Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-04 18:39:34, ended 2026-03-04 22:32:29.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:14 Dx:9 Co:15 In:12 Wi:17 Ch:9  Chaotic
Dlvl:5  $:111 HP:0(37) Pw:46(67) AC:7  Exp:6 T:3438 

Latest messages:
 You kill the Mordor orc!
 The Mordor orc picks up a cursed iron skull cap.
 The Mordor orc puts on a cursed iron skull cap.
 You miss the Mordor orc.
 You hit the Mordor orc!
 You kill the Mordor orc!
 You are carrying too much to get through.
 The Mordor orc wields a curved sword!
 The Mordor orc picks up a yellow gem.
 You miss the Mordor orc.
 You miss the Mordor orc.
 You hit the Mordor orc!
 You miss the Mordor orc.
 The Mordor orc swings her curved sword.
 The Mordor orc hits!
 You hit the Mordor orc!
 You kill the Mordor orc!
 You hear some noises.
 You hit the red naga hatchling.
 The red naga hatchling bites!
 You hit the red naga hatchling.
 The red naga hatchling bites!
 You miss the red naga hatchling.
 The red naga hatchling bites!
 You hit the red naga hatchling!
 The red naga hatchling bites!
 You miss the red naga hatchling.
 You kill the red naga hatchling!
 Welcome to experience level 6.
 You hit the kobold mummy!
 The kobold mummy hits!
 The kobold mummy is destroyed!
 You are carrying too much to get through.
 I - a crossbow (weapon in hand).
 a - a blessed +1 mace (alternate weapon; not wielded).
 What do you want to wield? [- anpr-twzGIKS or ?*]
 w - a pick-axe (weapon in hand).
 Puffa picks up a mummy wrapping.
 You start digging.
 You hit the rock with all your might.
 You stop digging.
 The Mordor orc swings her curved sword.
 The Mordor orc hits!
 a - a blessed +1 mace (weapon in hand).
 w - a pick-axe (alternate weapon; not wielded).
 The Mordor orc swings her curved sword.
 The Mordor orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 111 gold pieces
 Weapons
  p - 7 +0 arrows
  K - 12 +0 crossbow bolts (in quiver pouch)
  I - a +0 crossbow
  z - a +0 sling
  G - 2 +0 darts
  s - a poisoned +0 dart
  r - 3 +0 daggers
  n - 2 +0 orcish daggers
  t - a +0 aklys
  S - a blessed +2 long sword
  a - a blessed +1 mace (weapon in hand)
 Armor
  B - a rusty +0 orcish helm (being worn)
  u - a +1 pair of iron shoes (being worn)
  c - a +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  V - a slime mold
  e - 2 cloves of garlic
  q - 2 cream pies
  f - a sprig of wolfsbane
 Scrolls
  U - a scroll of amnesia
  Q - 2 scrolls of blank paper
  X - a scroll of confuse monster
 Spellbooks
  h - a spellbook of create monster
  g - a spellbook of cure sickness
  W - a blessed spellbook of haste self
 Potions
  j - a potion of booze
  d - 4 potions of holy water
 Rings
  P - a blessed +2 ring of gain constitution
  O - a cursed -4 ring of increase accuracy
 Tools
  i - a bugle
  E - a magic harp (0:3)
  w - a +0 pick-axe (alternate weapon; not wielded)
  T - a tallow candle
 Gems/Stones
  C - 3 worthless pieces of blue glass named junk
  D - a touchstone

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3438 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 323 experience points, 317 more were needed to attain level 7.

Basics:
 You had 0 out of 37 hit points.
 You had 46 out of 67 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 111 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 9 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a leprechaun
  3 Mordor orcs
  a rock piercer
  a gnome lord
  2 gnomish wizards
  a kobold mummy
  a red naga hatchling
  a straw golem
  a paper golem
  a giant ant
  a little dog
  a floating eye
  4 dwarves
  a kobold lord
  4 dwarf zombies
  2 iguanas
  2 coyotes
  a hobbit
  a large kobold
  4 giant rats
  a cave spider
  2 brown molds
  a yellow mold
  7 gnomes
  a gnome zombie
  4 jackals
  2 kobolds
  2 goblins
  3 grid bugs
  2 bats
  3 lichens
  8 newts
70 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2: "vault"
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some altars.
   Level 4: "vault"
      A fountain, a sink.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a Mordor orc.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      111 Au      |
                  |   killed by a    |
                  |    Mordor orc    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 1592 points,
and 111 pieces of gold, after 3438 moves.
You were level 6 with a maximum of 37 hit points when you died.

