Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-23 18:51:35, ended 2026-01-23 19:49:58.

Eymerich, chaotic male elven Priest

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   --..| --..--|   -[.<..-
   |...| |.....|  |.......|
   |...--|.--..-#G|.......|
   ---..--.||...G-|...--.--
     --....||....|--..  --
      |...---....------
     --......h....|
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      |...>......|
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Eymerich the Acolyte         St:11 Dx:15 Co:15 In:10 Wi:20 Ch:8  Chaotic
Dlvl:3  $:47 HP:0(39) Pw:60(76) AC:5  Exp:5 T:3002 

Latest messages:
 You miss the dwarf.
 The dwarf misses!
 You miss the dwarf.
 The dwarf misses!
 You miss the dwarf.
 The dwarf hits!
 You miss the dwarf.
 The dwarf hits!
 Elf needs food, badly!
 You feel more confident in your weapon skills.
 You hit the dwarf!
 The dwarf reads a blessed scroll of teleportation!
 #
 #
 What do you want to eat? [eflmo or ?*]
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You only feel hungry now.
 You try to feel what is lying here on the floor.
 You feel here a cursed dagger.
 P - a cursed dagger.
 You can see again.
 You stop searching.
 What do you want to eat? [eflm or ?*]
 This lichen corpse tastes terrible!
 You finish eating the lichen corpse.
 You hear crashing rock.
 What do you want to zap? [svO or ?*]
 In what direction?
 The sleep ray hits the dwarf lord.
 You hit the dwarf lord!
 Puffa misses the dwarf lord.
 What do you want to use or apply? [ijmsvGO or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 Puffa turns to flee.
 The gnome turns to flee.
 The gnome turns to flee.
 Puffa bites the dwarf lord.
 The dwarf lord swings his broad pick at Puffa.
 The dwarf lord misses Puffa.
 The dwarf lord swings his broad pick at Puffa.
 The dwarf lord hits Puffa.
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 47 gold pieces
 Weapons
  n - 7 +0 darts (at the ready)
  M - a corroded +0 dart
  k - 6 cursed +0 darts
  P - a cursed -5 dagger
  a - a blessed +1 mace (weapon in hand)
  I - a +0 scimitar
 Armor
  J - a +0 orcish helm (being worn)
  N - a +0 oilskin cloak (being worn)
  b - a +0 robe
  p - a +1 leather armor (being worn)
 Comestibles
  e - a clove of garlic
  m - a cream pie
  f - a sprig of wolfsbane
  l - a lichen corpse
 Scrolls
  F - a scroll of earth
  L - a scroll of identify
  r - a scroll of stinking cloud
  A - a blessed scroll of teleportation
 Spellbooks
  g - a spellbook of identify
  u - a spellbook of light
  h - a spellbook of stone to flesh
 Potions
  d - 4 potions of holy water
 Wands
  v - a wand of lightning (0:7)
  s - a wand of make invisible (0:4)
  O - a wand of sleep (0:5)
 Tools
  j - a tooled horn
  G - an expensive camera (0:99)
  i - an oil lamp
 Gems/Stones
  x - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 3002 turns ago.
 You had 195 experience points, 125 more were needed to attain level 6.

Basics:
 You had 0 out of 39 hit points.
 You had 60 out of 76 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 47 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a gnome lord
  a kitten
  a kobold lord
  a giant bat
 an orc zombie
  2 iguanas
  2 acid blobs
  2 gas spores
  a large kobold
  a hobgoblin
  a giant rat
  8 cave spiders
  2 brown molds
  a yellow mold
  2 gnomes
  7 garter snakes
  a jackal
  2 foxes
  5 kobolds
  2 goblins
  a sewer rat
  5 grid bugs
  4 bats
  4 lichens
  a kobold zombie
  3 newts
62 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1: "vault"
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3: "vault, locked chest"
      A fountain, a grave.
   Level 4:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a dwarf lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      47 Au       |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 3 with 993 points,
and 47 pieces of gold, after 3002 moves.
You were level 5 with a maximum of 39 hit points when you died.

