Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-03 20:35:51, ended 2026-03-03 23:44:06.

Eymerich, chaotic male elven Priest

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         |...(...|#          |.........
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Eymerich the Adept           St:15 Dx:14 Co:16 In:13 Wi:19 Ch:9  Chaotic
Dlvl:8  $:150 HP:0(59) Pw:113(113) AC:-3 Exp:9 T:14691 

Latest messages:
 The straw golem hits!
 You hit the straw golem!
 The straw golem hits!
 The straw golem hits!
 You destroy the straw golem!
 You hear someone cursing shoplifters.
 "Hello, Eymerich!  Welcome again to Chibougamau's general store!"
 "Will you please leave your pick-axe outside?"
 You miss the winter wolf cub.
 The winter wolf cub bites!
 You miss the winter wolf cub.
 The winter wolf cub bites!
 You hit the winter wolf cub!
 The winter wolf cub misses!
 The winter wolf cub bites!
 You hit the winter wolf cub!
 The winter wolf cub bites!
 You hit the winter wolf cub!
 The winter wolf cub bites!
 You kill the winter wolf cub!
 The winter wolf cub bites!
 You hit the winter wolf cub!
 The winter wolf cub just misses!
 You miss the winter wolf cub.
 The winter wolf cub misses!
 You hit the winter wolf cub!
 The winter wolf cub bites!
 The winter wolf cub bites!
 You hit the winter wolf cub!
 The winter wolf cub bites!
 What do you want to read? [psxyz or ?*]
 As you read the scroll, it disappears.
 Your hands begin to glow red.
 The winter wolf cub bites!
 You miss the winter wolf cub.
 The winter wolf cub misses!
 The winter wolf cub misses!
 You kill the winter wolf cub!
 You see here a winter wolf cub corpse.
 What do you want to zap? [j or ?*]
 In what direction?
 You kill the winter wolf cub!
 The bolt of fire hits you!
 Your robe smoulders!
 Your potion of object detection boils and explodes!
 Elf is about to die.
 Your potion of oil ignites and explodes!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 150 gold pieces
 Amulets
  Z - an amulet of reflection
 Weapons
  I - 3 +0 arrows
  K - a +0 bow
  u - 4 blessed +1 darts (at the ready)
  D - 59 +0 darts
  V - 10 +0 daggers
  a - a blessed greased +1 mace (weapon in hand)
 Armor
  A - a blessed +2 pair of kicking boots (being worn)
  S - a +1 dwarvish cloak
  b - a burnt +0 robe (being worn)
  U - a +2 dwarvish mithril-coat (being worn)
 Comestibles
  e - a clove of garlic
  P - a cream pie
  q - a food ration
  f - a sprig of wolfsbane
  Y - a tripe ration
  c - a lichen corpse
  o - a lizard corpse
 Scrolls
  z - a scroll of fire
  x - a scroll of gold detection
  p - 2 scrolls of remove curse
  y - a scroll of teleportation
 Potions
  R - a potion of confusion
  G - a potion of holy water
  F - a potion of water
 Wands
  j - a wand of fire (0:3)
 Tools
  i - a tooled horn
  H - a blindfold
  J - a can of grease (0:5)
  L - a magic marker (0:50)
  g - a +0 pick-axe
  M - a skeleton key
  h - a +0 unicorn horn
 Gems/Stones
  O - a sapphire named hard
  l - a worthless piece of orange glass named soft
  X - a luckstone

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 9 elven Priest.
 You were chaotic, on a mission for Loki
 who was opposed by Tyr (lawful) and Odin (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 14691 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 3063 experience points, 2057 more were needed to attain level 10.

Basics:
 You had 0 out of 59 hit points.
 You had all 113 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 150 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 19 (peak:20, limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You were going to confuse monsters.
 You were guarded.
 You were unlucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 wargs
  2 small mimics
  a pyrolisk
  2 large dogs
  a leather golem
  a chameleon
  2 giant beetles
  9 wolves
  3 winter wolf cubs
  a spotted jelly
  2 leprechauns
  2 iron piercers
  a giant spider
  a dwarf mummy
  2 owlbears
  a werewolf
  4 lizards
  2 dingoes
  2 dogs
  a jaguar
  2 blue jellies
  a gray unicorn
  a dust vortex
  a raven
  a snake
 an ape
  a human zombie
  4 soldier ants
  a fire ant
  2 water nymphs
  6 Mordor orcs
  3 Uruk-hai
  3 rock piercers
  6 ponies
  a yellow light
  a shrieker
  3 violet fungi
  5 gnome lords
  a gnomish wizard
  a kobold mummy
  a black naga hatchling
  4 gray oozes
  2 straw golems
  a paper golem
  a little dog
  5 floating eyes
  9 dwarves
  2 homunculi
  3 kobold lords
  2 hill orcs
 15 rothes
  2 rabid rats
  2 giant bats
  2 monkeys
  a wererat
  a werejackal
 14 iguanas
  8 killer bees
  3 acid blobs
  5 coyotes
  2 gas spores
  4 hobbits
  5 manes
  2 large kobolds
  2 hobgoblins
  4 giant rats
  6 cave spiders
  a brown mold
  2 yellow molds
  3 green molds
  2 red molds
 16 gnomes
 13 garter snakes
  3 gnome zombies
 15 geckos
 14 jackals
  3 foxes
  3 kobolds
  3 goblins
  8 sewer rats
 12 grid bugs
  3 bats
  7 lichens
  3 kobold zombies
 14 newts
320 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1: "vault (done)"
      A sink.
   Level 2: "vault"
      A fountain.
   Level 3: "vault, chest 10 items"
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4: "box 23 items"
      A general store, a grave.
   Level 5: "vault"
      An altar, a fountain.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7: "vault"
      An altar.
   Level 8: <- You were here.
      A general store.
      Final resting place for
         you, killed by an exploding potion.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      150 Au      |
                  |   killed by an   |
                  | exploding potion |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 8 with 12748 points,
and 150 pieces of gold, after 14691 moves.
You were level 9 with a maximum of 59 hit points when you died.

