Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-03 12:49:15, ended 2026-05-03 13:43:06.

Eymerich, chaotic male elven Priest

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                            ..        .....
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Eymerich the Acolyte         St:11 Dx:11 Co:15 In:11 Wi:19 Ch:10  Chaotic
Dlvl:3  $:129 HP:0(30) Pw:45(45) AC:4  Exp:4 T:2769  Stressed

Latest messages:
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 In what direction?
 The poisoned arrow misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 a - a blessed +1 mace (weapon in hand).
 q - a blessed elven bow (alternate weapon; not wielded).
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 You miss the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 The dwarf thrusts her broad short sword.
 The dwarf hits!
 Puffa misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 You miss the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 The dwarf thrusts her broad short sword.
 The dwarf hits!
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 You don't have enough stamina to move.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 Puffa misses the dwarf.
 Puffa misses the dwarf.
 Pinky misses the dwarf.
 The dwarf thrusts her broad short sword.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 129 gold pieces
 Weapons
  J - a blessed +1 arrow
  L - a +0 arrow
  W - 9 +0 crossbow bolts
  v - 31 poisoned +0 arrows (in quiver)
  i - 9 +0 ya
  X - a +0 crossbow
  q - a blessed +0 elven bow (alternate weapon; not wielded)
  x - a +0 sling
  U - a +0 sling
  M - 23 +0 darts
  V - a +0 dwarvish spear
  P - a +0 dwarvish short sword
  a - a blessed +1 mace (weapon in hand)
 Armor
  Q - a +0 dwarvish iron helm
  n - a +0 orcish helm (being worn)
  S - a +0 dwarvish roundshield
  c - a +0 small shield
  T - a +0 dwarvish cloak
  b - a +0 robe
  u - a +0 elven mithril-coat (being worn)
 Comestibles
  D - a carrot
  j - a food ration
  p - a tripe ration
  m - a lichen corpse
 Potions
  o - a potion of speed
  d - 4 potions of holy water
  k - a potion of water
  y - a potion of water
 Wands
  G - a wand of magic missile (0:7)
  t - a wand of nothing (0:7)
 Tools
  w - a sack containing 6 items
  K - a cursed brass lantern
  F - a stethoscope
  I - a stethoscope
  O - a tallow candle
  H - a tinning kit (0:45)
 Gems/Stones
  N - a worthless piece of blue glass named soft
  E - a worthless piece of yellowish brown glass named soft
  l - 7 rocks

Contents of the sack:
  a clove of garlic
  a food ration
  a sprig of wolfsbane
  a blessed spellbook of cure sickness
  a spellbook of detect monsters
  a spellbook of knock

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 2769 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 147 experience points, 13 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had all 45 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 129 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were stressed; movement was moderately slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a fog cloud
  a floating eye
  a dwarf
  a giant bat
  2 dwarf zombies
  a werejackal
  2 iguanas
  2 hobbits
  a brown mold
  6 gnomes
  a gecko
  2 jackals
  a kobold
  a goblin
  8 grid bugs
  a bat
  5 lichens
  2 kobold zombies
  6 newts
45 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3: "vault"
   Level 4:
      A potion shop.
   Level 5:
      A grave.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      129 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 3 with 905 points,
and 129 pieces of gold, after 2769 moves.
You were level 4 with a maximum of 30 hit points when you died.

