Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-07 23:28:00, ended 2026-03-07 23:55:24.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:14 Dx:10 Co:12 In:11 Wi:20 Ch:10  Chaotic
Dlvl:4  $:85 HP:0(43) Pw:89(89) AC:6  Exp:6 T:3305  Burdened

Latest messages:
 You see here a dwarf corpse.
 The rabid rat bites!
 You climb up the stairs.
 Pick an object.
 You miss the manes.
 The manes hits!
 The manes hits!
 The manes misses!
 You destroy the manes!
 You feel strong!
 You must have been exercising diligently.
 You are carrying too much to get through.
 You find a hidden passage.
 The manes hits!
 The manes hits!
 The manes misses!
 You miss the manes.
 The manes hits!
 The manes hits!
 The manes bites!
 You destroy the manes!
 The gecko bites!
 You kill the gecko!
 You kill the newt!
 There is a doorway here.
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n)
 Blecch!  Rotten food!
 The world spins and goes dark.
 You are conscious again.
 There is a partly eaten newt corpse here; eat it? [ynq] (n)
 You resume your meal.
 You finish eating the newt corpse.
 You climb up the stairs.
 You remember this level as locked box.
 You can't go up here.
 You fall down the stairs.
 You stop waiting.
 You hit the hobgoblin.
 The hobgoblin hits!
 You kill the hobgoblin!
 You have a little trouble lifting T - 6 crossbow bolts.
 You have a little trouble lifting U - an iron skull cap.
 You stop waiting.
 The dwarf wields a dagger!
 You hit the dwarf!
 The dwarf zaps a runed wand!
 The wand hits you!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 85 gold pieces
 Weapons
  J - 2 +0 arrows (in quiver)
  T - 6 +0 crossbow bolts
  K - a +0 bow (alternate weapon; not wielded)
  z - a +0 sling
  D - a +0 dart
  C - 4 +0 daggers
  P - a very corroded +0 dagger
  F - a +0 elven dagger
  p - a +0 orcish dagger
  a - a blessed +1 mace (weapon in hand)
 Armor
  q - a +0 orcish helm (being worn)
  U - a +0 orcish helm
  s - a cursed +0 orcish helm
  N - a +0 pair of iron shoes
  k - a cursed -1 pair of levitation boots
  c - a +0 small shield (being worn)
  O - a +0 dwarvish cloak
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  n - a food ration
  f - 2 sprigs of wolfsbane
  t - a lichen corpse
 Scrolls
  L - a scroll of create monster
 Spellbooks
  g - a spellbook of create monster
  A - a spellbook of detect treasure
  h - a spellbook of protection
 Potions
  G - a potion of gain energy
  o - a potion of healing
  v - a potion of monster detection
  S - a potion of restore ability
  d - 4 potions of holy water
 Wands
  u - a wand of create monster (0:13)
  x - a wand of magic missile (0:3)
  l - a wand of make invisible (0:4)
  w - a wand of secret door detection (0:13)
 Tools
  j - a leather drum
  Q - a lock pick
  i - a magic marker (0:70)
  R - a skeleton key
  m - a tin whistle
 Gems/Stones
  M - a worthless piece of black glass named soft
  H - a worthless piece of red glass named soft
  I - a flint stone

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Susanowo
 who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 3305 turns ago.
 It was nighttime.
 You had 336 experience points, 304 more were needed to attain level 7.

Basics:
 You had 0 out of 43 hit points.
 You had all 89 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 85 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a fog cloud
  a gnome lord
  2 floating eyes
  a kitten
  a dwarf
  a homunculus
  a kobold shaman
  a rothe
  a giant bat
  2 dwarf zombies
  a werejackal
 an iguana
  2 acid blobs
  a coyote
  a gas spore
  2 hobbits
  5 manes
  a large kobold
  2 hobgoblins
  3 giant rats
  2 brown molds
  3 yellow molds
  8 gnomes
  3 gnome zombies
  4 geckos
  6 jackals
  a fox
  2 kobolds
  3 goblins
  3 sewer rats
  6 grid bugs
  a bat
  5 lichens
  3 newts
81 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains, a grave.
   Level 2:
   Level 3: "locked box"
   Level 4: <- You were here.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a wand.
   Level 5:
      A fountain.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      85 Au       |
                  | killed by a wand |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 4 with 1641 points,
and 85 pieces of gold, after 3305 moves.
You were level 6 with a maximum of 43 hit points when you died.

