Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-02 18:29:37, ended 2026-05-02 19:03:08.

Eymerich, chaotic male elven Priest

  -------
  |)....|            -------           ---------
  |*....|            |.....|           |...{...|         ------------
  |...[.|           #......|           |.......|         |..........|
  |.....|           #|.ddd..#          |(......|        #...........|
  ----|--         ###---@---#####      |.......|        #|........(.|
      #           #     d       #######-.......|       ##----.-------
      #        ####   ##d              ------.--  ######     #
     ##       ##      #                      #    #          #
     #        #    ####                      #   ##          #
     #    #####    #                         #  ##           #
     #    # -------.----                    #######################
     #   ## |..........|              ##########      -------|----.---
     #   #  |..........|       ########    ###        |........._....|
     #   #  |..........|   #####        ---------     |....>.........|
  ---.-     |..........+ 0##            |.......|#####...............|
  |...| ####...........|                |.......|#    |..............|
  |..<-##   |..........|                ........-#    ----------------
  -----     ------------                ---------

Eymerich the Acolyte         St:10 Dx:11 Co:16 In:10 Wi:15 Ch:12  Chaotic
Dlvl:2  $:76 HP:0(30) Pw:50(50) AC:7  Exp:4 T:2489  Weak     Burdened

Latest messages:
 The orc zombie hits!
 You destroy the orc zombie!
 You destroy the orc zombie!
 You see no objects here.
 There is nothing here to pick up.
 Where do you want to travel to?
 (For instructions type a '?')
 Elf needs food, badly!
 Where do you want to travel to?
 (For instructions type a '?')
 You hit the werejackal.
 The werejackal summons help!
 The werejackal just misses!
 The jackal bites!
 The werejackal changes into a human.
 The werejackal hits!
 You hit the werejackal.
 The jackal bites!
 The werejackal hits!
 The jackal bites!
 The werejackal changes into a jackal.
 You hear the chime of a cash register.
 The jackal bites!
 What do you want to use or apply? [ijnoq-sS or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The jackal turns to flee.
 The werejackal changes into a human.
 You hit the werejackal!
 The werejackal changes into a jackal.
 The werejackal summons help!
 The werejackal misses!
 The jackal bites!
 The jackal misses!
 The jackal bites!
 The werejackal bites!
 You miss the werejackal.
 The jackal bites!
 The jackal bites!
 The jackal misses!
 The werejackal bites!
 You hit the werejackal!
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The werejackal bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 76 gold pieces
 Weapons
  t - 8 +0 elven arrows
  L - 10 +0 elven arrows
  P - 12 +2 darts
  l - 34 +0 darts
  O - 4 +0 daggers
  M - a blessed +1 elven dagger
  C - 3 +0 orcish daggers (at the ready)
  a - a blessed rusty +1 mace (weapon in hand)
 Armor
  Q - a +0 orcish helm
  p - a +0 pair of low boots (being worn)
  b - a +0 robe (being worn)
  R - a +0 Hawaiian shirt
 Comestibles
  E - a slime mold
  e - 2 cloves of garlic
  S - a eucalyptus leaf
  x - 4 food rations
  T - 4 cursed food rations
  f - a sprig of wolfsbane
  U - 2 cursed tripe rations
 Scrolls
  V - a scroll of enchant weapon
  K - a scroll of gold detection
  W - 2 cursed scrolls of identify
  J - a scroll of teleportation
 Spellbooks
  X - a cursed spellbook of sleep
 Potions
  c - a cursed potion of blindness
  Z - a cursed potion of gain energy
  Y - a cursed potion of levitation
  k - a potion of see invisible
  u - a blessed potion of sickness
  G - a potion of sleeping
  d - 4 potions of holy water
  g - a potion of water
 Rings
  h - a cursed ring of regeneration
 Wands
  o - a cursed wand of magic missile (0:0)
  n - a cursed wand of slow monster (0:5)
 Tools
  q - a cursed sack containing 1 item
  j - a bugle
  s - a cursed expensive camera (0:71)
  i - a magic marker (0:70)
  r - a cursed skeleton key
 Gems/Stones
  m - 2 cursed worthless pieces of red glass named soft
  v - a worthless piece of violet glass
  N - a worthless piece of yellow glass named soft
  w - 10 rocks

Contents of the sack:
  810 gold pieces

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 2489 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 151 experience points, 9 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had all 50 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 76 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (base:11, limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were weak from severe hunger.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a golden naga hatchling
  a kitten
  a giant bat
  2 orc zombies
  2 werejackals
  2 acid blobs
  a gas spore
  2 hobbits
  a large kobold
  a giant rat
  2 yellow molds
  a green mold
  a red mold
  2 geckos
  6 jackals
  a fox
  4 goblins
  3 sewer rats
  2 grid bugs
  a bat
  a lichen
  2 newts
40 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A sink.
   Level 2: "locked chest" <- You were here.
      A general store, an altar, a fountain.
      Final resting place for
         you, killed by a werejackal.
   Level 3: "vault (found)"
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 5:
      A grave.
      Final resting place for
         ButtonHitter-Tou-Hum-Mal-Neu, killed by a golden naga hatchling.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      886 Au      |
                  |   killed by a    |
                  |    werejackal    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 1536 points,
and 886 pieces of gold, after 2489 moves.
You were level 4 with a maximum of 30 hit points when you died.

