Unix NetHack Version 5.0.0-0 post-release - last build May 22 2026 02:22:16 (99d1c3b6dc4b13757aaa5824b55bdea4e1e63757,branch:main).

Game began 2026-05-22 21:09:09, ended 2026-05-22 21:50:31.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:12 Co:14 In:9 Wi:20 Ch:10  Chaotic
Dlvl:4  $:77 HP:0(39) Pw:118(120) AC:7  Xp:6 T:3806 

Latest messages:
 (        a useful item (pick-axe, key, lamp...) (a pick-axe)
 Where do you want to travel to?
 (For instructions type a '?')
 You begin bashing monsters with your crossbow.
 You miss the newt.
 The newt misses!
 You hit the newt.
 You kill the newt!
 You attack thin air.
 Where do you want to travel to?
 (For instructions type a '?')
 I - a pick-axe.
 You descend the stairs.
 You remember this level as chest 5 items.
 You see here a locked chest containing 5 items.
 Where do you want to travel to?
 (For instructions type a '?')
 You see here a locked chest containing 5 items.
 You sense the presence of monsters.
 (For instructions type a '?')
 Pick a monster, object or location.
 The garter snake bites!
 You miss the garter snake.
 You kill the garter snake!
 a - a blessed +1 mace (weapon in right hand).
 K - a crossbow (alternate weapon; not wielded).
 You miss the garter snake.
 The garter snake bites!
 You miss the garter snake.
 The garter snake bites!
 You kill the garter snake!
 You miss the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 You hit the dwarf!
 The dwarf swings her broad pick.
 The dwarf hits!
 You miss the dwarf.
 You hit the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 You miss the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 What do you want to zap? [ptuQX or ?*]
 Nothing happens.
 The dwarf swings her broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 77 gold pieces
 Weapons  (')')
  j - 2 +1 arrows
  k - a +0 arrow
  M - 11 +0 crossbow bolts
  K - a +0 crossbow (alternate weapon; not wielded)
  A - 4 +2 darts (at the ready)
  J - a blessed +2 dagger
  x - a +0 elven dagger
  s - 3 +0 orcish daggers
  q - a +0 aklys
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  n - a +0 orcish helm (being worn)
  F - a +0 pair of iron shoes (being worn)
  G - a +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles  ('%')
  e - a clove of garlic
  g - a cream pie
  h - a food ration
  U - a lembas wafer
  f - 2 sprigs of wolfsbane
 Scrolls  ('?')
  V - a scroll of identify
  w - a scroll of light
  P - a scroll of punishment
  Y - a scroll of remove curse
 Potions  ('!')
  S - a potion of gain energy
  o - a blessed potion of hallucination
  r - 2 potions of healing
  W - a potion of paralysis
  v - a potion of restore ability
  d - 2 potions of holy water
 Rings    ('=')
  D - a cursed ring of hunger
 Wands    ('/')
  u - a wand of fire (0:4)
  Q - a wand of light (0:13)
  t - a wand of magic missile (0:0)
  X - a wand of secret door detection (0:14)
  p - a cursed wand of slow monster (0:6)
 Tools    ('(')
  O - an oil lamp
  I - a +0 pick-axe
  c - a skeleton key
  H - a skeleton key
  B - a cursed wet towel
 Gems/Stones  ('*')
  m - a cursed worthless piece of blue glass named soft
  C - 3 worthless pieces of red glass named soft (junk?)
  R - a worthless piece of violet glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 3806 turns ago.
 You had 510 experience points, 130 more were needed to attain level 7.

Basics:
 You had 0 out of 39 hit points.
 You had 118 out of 120 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 77 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 41 minutes and 21 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
  646: attained the rank of Acolyte (level 3)
 2391: entered the Gnomish Mines
 2615: attained the rank of Adept (level 6)
 3806: killed by a dwarf

Spells:
 Name                 Level Category     Fail Retention
 detect monsters        1   divination    21%  76%-100%
 cure blindness         2   healing       58%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Acolyte.
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Adept.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
    Level 2:
    Level 3:
       A tool shop, a fountain.
    Level 4: "chest 5 items" <- You were here.
       A sink.
       Stairs down to The Gnomish Mines.
       Final resting place for
          you, killed by a dwarf.
    Level 5:
 The Gnomish Mines:
    Level 5:


Vanquished creatures:
  a leprechaun
  3 rock moles
  7 fog clouds
  a shrieker
  2 gnome leaders
  a ghoul
  a straw golem
  a floating eye
  2 dwarves
  3 hill orcs
  a werejackal
 an iguana
  2 acid blobs
  a coyote
  a hobbit
  3 giant rats
  a brown mold
  8 gnomes
 12 garter snakes
  2 geckos
  6 jackals
  a fox
  a kobold
  3 goblins
  a sewer rat
  5 grid bugs
  5 lichens
  a kobold zombie
  5 newts
82 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      77 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 4 with 2320 points,
and 77 pieces of gold, after 3806 moves.
You were level 6 with a maximum of 39 hit points when you died.

