Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-10 21:24:19, ended 2026-02-10 22:01:59.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:11 Dx:15 Co:13 In:9 Wi:20 Ch:8  Chaotic
Dlvl:6  $:75 HP:0(41) Pw:50(51) AC:6  Exp:5 T:3813  Burdened Deaf

Latest messages:
 What do you want to zap? [s or ?*]
 In what direction?
 The wand misses the pony.
 The pony kicks!
 The pony misses!
 What do you want to zap? [s or ?*]
 In what direction?
 The wand hits the pony!
 You kill the pony!
 You see here a pony corpse.
 There is a pony corpse here; eat it? [ynq] (n)
 Blecch!  Rotten food!
 The world spins and goes dark.
 You are conscious again.
 There is a partly eaten pony corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the pony corpse.
 You see here a partly eaten pony corpse.
 The elf zombie hits!
 You hit the elf zombie!
 You destroy the elf zombie!
 There is a partly eaten pony corpse here; eat it? [ynq] (n)
 You resume your meal.
 You can hear again.
 You stop eating the pony corpse.
 There is a partly eaten pony corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the pony corpse.
 You hit the elf zombie!
 The elf zombie hits!
 The elf zombie hits!
 You destroy the elf zombie!
 There is a partly eaten pony corpse here; eat it? [ynq] (n)
 You resume your meal.
 You finish eating the pony corpse.
 You sense the presence of monsters.
 (For instructions type a '?')
 You climb up the stairs.
 You fall down the stairs.
 You see here a locked large box.
 You see here a locked large box.
 You see here an elf corpse.
 The hobgoblin hits!
 What do you want to use or apply? [ilsyAVW or ?*]
 You start playing your leather drum.
 You beat a deafening row!
 The hobgoblin turns to flee.
 The hobgoblin hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 75 gold pieces
 Weapons
  K - a +0 arrow
  U - 8 +0 silver arrows
  H - 12 +0 darts
  P - 3 +0 shuriken
  x - 9 +0 daggers (at the ready)
  a - a blessed +1 mace (weapon in hand)
 Armor
  o - a blessed +0 orcish helm (being worn)
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  k - 2 food rations
  f - 2 sprigs of wolfsbane
  w - a lichen corpse
 Potions
  d - a potion of holy water
 Rings
  D - a cursed -1 ring of adornment
 Wands
  s - a wand of striking (0:1)
 Tools
  V - a sack containing 9 items
  i - a leather drum
  y - a partly used tallow candle
  l - a cursed tallow candle
  A - a towel
  W - a towel
 Gems/Stones
  z - a dilithium crystal named soft
  T - a worthless piece of blue glass named soft
  C - 2 worthless pieces of yellow glass named soft
  u - 2 worthless pieces of yellowish brown glass named soft

Contents of the sack:
  a spellbook of create monster
  a spellbook of detect food
  a spellbook of detect monsters
  a blessed potion of gain ability
  a blessed potion of object detection
  a blessed potion of extra healing
  a potion of levitation
  3 potions of holy water
  a potion of water

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Susanowo
 who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3813 turns ago.
 It was nighttime.
 You had 263 experience points, 57 more were needed to attain level 6.

Basics:
 You had 0 out of 41 hit points.
 You had 50 out of 51 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 75 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a pony
  2 shriekers
  a gnome lord
  a gnomish wizard
  a kobold mummy
  4 elf zombies
  a straw golem
  a paper golem
  a little dog
  a floating eye
  3 kittens
  a homunculus
  a rothe
  2 giant bats
 an iguana
  2 gas spores
  a large kobold
  5 giant rats
  2 cave spiders
  2 red molds
  6 gnomes
  3 garter snakes
  3 geckos
  4 jackals
  2 goblins
  a sewer rat
  3 grid bugs
  3 lichens
  a kobold zombie
  8 newts
69 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      An altar.
   Level 2: "vault, closed shop"
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A weapon shop.
   Level 4: "vault"
      A wand shop.
   Level 5:
   Level 6: <- You were here.
      Stairs up to Sokoban, level 5.
      Final resting place for
         you, killed by a hobgoblin.
The Gnomish Mines:
   Level 3:
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      75 Au       |
                  |   killed by a    |
                  |    hobgoblin     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 1370 points,
and 75 pieces of gold, after 3813 moves.
You were level 5 with a maximum of 41 hit points when you died.

