Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-10 18:42:44, ended 2026-02-10 20:01:12.

Eymerich, chaotic male elven Priest

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                                 |.....C.....-         d#d@d
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Eymerich the Adept           St:17 Dx:11 Co:14 In:12 Wi:19 Ch:10  Chaotic
Dlvl:6  $:0  HP:0(45) Pw:89(89) AC:-1 Exp:7 T:5587 

Latest messages:
 The straw golem misses Puffa.
 The straw golem misses!
 The straw golem hits!
 You hit the straw golem.
 Puffa bites the straw golem.
 The straw golem hits Puffa.
 The straw golem misses Puffa.
 The straw golem hits!
 The straw golem misses!
 You hit the straw golem!
 Puffa misses the straw golem.
 The straw golem hits!
 The straw golem misses!
 Puffa misses the straw golem.
 Pinky bites the straw golem.
 The straw golem is destroyed!
 You stop.  Puffa is in the way!
 #
 You hear some noises.
 You swap places with Puffa.
 The dwarf zombie hits!
 The werewolf changes into a wolf.
 You hit the dwarf zombie!
 The dwarf zombie misses!
 You destroy the dwarf zombie!
 Pick an object.
 What do you want to use or apply? [jT or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 Pinky turns to flee.
 The werewolf turns to flee.
 You see here a dwarf corpse.
 The werewolf bites!
 You miss the werewolf.
 The werewolf bites!
 You hit the werewolf!
 The werewolf summons help!
 The werewolf just misses!
 You miss the werewolf.
 The wolf bites!
 The wolf bites!
 The werewolf bites!
 You hit the werewolf!
 The wolf bites!
 The wolf bites!
 The werewolf bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  u - 4 poisoned +0 orcish arrows (in quiver)
  v - a +0 orcish bow (alternate weapon; not wielded)
  Z - 3 +0 darts
  O - a +2 dagger named high
  w - 4 +0 daggers
  a - a blessed +1 mace (weapon in hand)
 Armor
  W - a +0 dwarvish iron helm (being worn)
  z - a very rotted +0 pair of gauntlets of dexterity (being worn)
  X - a +0 pair of iron shoes (being worn)
  F - a +0 cloak of invisibility
  Y - a blessed +1 dwarvish mithril-coat (being worn)
 Comestibles
  M - a slime mold
  f - a sprig of wolfsbane
  q - a lichen corpse
 Potions
  K - a potion of booze
  s - a potion of confusion
  G - a cursed potion of enlightenment
  C - a potion of gain level
  E - a cursed potion of object detection
  d - 2 potions of holy water
 Tools
  j - a tooled horn
  T - a partly used tallow candle
 Gems/Stones
  L - 2 worthless pieces of white glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 5587 turns ago.
 You had 740 experience points, 540 more were needed to attain level 8.

Basics:
 You had 0 out of 45 hit points.
 You had all 89 energy points (spell power).
 Your armor class was -1.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 19 (peak:20, limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  2 small mimics
  a leprechaun
  2 brown puddings
  a dingo
  a mountain nymph
 an Uruk-hai
  2 orc shamans
  a rock mole
  2 ponies
  4 yellow lights
  2 shriekers
  5 gnome lords
  a gray ooze
 an elf zombie
  a straw golem
  a giant ant
  a little dog
  a floating eye
  2 dwarves
  a homunculus
  4 hill orcs
  3 rothes
  2 centipedes
  a giant bat
  a monkey
  a dwarf zombie
  5 iguanas
  3 killer bees
  2 acid blobs
  a gas spore
  2 hobbits
  3 manes
  3 giant rats
  3 cave spiders
  2 yellow molds
  a red mold
  9 gnomes
  6 geckos
  7 jackals
  3 kobolds
  3 goblins
  8 grid bugs
  4 lichens
 10 newts
120 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "vault"
      An altar to Huan Ti.
   Level 2:
      A fountain.
   Level 3: "vault"
      An armor shop.
   Level 4:
      An altar, a fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a werewolf.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by a    |
                  |     werewolf     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 3210 points,
and 0 pieces of gold, after 5587 moves.
You were level 7 with a maximum of 45 hit points when you died.

