Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-04 19:04:33, ended 2026-04-04 19:26:16.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:11 Dx:13 Co:12 In:10 Wi:19 Ch:11  Chaotic
Dlvl:6  $:18 HP:0(25) Pw:41(41) AC:4  Exp:3 T:2041  Burdened

Latest messages:
 In what direction?
 There is a locked large box here; pick its lock? [ynq] (q)
 You succeed in picking the lock.
 There is an unlocked large box here, loot it? [ynq] (q)
 You carefully open the large box...
 N - an egg.
 O - a topaz ring.
 You have a little trouble removing a platinum wand.  Continue? [ynq] (q)
 You have a little trouble removing P - a platinum wand.
 You have a little trouble removing Q - a yellow gem.
 Your movements are slowed slightly because of your load.
 You see here an empty unlocked large box.
 The gecko misses!
 The gecko misses!
 You kill the gecko!
 You hear a jackal howling at the moon.
 The dwarf hurls a fizzy potion!
 The phial crashes on your head and breaks into shards.
 The fizzy potion evaporates.
 Something seems to be holding you.
 You can move again.
 You miss the dwarf.
 You hit the dwarf!
 The dwarf turns to flee.
 You kill the dwarf!
 There is a doorway here.
 There are several objects here.
 What do you want to use or apply? [ptvBLP or ?*]
 What do you want to wield? [- aK or ?*]
 Never mind.
 There is a dwarf corpse here; eat it? [ynq] (n)
 This dwarf corpse tastes okay.
 You stop eating the dwarf corpse.
 Pick an object.
 The werejackal bites!
 What do you want to zap? [pP or ?*]
 In what direction?
 The werejackal turns into a disenchanter!
 The disenchanter hits!
 What do you want to zap? [pP or ?*]
 In what direction?
 The disenchanter turns into an Elvenking!
 The Elvenking hits!
 The Elvenking hits!
 What do you want to zap? [pP or ?*]
 In what direction?
 The wand hits the Elvenking!
 The Elvenking hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 18 gold pieces
 Weapons
  K - a blessed +2 long sword
  a - a blessed greased +1 mace (weapon in hand)
 Armor
  x - a +0 orcish helm (being worn)
  b - a +0 robe
  k - a blessed +0 chain mail (being worn)
 Comestibles
  E - a slime mold
  e - a clove of garlic
  w - a fortune cookie
  f - a sprig of wolfsbane
  A - a tripe ration
  N - an egg
  F - a lichen corpse
 Potions
  d - a potion of holy water
 Rings
  O - a ring of free action
  l - a ring of invisibility
  M - a ring of shock resistance
 Wands
  P - a wand of polymorph (0:2)
  p - a wand of striking (0:5)
 Tools
  v - a bag of holding named holding containing 9 items
  L - a can of grease (0:18)
  B - a lock pick
  t - a magic whistle
 Gems/Stones
  Q - a worthless piece of yellow glass

Contents of the bag of holding named holding:
  134 gold pieces
  a food ration
  a lembas wafer
  a scroll of confuse monster
  a scroll of light
  a spellbook of cure sickness
  a potion of hallucination
  3 potions of holy water
  a magic lamp

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 3 elven Priest.
 You were chaotic, on a mission for Anshar
 who was opposed by Anu (lawful) and Ishtar (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2041 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 79 experience points, 1 more was needed to attain level 4.

Basics:
 You had 0 out of 25 hit points.
 You had all 41 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 18 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
 an elf zombie
  a little dog
  a dwarf
 an iguana
  a large kobold
  a gnome zombie
  2 geckos
  4 jackals
  3 foxes
  2 goblins
  a sewer rat
  4 grid bugs
  2 lichens
  5 newts
29 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "iron bars"
   Level 2: "vault"
      A general store, a grave.
   Level 3: "vault"
      Some fountains.
   Level 4:
      A fountain.
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by an Elvenking.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      152 Au      |
                  |   killed by an   |
                  |    Elvenking     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 703 points,
and 152 pieces of gold, after 2041 moves.
You were level 3 with a maximum of 25 hit points when you died.

