +1 darts
  c - 13 +0 darts
  I - 6 blessed +1 shuriken
  u - 7 +0 shuriken
  V - 9 +0 daggers
  O - a +0 elven dagger
  m - a blessed +1 orcish dagger
  v - a +0 orcish dagger
  t - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  Z - a +0 pair of gauntlets of dexterity (being worn)
  q - a +0 cloak of invisibility
  b - a blessed +0 robe (being worn)
  W - a +0 elven mithril-coat (being worn)
 Comestibles
  G - an apple
  Q - a carrot
  e - a clove of garlic
  J - a fortune cookie
  f - a sprig of wolfsbane
 Potions
  d - a potion of enlightenment
  B - a blessed potion of fruit juice
  C - a potion of fruit juice
  T - a potion of speed
 Rings
  k - a ring of regeneration
 Wands
  y - a wand of magic missile (0:0)
  H - a wand of opening (0:7)
  o - a wand of teleportation (0:0)
 Tools
  R - a blessed bag of holding named holding containing 24 items
  L - a blindfold
  w - a lock pick
  z - a skeleton key
  x - a stethoscope
  i - 8 tallow candles
 Gems/Stones
  p - an agate stone named soft
  n - an aquamarine stone named hard
  Y - 2 worthless pieces of orange glass named soft
  U - a worthless piece of violet glass named soft
  s - a flint stone

Contents of the bag of holding named holding:
  247 gold pieces
  a cram ration
  a lichen corpse
  a scroll of confuse monster
  a scroll of create monster
  2 scrolls of enchant weapon
  a blessed scroll of fire
  a scroll of stinking cloud
  a potion of booze
  a potion of paralysis
  4 potions of holy water
  a horn of plenty (0:14)
  a beartrap
  an oil lamp
  a +0 pick-axe
  a skeleton key
  a skeleton key
  a chrysoberyl stone named soft
  2 worthless pieces of blue glass named soft
  2 worthless pieces of orange glass named soft
  2 worthless pieces of white glass named soft
  a worthless piece of yellow glass named soft
  2 worthless pieces of yellowish brown glass named soft
  19 rocks

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 6605 turns ago.
 It was nighttime.
 You had 873 experience points, 407 more were needed to attain level 8.

Basics:
 You had 0 out of 53 hit points.
 You had all 118 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 21 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  2 leprechauns
  a dingo
  a blue jelly
  3 rock piercers
  a pony
  2 fog clouds
  a shrieker
  a violet fungus
  4 gnome lords
  a gnomish wizard
  a gray ooze
  3 elf zombies
  a paper golem
  a baby crocodile
  a giant ant
  4 floating eyes
  a kitten
  3 dwarves
  a homunculus
  a kobold shaman
 16 hill orcs
  6 rothes
  a rabid rat
  a centipede
  a giant bat
  3 monkeys
  2 wererats
  5 iguanas
  a coyote
  a gas spore
  4 hobbits
  9 manes
  2 large kobolds
  a hobgoblin
  3 giant rats
  a brown mold
  a red mold
 16 gnomes
  a garter snake
  3 geckos
  8 jackals
  2 foxes
  3 kobolds
  3 goblins
  3 sewer rats
  3 grid bugs
  6 bats
  2 lichens
  a kobold zombie
 10 newts
153 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1: "vault"
   Level 2:
      A shop, some fountains.
   Level 3:
      A general store, a fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store, a fountain.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a wolf.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      268 Au      |
                  | killed by a wolf |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 3994 points,
and 268 pieces of gold, after 6605 moves.
You were level 7 with a maximum of 53 hit points when you died.

