Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-21 19:32:29, ended 2026-01-21 20:53:37.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:25 Dx:11 Co:16 In:9 Wi:20 Ch:8  Chaotic
Dlvl:10 $:431 HP:0(46) Pw:61(99) AC:7  Exp:7 T:5193  Burdened

Latest messages:
 You have a little trouble lifting M - a cursed emerald potion.
 What do you want to use or apply? [dgluvZ or ?*]
 A lit field surrounds you!
 You swap places with Puffa.
 You swap places with Puffa.
 You swap places with your dog.
 You stop.  Puffa is in the way!
 You swap places with Puffa.
 There is a doorway here.
 You see here a poisoned crude arrow.
 Puffa picks up a poisoned crude arrow.
 You swap places with your dog.
 You swap places with your dog.
 You swap places with your dog.
 Puffa drops a poisoned crude arrow.
 You feel agile!
 You must have been working on your reflexes.
 You swap places with your dog.
 You swap places with your dog.
 You swap places with your dog.
 You swap places with your dog.
 You stop.  Your dog is in the way!
 You swap places with Puffa.
 You swap places with Puffa.
 You swap places with Puffa.
 Pick an object.
 You swap places with Puffa.
 You hear some noises.
 The dog misses the gargoyle.
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 The dog misses the gargoyle.
 You miss the gargoyle.
 The dog misses the gargoyle.
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 The dog misses the gargoyle.
 The dog misses the gargoyle.
 You swap places with Puffa.
 The dog misses the gargoyle.
 The dog misses the gargoyle.
 You stop.  Puffa is in the way!
 The gargoyle hits!
 The gargoyle hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 431 gold pieces
 Amulets
  t - an amulet versus poison
 Weapons
  I - 11 poisoned +0 orcish arrows
  L - a +0 orcish bow
  P - a +0 sling
  Q - a +0 elven dagger
  K - a +4 orcish dagger
  v - a +0 dwarvish mattock
  a - a blessed +3 mace (weapon in hand)
 Armor
  x - a +0 dwarvish iron helm (being worn)
  H - a +0 pair of gauntlets of power (being worn)
  y - a +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  j - a food ration
  o - a tripe ration
 Scrolls
  V - 3 scrolls of blank paper
  c - a cursed scroll of enchant weapon
  J - a scroll of light
  m - a scroll of stinking cloud
 Potions
  G - a potion of booze
  M - a cursed potion of restore ability
  T - a potion of holy water
 Tools
  u - an oilskin sack containing 13 items
  Z - a crystal ball (0:2)
  g - a lock pick
  l - a tin whistle
  d - a +0 unicorn horn
 Gems/Stones
  C - an emerald
  B - a fluorite stone
  z - a worthless piece of blue glass
  A - a worthless piece of green glass
  D - a worthless piece of red glass
  F - a luckstone

Contents of the oilskin sack:
  98 +0 arrows
  a clove of garlic
  a cursed food ration
  2 sprigs of wolfsbane
  a lichen corpse
  a spellbook of detect monsters
  a blessed spellbook of haste self
  a spellbook of identify
  a spellbook of light
  a potion of booze
  2 potions of fruit juice
  4 potions of holy water
  a potion of water

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 5193 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 1128 experience points, 152 more were needed to attain level 8.

Basics:
 You had 0 out of 46 hit points.
 You had 61 out of 99 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 431 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:14, innate limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a giant beetle
  a wolf
  a vampire bat
  a dingo
  a housecat
  a blue jelly
  a black unicorn
  2 dust vortices
  4 apes
 an imp
 an Uruk-hai
  a rock piercer
  a pony
  a violet fungus
  a golden naga hatchling
 an elf zombie
  2 straw golems
  a paper golem
  a giant ant
  2 floating eyes
  a kitten
  2 dwarves
  3 rothes
  2 centipedes
  a giant bat
  4 dwarf zombies
  a werejackal
 an iguana
  2 killer bees
  2 hobbits
  2 cave spiders
  2 yellow molds
  a red mold
  2 gnomes
  4 garter snakes
  2 geckos
  7 jackals
  a kobold
  3 goblins
  2 sewer rats
  8 grid bugs
  a bat
  3 lichens
  a kobold zombie
  8 newts
92 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1: "vault, iron bars"
      A fountain, a grave.
   Level 2: "vault"
      An altar, a fountain.
   Level 3:
      An armor shop, an altar, a fountain.
   Level 4:
      An altar, a grave.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      A grave.
   Level 7:
      An altar to Manannan Mac Lir, a fountain, a grave.
      Final resting place for
         h2g2-Ran-Elf-Fem-Cha, killed by a giant bat.
   Level 8:
   Level 9:
      Many fountains.
   Level 10: <- You were here.
      Final resting place for
         you, killed by a gargoyle.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      431 Au      |
                  |   killed by a    |
                  |     gargoyle     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 10 with 4134 points,
and 431 pieces of gold, after 5193 moves.
You were level 7 with a maximum of 46 hit points when you died.

