Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-31 18:49:11, ended 2026-03-31 19:50:35.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:12 Dx:11 Co:16 In:10 Wi:18 Ch:10  Chaotic
Dlvl:6  $:142 HP:0(47) Pw:93(93) AC:7  Exp:6 T:3952  Blind

Latest messages:
 There is a doorway here.
 You see here a blessed crude dagger.
 L - a blessed crude dagger.
 You swap places with Pinky.
 You descend the stairs.
 You swap places with Pinky.
 The door opens.
 You swap places with Pinky.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [it-vyBCU or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in picking the lock.
 The door opens.
 You see here an iron hook.
 M - an iron hook.
 You swap places with Pinky.
 You swap places with Pinky.
 You swap places with Pinky.
 You see here 17 gold pieces.
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 $ - 17 gold pieces.
 She seduces you and you take off your cloak.
 She stole a +0 hooded cloak.
 Wait!  There's something there you can't see!
 You can see again.
 You attack thin air.
 What do you want to wear? [bK or ?*]
 You finish your dressing maneuver.
 You can hear again.
 The wood nymph zaps a wand of lightning!
 The bolt of lightning hits you!
 You are blinded by the flash!
 You hear a nearby zap.
 The bolt of lightning hits you!
 Your silver wand breaks apart and explodes!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 142 gold pieces
 Weapons
  w - 10 cursed -3 darts
  R - a blessed +0 dagger
  Y - 6 +0 daggers (at the ready)
  L - 2 blessed +0 orcish daggers
  n - a +0 spear
  a - a blessed +1 mace (weapon in hand)
 Armor
  K - a blessed +0 orcish helm (being worn)
  p - a +0 pair of iron shoes (being worn)
  b - a +0 robe
 Comestibles
  e - 2 cloves of garlic
  k - 3 food rations
  V - a partly eaten food ration
  f - a sprig of wolfsbane
  N - a tripe ration
  o - 4 lichen corpses
 Scrolls
  h - a blessed scroll of teleportation
 Potions
  d - a potion of holy water
  z - a potion of unholy water
 Rings
  r - a +2 ring of adornment
 Wands
  U - a wand of lightning (0:4)
  C - a wand of striking (0:8)
 Tools
  M - a +0 grappling hook
  B - a lock pick
  i - a magic marker (0:82)
  t - a mirror
  v - a tin whistle
  u - a towel
 Gems/Stones
  m - a ruby named hard
  D - a worthless piece of violet glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Susanowo
 who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3952 turns ago.
 You had 405 experience points, 235 more were needed to attain level 7.

Basics:
 You had 0 out of 47 hit points.
 You had all 93 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 142 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 11 (peak:12, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You are dead.

Vanquished creatures:
  a large mimic
  a small mimic
  a water nymph
  a rock piercer
  a pony
  a yellow light
  a shrieker
  2 gnome lords
  2 giant ants
  2 dwarves
  2 hill orcs
  a rothe
  a giant bat
  4 iguanas
  3 acid blobs
  2 coyotes
  7 manes
  a large kobold
  a hobgoblin
  5 giant rats
  a cave spider
  a yellow mold
  5 gnomes
  a gecko
 11 jackals
  4 foxes
  a goblin
 10 grid bugs
 12 lichens
  2 kobold zombies
  4 newts
92 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "vault"
      A grave.
   Level 2:
      A potion shop, a sink.
   Level 3: "chest 15 items"
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 4: "bax 9 items"
      A fountain.
   Level 5: "box 7 items"
      A scroll shop, a fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a bolt of lightning.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      142 Au      |
                  | killed by a bolt |
                  |   of lightning   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 2008 points,
and 142 pieces of gold, after 3952 moves.
You were level 6 with a maximum of 47 hit points when you died.

