Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-18 13:36:42, ended 2026-01-18 14:54:22.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:11 Dx:17 Co:13 In:11 Wi:14 Ch:11  Chaotic
Dlvl:2  $:180 HP:0(40) Pw:97(97) AC:8  Exp:6 T:4678  Hungry   Burdened

Latest messages:
 Enniscorthy offers 50 gold pieces for your spellbook of force bolt.  Sell it? [ynaq] (y)
 You sold a spellbook of force bolt for 50 gold pieces.
 You are beginning to feel hungry.
 The dog picks up a spellbook of force bolt.
 The dog drops a spellbook of force bolt.
 You see here a gnome corpse.
 You hear a chugging sound.
 The hobgoblin throws a crude dagger!
 You are hit by a crude dagger.
 The dog bites the dwarf lord.
 The dwarf lord swings his pick-axe at the dog.
 The dwarf lord misses the dog.
 The dwarf lord swings his pick-axe at the dog.
 The dwarf lord misses the dog.
 The dog misses the dwarf lord.
 The dog misses the dwarf lord.
 The hobgoblin picks up a crude dagger.
 What do you want to wield? [- ajkAPRUVZ or ?*]
 a - a blessed +1 mace (weapon in hand).
 The hobgoblin wields a crude dagger!
 The dwarf lord hurls a blessed orange potion!
 The flagon crashes on your head and breaks into shards.
 The orange potion evaporates.
 It suddenly gets dark.
 You can see again.
 The hobgoblin thrusts his crude dagger.
 The hobgoblin hits!
 You hit the hobgoblin.
 The hobgoblin thrusts his crude dagger.
 The hobgoblin hits!
 The dog bites the hobgoblin.
 The hobgoblin is killed!
 You have a little trouble lifting j - a crude dagger.
 You have a little trouble lifting o - an iron skull cap.
 What do you want to wear? [owE or ?*]
 You finish your dressing maneuver.
 What do you want to take off? [bo or ?*]
 You finish taking off your helm.
 What do you want to drop? [$abd-lnortvwACEIKLO-SU-Z or ?*]
 You drop a +0 iron skull cap.
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 180 gold pieces
 Weapons
  k - 7 +2 arrows
  V - 31 +0 arrows
  Z - a +0 bow (alternate weapon; not wielded)
  R - a +1 dart
  P - a +0 dart
  A - 5 blessed +0 daggers (at the ready)
  j - 2 +0 orcish daggers
  U - a blessed +1 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  E - a +0 dwarvish iron helm
  w - a +0 pair of iron shoes
  I - a +0 dwarvish cloak
  Q - a +0 mummy wrapping
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  v - a food ration
  f - a sprig of wolfsbane
  t - a lichen corpse
 Scrolls
  n - a scroll of enchant weapon
  S - a scroll of identify
 Potions
  h - a potion of gain level
  l - a potion of object detection
  d - a potion of holy water
 Rings
  r - a cursed ring of conflict
  L - a ring of free action
 Wands
  X - a wand of cancellation (0:5)
 Tools
  g - a sack containing 7 items
  i - a bugle
  O - an expensive camera (0:64)
 Gems/Stones
  W - 2 worthless pieces of white glass named junk
  K - a worthless piece of yellow glass named junk
  Y - a luckstone
  C - a touchstone named touchstone

Contents of the sack:
  a +0 crossbow
  a potion of sickness
  a potion of extra healing
  a potion of invisibility
  a potion of oil
  3 potions of holy water
  a worthless piece of green glass named junk

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Anshar
 who was opposed by Anu (lawful) and Ishtar (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 4678 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 429 experience points, 211 more were needed to attain level 7.

Basics:
 You had 0 out of 40 hit points.
 You had all 97 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 180 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a gnome mummy
  a mountain nymph
  a rock piercer
  2 gnome lords
  a red naga hatchling
  a guardian naga hatchling
  3 elf zombies
  3 giant ants
  a little dog
  2 floating eyes
  3 dwarves
  5 iguanas
  2 killer bees
  4 acid blobs
  4 manes
  2 hobgoblins
  2 giant rats
  a yellow mold
 14 gnomes
  7 garter snakes
  a gnome zombie
  3 jackals
  2 foxes
  2 kobolds
  3 goblins
  7 grid bugs
  a bat
  4 lichens
  2 kobold zombies
  3 newts
88 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2: <- You were here.
      A bookstore, a fountain.
      Final resting place for
         you, killed by a dwarf lord.
   Level 3:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      180 Au      |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 2078 points,
and 180 pieces of gold, after 4678 moves.
You were level 6 with a maximum of 40 hit points when you died.

