Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-15 10:01:28, ended 2026-02-15 18:53:33.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:12 Dx:12 Co:15 In:11 Wi:20 Ch:9  Chaotic
Dlvl:8  $:0  HP:0(69) Pw:145(145) AC:10 Exp:8 T:9634  Satiated Burdened

Latest messages:
 The horse misses!
 You hear water falling on coins.
 a - a blessed thoroughly rusty +2 mace (weapon in hand).
 O - a +1 bow (alternate weapon; not wielded).
 The incubus misses!
 The incubus hits!
 The incubus hits!
 You feel very attracted to the succubus.
 The succubus murmurs in your ear, while helping you undress.
 "Shall I remove your cloak, sweetheart?" [yn] (n)
 "Shall I remove your suit, dear?" [yn] (n)
 "Shall I remove your boots, sweetheart?" [yn] (n)
 "Shall I remove your gloves, lover?" [yn] (n)
 "Take off your helm; let me run my fingers through your hair."
 Time stands still while you and the succubus lie in each other's arms...
 You seem to have enjoyed it more than the succubus...
 You will always remember the succubus...
 The succubus takes 143 zorkmids for services rendered!
 The horse kicks!
 The horse misses!
 The horse misses!
 The horse bites!
 You miss the incubus.
 The leather golem hits!
 The leather golem hits!
 The incubus hits!
 The incubus hits!
 The horse kicks!
 The horse bites!
 The horse kicks!
 The horse bites!
 You miss the incubus.
 The leather golem hits!
 The leather golem hits!
 The incubus hits!
 The incubus hits!
 The horse kicks!
 The horse bites!
 The horse kicks!
 The horse bites!
 You hit the incubus.
 Your hands stop glowing red.
 The incubus hits!
 The incubus hits!
 The horse kicks!
 The horse bites!
 The horse kicks!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Amulets
  Z - an amulet of life saving
 Weapons
  Q - 63 poisoned +0 arrows
  R - 2 poisoned +0 orcish arrows (in quiver)
  O - a +1 bow (alternate weapon; not wielded)
  k - 2 +0 darts
  t - a +0 aklys
  u - a blessed +2 dwarvish mattock
  a - a blessed thoroughly rusty +2 mace (weapon in hand)
 Armor
  x - a blessed +2 dwarvish iron helm
  y - a thoroughly rusty +0 pair of gauntlets of power
  z - a +0 pair of jumping boots
  g - a +0 pair of water walking boots
  A - a +0 cloak of protection
  B - a +0 mummy wrapping
  b - a +0 robe
  j - a +0 dwarvish mithril-coat
 Comestibles
  N - a slime mold
  o - a carrot
  H - 3 food rations
  P - a lembas wafer
  f - a sprig of wolfsbane
  v - a lichen corpse
  h - 2 lizard corpses
 Scrolls
  C - a scroll of charging
  G - a scroll of light
 Spellbooks
  s - a spellbook of create monster
  e - a spellbook of cure sickness
  p - a spellbook of detect unseen
 Potions
  L - a potion of fruit juice
  V - 2 potions of hallucination
  T - a potion of levitation
  m - a blessed potion of paralysis
  d - 2 potions of holy water
 Wands
  U - a wand of opening (0:8)
  F - a wand of speed monster (0:3)
 Tools
  r - a lock pick
  J - a mirror
  S - a skeleton key
  l - a stethoscope
  w - a tin whistle
 Gems/Stones
  Y - a citrine stone
  X - 3 jet stones
  I - 2 rubies named hard
  E - a sapphire named hard
  c - a worthless piece of green glass
  q - a worthless piece of red glass
  i - a worthless piece of yellow glass named soft
  W - a worthless piece of yellowish brown glass

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Anshar
 who was opposed by Anu (lawful) and Ishtar (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 9634 turns ago.
 You had 2354 experience points, 206 more were needed to attain level 9.

Basics:
 You had 0 out of 69 hit points.
 You had all 145 energy points (spell power).
 Your armor class was 10.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (peak:13, limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were fast.
 You are dead.

Vanquished creatures:
  a gelatinous cube
  a large cat
  a tengu
 an ochre jelly
  2 giant beetles
  a winter wolf cub
  3 leprechauns
 an orc-captain
  2 giant spiders
  a vampire bat
  a gnome king
  2 ogres
  a brown pudding
  2 rust monsters
 an owlbear
  2 lizards
  a dingo
  4 dwarf lords
  2 blue jellies
  a raven
  a plains centaur
  2 gnome mummies
  a snake
  6 apes
  a human zombie
  a Woodland-elf
  6 bugbears
  a wood nymph
  a mountain nymph
 13 Uruk-hai
 an orc shaman
  a rock piercer
  2 rock moles
  2 ponies
  3 shriekers
  2 violet fungi
  8 gnome lords
  2 gnomish wizards
  2 kobold mummies
 an elf zombie
  a baby crocodile
  4 giant ants
  3 floating eyes
  a kitten
  6 dwarves
  2 homunculi
  a kobold lord
  4 kobold shamans
  9 hill orcs
  a rothe
  a rabid rat
  a centipede
  3 wererats
  a werejackal
  3 iguanas
 22 killer bees
  2 acid blobs
  2 coyotes
  a gas spore
  2 hobbits
  2 large kobolds
  4 hobgoblins
  5 cave spiders
  2 brown molds
  a red mold
 19 gnomes
  2 garter snakes
  a gnome zombie
  6 geckos
 11 jackals
  3 kobolds
  2 sewer rats
  5 grid bugs
  3 bats
  8 lichens
  3 kobold zombies
  7 newts
242 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
   Level 3: "vault"
      An armor shop, an altar, a fountain.
   Level 4:
      Some graves.
      Stairs down to The Gnomish Mines.
   Level 5: "vault (found), chest 10 items"
      An altar, a throne.
   Level 6: "vault"
      A scroll shop, a grave.
   Level 7:
   Level 8: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a horse.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by a    |
                  |      horse       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 8 with 9777 points,
and 0 pieces of gold, after 9634 moves.
You were level 8 with a maximum of 69 hit points when you died.

