Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-02 22:19:20, ended 2026-05-02 22:34:43.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:8 Dx:12 Co:15 In:10 Wi:20 Ch:9  Chaotic
Dlvl:5  $:260 HP:0(25) Pw:44(44) AC:7  Exp:3 T:1920  Burdened

Latest messages:
 1112463359's ghost touches you!
 You miss 1112463359's ghost.
 You miss 1112463359's ghost.
 What do you want to eat? [efmux or ?*]
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 You stop waiting.
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 Gadzook's ghost touches you!
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 Gadzook's ghost touches you!
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 Gadzook's ghost touches you!
 You miss Gadzook's ghost.
 Gadzook's ghost touches you!
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 Gadzook's ghost touches you!
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 1112463359's ghost touches you!
 You miss Gadzook's ghost.
 Gadzook's ghost touches you!
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 You miss Gadzook's ghost.
 You hit Gadzook's ghost!
 You miss Gadzook's ghost.
 1112463359's ghost touches you!
 You miss Gadzook's ghost.
 You descend the stairs.
 What do you want to use or apply? [io or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 1112463359's ghost turns to flee.
 Gadzook's ghost turns to flee.
 You descend the stairs.
 The gnome wields a thonged club!
 You hit the gnome.
 You kill the gnome!
 A bear trap closes on your foot!
 Your movements are slowed slightly because of your load.
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 260 gold pieces
 Weapons
  k - 9 +0 darts
  j - 7 +0 shuriken (at the ready)
  w - a blessed +0 dagger
  B - 4 +0 daggers
  q - a +0 orcish dagger
  s - a +0 silver dagger (alternate weapon; not wielded)
  a - a blessed corroded +1 mace (weapon in hand)
 Armor
  r - a +0 orcish helm
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  x - 2 melons
  f - a sprig of wolfsbane
  m - a tripe ration
 Scrolls
  y - a scroll of enchant weapon
  C - a scroll of teleportation
 Potions
  t - a potion of gain ability
  d - 4 potions of holy water
 Tools
  i - a bugle
  o - a beartrap

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 3 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1920 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 63 experience points, 17 more were needed to attain level 4.

Basics:
 You had 0 out of 25 hit points.
 You had all 44 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 260 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 12 (base:13, limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were trapped in a bear trap.
 You had wounded legs.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
 an acid blob
  a hobbit
  2 manes
  a yellow mold
  2 gnomes
  a gecko
  4 jackals
  2 foxes
  2 kobolds
  2 goblins
  2 grid bugs
  3 lichens
  2 kobold zombies
  5 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains.
   Level 2: "vault"
      An altar.
   Level 3:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4:
      Some graves.
      Final resting place for
         DaveT-Pri-Hum-Mal-Law, killed by a snake,
         1112463359-Val-Hum-Fem-Law, killed by a snake,
         Gadzook-Wiz-Hum-Mal-Neu, killed by a snake.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a bear trap.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      260 Au      |
                  | killed by a bear |
                  |       trap       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 5 with 686 points,
and 260 pieces of gold, after 1920 moves.
You were level 3 with a maximum of 25 hit points when you died.

