Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main).

Game began 2026-05-17 21:21:46, ended 2026-05-17 21:55:52.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:9 Dx:10 Co:12 In:15 Wi:19 Ch:12  Chaotic
Dlvl:2  $:162 HP:0(43) Pw:79(79) AC:4  Xp:5 T:1652  Burdened

Latest messages:
 What do you want to take off? [bcrV or ?*]
 You were wearing a +0 small shield.
 What do you want to drop? [$a-fijm-suvxO-SUVXZ or ?*]
 You drop a +0 small shield.
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 w - 2 cursed arrows (in quiver).
 k - a crude dagger.
 T - a stout spear.
 h - a dagger.
 C - a cursed rusty spear.
 You have a little trouble lifting a broad short sword.  Continue? [ynq] (q)
 You have a little trouble lifting z - a broad short sword.
 A - a cursed flail.
 Your movements are slowed slightly because of your load.
 The wererat hits!
 You begin bashing monsters with your bow.
 You miss the wererat.
 The wererat changes into a rat.
 The wererat misses!
 The wererat misses!
 You miss the wererat.
 The wererat bites!
 You avoid harm.
 a - a blessed +1 mace (weapon in right hand).
 v - a bow (alternate weapon; not wielded).
 The wererat misses!
 You miss the wererat.
 The wererat changes into a human.
 The wererat misses!
 The wererat hits!
 You hit the wererat.
 The wererat hits!
 The wererat changes into a rat.
 You miss the wererat.
 The wererat summons help!
 A sewer rat suddenly appears next to you!
 A sewer rat suddenly appears next to you!
 A rabid rat suddenly appears close by!
 The wererat bites!
 You miss the wererat.
 The sewer rat misses!
 The sewer rat bites!
 The wererat bites!
 You avoid harm.
 The sewer rat misses!
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 162 gold pieces
 Weapons  (')')
  w - 2 cursed -1 arrows (in quiver)
  v - a +0 bow (alternate weapon; not wielded)
  h - a +0 dagger
  T - a +0 dwarvish spear
  k - a +0 orcish dagger
  C - a cursed rusty +0 spear
  z - a +0 dwarvish short sword
  A - a cursed +1 flail
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  V - a +0 dwarvish iron helm (being worn)
  r - a +0 pair of iron shoes (being worn)
  b - a +0 robe (being worn)
 Comestibles  ('%')
  P - a slime mold
  U - an apple
  e - a clove of garlic
  q - a lembas wafer
  f - a sprig of wolfsbane
  n - 2 lichen corpses
 Scrolls  ('?')
  p - a scroll of enchant armor
  s - a scroll of identify
  Q - a scroll of teleportation
 Potions  ('!')
  x - a potion of full healing
  d - 4 potions of holy water
 Wands    ('/')
  m - a wand of digging (0:6)
 Tools    ('(')
  j - a tooled horn
  O - a lock pick
  i - a magic marker (0:21)
  u - a +0 pick-axe
 Gems/Stones  ('*')
  Z - a ruby named hard
  S - a worthless piece of black glass named soft
  o - 2 worthless pieces of orange glass named soft
  X - 2 worthless pieces of red glass named soft
  R - 2 worthless pieces of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1652 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 216 experience points, 104 more were needed to attain level 6.

Basics:
 You had 0 out of 43 hit points.
 You had all 79 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 162 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 Your spell casting was enhanced by wearing a robe.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 34 minutes and 4 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
  629: read a Discworld novel
  629: attained the rank of Acolyte (level 3)
 1274: entered the Gnomish Mines
 1652: killed by a sewer rat

Spells:
 Name                 Level Category     Fail Retention
 detect monsters        1   divination     0%  76%-100%
 remove curse           3   clerical       0%  91%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You read from a Discworld novel.
 You attained the rank of Acolyte.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
    Level 2: <- You were here.
       A scroll shop.
       Stairs down to The Gnomish Mines.
       Final resting place for
          you, killed by a sewer rat.
    Level 3:
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  a giant mimic
  2 gnome leaders
  a floating eye
  2 dwarves
  a kobold leader
 an acid blob
  a hobbit
  2 manes
  2 giant rats
  a cave spider
  a yellow mold
  6 gnomes
  2 geckos
  3 jackals
  a fox
  a kobold
  a goblin
  3 grid bugs
  3 lichens
  4 newts
39 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      162 Au      |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 1120 points,
and 162 pieces of gold, after 1652 moves.
You were level 5 with a maximum of 43 hit points when you died.

