Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-22 17:55:15, ended 2026-02-23 18:50:23.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:14 Dx:15 Co:15 In:10 Wi:20 Ch:9  Chaotic
Dlvl:10 $:1407 HP:0(58) Pw:113(113) AC:1  Exp:8 T:10024  Burdened

Latest messages:
 The ape hits!
 The ape misses!
 You kill the ape!
 You try to feel what is lying here on the ground.
 You feel here an ape corpse.
 You try to feel what is lying here on the ground.
 You feel here a blessed dagger.
 You try to feel what is lying here on the ground.
 You feel here a blessed dagger.
 You have a little trouble lifting W - a blessed dagger.
 You try to feel what is lying here on the floor.
 You feel here a looking glass.
 You swap places with Pinky.
 You swap places with your dog.
 You try to feel what is lying here on the ground.
 You feel here a dwarf corpse.
 You were wearing a towel.
 You can see again.
 You stop.  Your dog is in the way!
 What do you want to use or apply? [gikrsyBFGJMZ or ?*]
 You produce a strange whistling sound.
 The dog picks up a mummy wrapping.
 Pinky picks up a banded mail.
 Pinky drops a banded mail.
 You fall down the stairs.
 The dog drops a mummy wrapping.
 You climb up the stairs.
 Pinky picks up a banded mail.
 Pinky drops a banded mail.
 Pinky picks up a banded mail.
 What do you want to use or apply? [gikrsyBFGJMZ or ?*]
 You produce a strange whistling sound.
 Pinky drops a banded mail.
 Pinky picks up a banded mail.
 Pinky drops a banded mail.
 It hits!
 It hits!
 You hit it.
 It hits!
 You miss it.
 Pinky picks up a banded mail.
 You attack thin air.
 It hits!
 You miss it.
 It hits!
 You attack thin air.
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 1407 gold pieces
 Weapons
  S - 8 blessed +0 arrows
  j - 9 +0 arrows (in quiver)
  p - 21 +0 crossbow bolts
  P - a blessed +0 bow
  I - a blessed +2 crossbow
  t - a blessed +3 sling
  Q - 15 +0 darts
  W - a blessed +0 dagger
  a - a blessed +4 mace (weapon in hand)
 Armor
  z - a blessed +2 pair of gauntlets of dexterity (being worn)
  o - a +0 pair of elven boots (being worn)
  T - a blessed +2 cloak of protection (being worn)
  R - a blessed +2 mummy wrapping
  b - a +0 robe
 Comestibles
  q - 2 carrots
  e - 3 cloves of garlic
  H - 3 food rations
  v - a lembas wafer
  c - a sprig of wolfsbane
  Y - a tripe ration
  m - 2 lichen corpses
  U - a lizard corpse
 Scrolls
  f - a blessed scroll of light
  u - 2 scrolls of light
  L - a scroll of magic mapping
  h - 2 scrolls of remove curse
  n - 2 scrolls of teleportation
 Potions
  E - a potion of extra healing
  O - 2 potions of object detection
  w - 2 potions of speed
  d - 4 potions of holy water
  D - 2 potions of water
 Wands
  k - a wand of cancellation (0:3)
  M - a wand of make invisible (0:3)
  r - a wand of secret door detection (0:11)
 Tools
  i - a tooled horn
  s - a crystal ball (0:1)
  Z - an expensive camera (0:51)
  F - a magic marker (0:71)
  y - a magic whistle
  g - a mirror
  J - a +0 pick-axe (alternate weapon; not wielded)
  G - a stethoscope
  B - a towel
 Gems/Stones
  X - a worthless piece of orange glass named soft
  A - 2 worthless pieces of white glass named soft
  V - a worthless piece of yellow glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 10024 turns ago.
 You had 2037 experience points, 523 more were needed to attain level 9.

Basics:
 You had 0 out of 58 hit points.
 You had all 113 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 1407 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 15 (base:13, limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You aggravated monsters.
 You were protected.
 You were very unlucky.
 You are dead.

Vanquished creatures:
  2 ghosts
 an Elvenking
  a wumpus
  2 small mimics
  a gelatinous cube
  2 flaming spheres
  a tiger
  a tengu
  a human mummy
  a wraith
  2 giant beetles
  a quivering blob
  a lynx
  a panther
  a leprechaun
  2 iron piercers
  a giant spider
 an ice vortex
  a gnome king
  a dwarf mummy
  a brown pudding
  a gold golem
  a lizard
  a dingo
  a dog
  a housecat
  a dwarf lord
  a dust vortex
  a raven
  2 plains centaurs
  a gnome mummy
  5 apes
  2 bugbears
  2 imps
  a water nymph
  6 rock piercers
  a rock mole
  a pony
  a yellow light
  a shrieker
  a violet fungus
  a straw golem
  a baby crocodile
  2 giant ants
  a little dog
  3 floating eyes
  a kitten
  a dwarf
  2 homunculi
 15 hill orcs
  a rothe
  a giant bat
  a monkey
 an orc zombie
  a dwarf zombie
  2 werejackals
  4 iguanas
  9 killer bees
  a coyote
  a gas spore
  2 hobbits
  a manes
  2 large kobolds
  4 hobgoblins
  4 giant rats
  2 yellow molds
  2 green molds
  2 gnomes
  7 geckos
 18 jackals
  3 foxes
  2 kobolds
  6 goblins
  2 sewer rats
  3 grid bugs
  4 lichens
  4 kobold zombies
  8 newts
183 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
   Level 2:
      Some fountains.
   Level 3: "vault, locked box"
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5: "vault"
   Level 6:
      A weapon shop.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      A throne, a fountain.
      Stairs up to Sokoban, level 7.
   Level 9:
   Level 10: <- You were here.
      Final resting place for
         you, killed by an invisible stalker.
   Level 11:
The Gnomish Mines:
   Level 4:
      A grave.
      Final resting place for
         Thyra-Bar-Hum-Fem-Neu, killed by a gnome.
Sokoban:
   Level 7:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |     1407 Au      |
                  |   killed by an   |
                  |    invisible     |
                  |     stalker      |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 10 with 9936 points,
and 1407 pieces of gold, after 10024 moves.
You were level 8 with a maximum of 58 hit points when you died.

