Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-01 19:24:59, ended 2026-04-01 20:11:05.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:14 Co:13 In:13 Wi:20 Ch:8  Chaotic
Dlvl:3  $:450 HP:0(36) Pw:82(82) AC:7  Exp:6 T:4387  Burdened

Latest messages:
 What do you want to use or apply? [gijmyGNU or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The gnome lord turns to flee.
 The jackal turns to flee.
 You kill the jackal!
 You miss the gnome lord.
 The gnome lord hits!
 You hit the gnome lord!
 The gnome lord hits!
 You hit the gnome lord!
 The gnome lord hits!
 You kill the gnome lord!
 There is a doorway here.
 You see here a jackal corpse.
 You see here a partly eaten jackal corpse.
 There is a partly eaten jackal corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the jackal corpse.
 There is a partly eaten jackal corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the jackal corpse.
 You hit the dwarf zombie!
 You destroy the dwarf zombie!
 You see here a partly eaten jackal corpse.
 There is a partly eaten jackal corpse here; eat it? [ynq] (n)
 You resume the last bite of your meal.
 You finish eating the jackal corpse.
 You hear a jackal howling at the moon.
 You stop waiting.
 You feel strong!
 You must have been exercising diligently.
 Pick an object.
 The giant ant bites!
 The giant ant bites!
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 The giant ant bites!
 You hit the giant ant!
 The giant ant bites!
 The giant ant bites!
 The giant ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 450 gold pieces
 Weapons
  H - a +0 silver arrow
  r - 11 +0 darts
  k - a +0 dagger
  s - a +2 orcish dagger
  v - 2 +0 orcish daggers
  a - a blessed greased +1 mace (weapon in hand)
 Armor
  t - a blessed +0 orcish helm (being worn)
  x - a +0 orcish helm
  D - a +0 orcish helm
  Z - a +0 pair of iron shoes (being worn)
  o - a +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  u - 2 food rations
  E - a food ration
  C - a cursed fortune cookie
  B - a lichen corpse
 Scrolls
  n - a scroll of amnesia
  O - 2 scrolls of remove curse
  z - a scroll of teleportation
 Potions
  P - a blessed potion of blindness
  Q - a blessed potion of gain ability
  Y - a potion of healing
  T - a potion of levitation
  M - a potion of see invisible
  d - 4 potions of holy water
  A - a potion of unholy water
 Wands
  m - a wand of cancellation (0:6)
  U - a wand of cancellation (0:5)
 Tools
  j - a tooled horn
  N - a can of grease (0:5)
  G - a credit card
  i - an oil lamp
  g - a +0 pick-axe
  y - a blessed tallow candle
 Gems/Stones
  V - a worthless piece of violet glass named soft
  h - 18 rocks (in quiver pouch)

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Anshar
 who was opposed by Anu (lawful) and Ishtar (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 4387 turns ago.
 You had 451 experience points, 189 more were needed to attain level 7.

Basics:
 You had 0 out of 36 hit points.
 You had all 82 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 450 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a large mimic
  3 small mimics
  a rock mole
  a gnome lord
  2 little dogs
  2 dwarves
  2 kobold lords
  2 hill orcs
  a rothe
  a giant bat
 an orc zombie
  5 dwarf zombies
  2 iguanas
 an acid blob
  2 coyotes
  a gas spore
  2 hobbits
  a hobgoblin
  2 giant rats
  a green mold
  a red mold
  2 gnomes
  a gnome zombie
  6 geckos
 12 jackals
  a kobold
  4 goblins
  a sewer rat
  9 grid bugs
  2 bats
  3 lichens
  2 kobold zombies
  7 newts
85 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      A general store.
   Level 3: "locked box" <- You were here.
      A sink, a grave.
      Final resting place for
         you, killed by a giant ant.
   Level 4: "box 4 items"
      A jewelers.
      Stairs down to The Gnomish Mines.
   Level 5: "locked box"
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      450 Au      |
                  |   killed by a    |
                  |    giant ant     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 3 with 2419 points,
and 450 pieces of gold, after 4387 moves.
You were level 6 with a maximum of 36 hit points when you died.

