Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-29 20:24:16, ended 2026-04-29 20:31:28.

Eymerich, chaotic male elven Priest

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     |[[[[[.[).[|
     |[[[[.[[[[.|
     |.[).[..[..|
     |[.[[[.....|
     |..........|
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        ######
             f
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             #@#
            ---.-
            |...o
            |...|
            |.^.|
            |<..|
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Eymerich the Aspirant        St:12 Dx:15 Co:14 In:13 Wi:14 Ch:8  Chaotic
Dlvl:2  $:5  HP:0(13) Pw:7(7) AC:7  Exp:1 T:705 

Latest messages:
 You see here a leather armor (for sale, 7 zorkmids).
 You see here a leather armor (for sale, 7 zorkmids).
 You drop a pair of jungle boots (unpaid, 67 zorkmids).
 You drop a pair of jungle boots (unpaid, 67 zorkmids).
 You drop a pair of walking shoes (unpaid, 11 zorkmids).
 You drop a pair of elven boots (unpaid, 11 zorkmids).
 You drop an elven shield (unpaid, 9 zorkmids).
 You drop a ring mail (unpaid, 133 zorkmids).
 You drop a splint mail (unpaid, 120 zorkmids).
 Your movements are now unencumbered.
 What do you want to take off? [bc or ?*]
 You were wearing a +0 small shield.
 What do you want to wear? [cn or ?*]
 You finish your dressing maneuver.
 You walk very quietly.
 What do you want to drop? [$a-ln or ?*]
 You drop a +0 small shield.
 Iskenderun offers 2 gold pieces for your small shield.  Sell it? [ynaq] (y)
 You sold a +0 small shield for 2 gold pieces.
 "For you, most gracious sir; only 11 zorkmids for this pair of elven boots."
 q - a pair of elven boots (unpaid, 11 zorkmids).
 What do you want to take off? [bn or ?*]
 You finish taking off your boots.
 You sure are noisy.
 Really save? [yn] (n)
 What do you want to wear? [nq or ?*]
 You finish your dressing maneuver.
 You walk very quietly.
 What do you want to drop? [$abd-lnq or ?*]
 You drop a +0 pair of elven boots (unpaid, 11 zorkmids).
 A +0 pair of elven boots (being worn) for 11 zorkmids.  Pay? [yn] (n)
 You bought a +0 pair of elven boots (being worn) for 11 gold pieces.
 "Thank you for shopping in Iskenderun's used armor dealership!"
 You do not owe Iskenderun anything.
 Puffa picks up a pair of jungle boots.
 Puffa drops a pair of jungle boots.
 You swap places with Puffa.
 You hear the footsteps of a guard on patrol.
 "Hello, Eymerich!  Welcome again to Iskenderun's used armor dealership!"
 You swap places with Puffa.
 The goblin opens a door.
 The goblin zaps a brass wand!
 The bolt of fire hits you!
 Your robe smoulders!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 5 gold pieces
 Weapons
  a - a blessed +1 mace (weapon in hand)
 Armor
  q - a +0 pair of elven boots (being worn)
  b - a burnt +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  f - 2 sprigs of wolfsbane
  k - a lichen corpse
 Spellbooks
  h - a spellbook of cure blindness
  g - a spellbook of detect monsters
 Potions
  l - a potion of hallucination
  d - 4 potions of holy water
 Wands
  j - a wand of polymorph (0:7)
 Tools
  i - a wooden flute

Eymerich the Priest's attributes:

Background:
 You were an Aspirant, a level 1 elven Priest.
 You were chaotic, on a mission for Anshar
 who was opposed by Anu (lawful) and Ishtar (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 705 turns ago.
 You had 6 experience points, 14 more were needed to attain level 2.

Basics:
 You had 0 out of 13 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 5 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You were stealthy.
 You were guarded.
 You are dead.

Vanquished creatures:
  4 jackals
  a lichen
  3 newts
8 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      An armor shop.
      Final resting place for
         you, killed by a bolt of fire.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       5 Au       |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 79 points,
and 5 pieces of gold, after 705 moves.
You were level 1 with a maximum of 13 hit points when you died.

