Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-22 18:34:23, ended 2026-03-22 19:27:08.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:12 Dx:10 Co:16 In:10 Wi:18 Ch:10  Chaotic
Dlvl:6  $:111 HP:0(46) Pw:87(91) AC:3  Exp:6 T:4125  Burdened Deaf

Latest messages:
 The fire ant bites!
 You're on fire!
 Your scroll labeled ZELGO MER catches fire and burns!
 The fire ant misses!
 The fire ant just misses!
 You hit the fire ant!
 Your hands stop glowing red.
 The fire ant appears confused.
 The fire ant misses!
 The fire ant misses!
 The fire ant misses!
 The fire ant bites!
 You're on fire!
 You kill the fire ant!
 You feel your magical energy drain away.
 z - a bow (weapon in hand).
 a - a blessed +2 mace (alternate weapon; not wielded).
 What do you want to use or apply? [ijlCILTVX or ?*]
 You start playing your leather drum.
 You beat a deafening row!
 The fire ant turns to flee.
 In what direction?
 The arrow misses the fire ant.
 You see here an arrow.
 In what direction?
 The arrow misses the fire ant.
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 What do you want to use or apply? [ijlCILTVX or ?*]
 You start playing your leather drum.
 You pound on the drum.
 The fire ant turns to flee.
 You have a little trouble lifting y - an arrow (in quiver).
 You see here an arrow.
 You have a little trouble lifting y - an arrow (in quiver).
 a - a blessed +2 mace (weapon in hand).
 z - a bow (alternate weapon; not wielded).
 What do you want to wield? [- almoprtyzH or ?*]
 You secure the tether.
 t - an aklys (tethered weapon in hand).
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 111 gold pieces
 Weapons
  H - a blessed +1 arrow
  y - 8 +0 arrows (in quiver)
  z - a +0 bow (alternate weapon; not wielded)
  m - 110 +0 darts
  p - a blessed +1 dagger
  r - a +1 dagger
  o - 2 +0 daggers
  t - a +0 aklys (tethered weapon in hand)
  a - a blessed +2 mace
 Armor
  u - a blessed +1 pair of iron shoes (being worn)
  G - a +0 mummy wrapping
  D - a +0 oilskin cloak
  A - a +4 orcish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  x - 2 food rations
  Q - a food ration
  f - a sprig of wolfsbane
  Y - 2 tins of gnome lord meat
  F - 3 lichen corpses
 Scrolls
  n - a scroll of create monster
  q - a scroll of gold detection
  g - a scroll of light
 Potions
  V - a blessed potion of oil
  d - 4 potions of holy water
 Rings
  Z - a +1 ring of protection
 Wands
  I - a wand of slow monster (0:6)
 Tools
  j - a leather drum
  T - a brass lantern (lit)
  C - a mirror
  X - a mirror
  i - an oil lamp
  l - a +0 pick-axe
  L - a towel
 Gems/Stones
  S - 2 worthless pieces of black glass named soft
  w - a worthless piece of blue glass named soft
  B - a worthless piece of green glass named soft
  v - a rock

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 4125 turns ago.
 You had 394 experience points, 246 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had 87 out of 91 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 111 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were deaf.
 You were burdened; movement was slightly slowed.
 You were wielding a club.
 You were unskilled in club.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a fire ant
  2 rock moles
  a shrieker
  2 gnome lords
  a kobold mummy
  a giant ant
  7 dwarves
  a giant bat
 an orc zombie
  3 dwarf zombies
 an iguana
  2 acid blobs
  a gas spore
  a hobbit
  2 manes
  2 large kobolds
  a hobgoblin
  a giant rat
  2 cave spiders
  a yellow mold
 11 gnomes
  2 garter snakes
  a gnome zombie
  4 geckos
  5 jackals
  4 foxes
  a kobold
  a goblin
  4 sewer rats
  3 grid bugs
  2 bats
  6 lichens
  2 kobold zombies
  9 newts
90 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      An altar, a fountain.
   Level 2:
      A general store.
   Level 3: "vault, iron bars"
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a fire ant.
   Level 7:
      A fountain, a tree.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      111 Au      |
                  | killed by a fire |
                  |       ant        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 6 with 1986 points,
and 111 pieces of gold, after 4125 moves.
You were level 6 with a maximum of 46 hit points when you died.

