Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-20 20:09:27, ended 2026-04-20 21:20:24.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:14 Dx:12 Co:15 In:10 Wi:14 Ch:12  Chaotic
Dlvl:4  $:57 HP:0(29) Pw:79(79) AC:4  Exp:6 T:5403  Burdened

Latest messages:
 In what direction?
 You know of no traps there.
 You begin bashing monsters with your bow.
 You hit the hill orc.
 You hit the hill orc.
 Pinky picks up a dart.
 The hill orc hits!
 You miss the hill orc.
 The hill orc misses!
 You hit the hill orc.
 The hill orc misses!
 Pinky drops a dart.
 a - a blessed +2 mace (weapon in hand).
 h - a blessed bow (alternate weapon; not wielded).
 The hill orc hits!
 The hill orc hits!
 You hit the hill orc!
 The hill orc wields a blessed curved sword!
 The hill orc hits!
 Pinky picks up a dart.
 You kill the hill orc!
 You have a little trouble lifting J - a poisoned dart.
 Pinky drops a dart.
 You hit the hill orc!
 The hill orc swings her curved sword.
 The hill orc hits!
 You kill the hill orc!
 There are several objects here.
 You are beginning to feel hungry.
 There is a hill orc corpse here; eat it? [ynq] (n)
 This hill orc corpse tastes okay.
 You stop eating the hill orc corpse.
 You hit the hill orc!
 The hill orc hits!
 You kill the hill orc!
 There is a partly eaten hill orc corpse here; eat it? [ynq] (n)
 You resume your meal.
 Pinky picks up a dart.
 Pinky drops a dart.
 The hill orc picks up some gold.
 You stop eating the hill orc corpse.
 You hit the hill orc!
 The hill orc swings her curved sword.
 The hill orc hits!
 You hit the hill orc!
 The hill orc swings her curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 57 gold pieces
 Weapons
  O - 43 +0 arrows
  h - a blessed +3 bow (alternate weapon; not wielded)
  z - a blessed +0 bow
  x - a +2 dart
  y - 20 +0 darts
  C - 7 blessed poisoned +1 darts (at the ready)
  J - a poisoned +0 dart
  R - 7 +0 daggers
  S - a +3 aklys
  a - a blessed +2 mace (weapon in hand)
 Armor
  s - a +0 helm of brilliance (being worn)
  G - a +0 shield of reflection
  b - a +0 robe
  I - a +0 elven mithril-coat (being worn)
 Comestibles
  e - a clove of garlic
  j - 3 food rations
  f - 2 sprigs of wolfsbane
  n - a tripe ration
  q - a lichen corpse
 Scrolls
  K - a scroll of fire
  M - a blessed scroll of light
  Q - a scroll of scare monster
 Spellbooks
  E - a spellbook of cure blindness
 Potions
  P - a potion of gain level
  p - a potion of healing
  v - a potion of monster detection
  d - 4 potions of holy water
 Rings
  u - a ring of cold resistance
  o - a blessed +2 ring of gain constitution
 Tools
  i - a tooled horn
  V - an oil lamp
  t - a stethoscope
  F - a towel
 Gems/Stones
  g - a diamond named hard
  k - a fluorite stone named soft
  D - a jade stone named soft
  H - a worthless piece of green glass named soft
  L - a worthless piece of orange glass named soft
  l - a worthless piece of yellowish brown glass

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 5403 turns ago.
 You had 524 experience points, 116 more were needed to attain level 7.

Basics:
 You had 0 out of 29 hit points.
 You had all 79 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 57 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a wood nymph
  a rock mole
  a fog cloud
  a yellow light
  a shrieker
  a violet fungus
  3 gnome lords
  a golden naga hatchling
  a guardian naga hatchling
  a gray ooze
  a straw golem
  a baby crocodile
  a little dog
  5 dwarves
  a kobold shaman
  3 hill orcs
  a rothe
  2 centipedes
  2 giant bats
  2 orc zombies
  2 iguanas
  2 coyotes
  2 hobbits
  6 manes
  2 hobgoblins
  3 giant rats
 17 gnomes
 10 garter snakes
  a gnome zombie
  3 geckos
  9 jackals
  2 kobolds
  a goblin
  5 sewer rats
  6 grid bugs
  4 bats
  7 lichens
  4 kobold zombies
 10 newts
128 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
   Level 3: "locked box, locked chest, pick-axe"
      A scroll shop, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 4: <- You were here.
      Final resting place for
         you, killed by a hill orc.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      57 Au       |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 4 with 2358 points,
and 57 pieces of gold, after 5403 moves.
You were level 6 with a maximum of 29 hit points when you died.

