Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-24 22:41:15, ended 2026-05-25 09:38:19.

Eymerich, chaotic male elven Priest

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  |...|---..--         |....|                  ....                |.----...--
  |...--.....|         |.|.--      ------     |.....               |......|.|
  |....^.....|        .|.|--      --.--.-----.|......              --...---.|
  --........----------...|        |.......|...........              |..--...|
   --....................--       |...................              --....---
    -----...---...--......--      ----......%.........               |.----
        --.................--          -.---....--....               |.|
         --....<............-- ---- ----.| ---.----...              --.|
          |..................---..--|....|   |.|  |...            ---..|
          |...---.......j..........-|.----   |.--                 |...--
           -.-  ---.....---.........|.|      |..--          -------.---
            -      ......  -........|.|      --..--        --........|
                    --...----...--....|        -..----------..----..--
                     --....| --.--...--       .....||........--  ----
                      |..|.---..>....|        -....--.--------
                         |.....-------        --......|
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Eymerich the Adept           St:12 Dx:11 Co:14 In:11 Wi:18 Ch:10  Chaotic
Dlvl:4  $:133 HP:0(49) Pw:82(82) AC:6  Xp:6 T:5640  Burdened

Latest messages:
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The hill orc turns to flee.
 The hill orc turns to flee.
 The hill orc turns to flee.
 The hill orc picks up a dwarvish short sword.
 You hit the hill orc!
 The hill orc picks up a broad pick.
 You are carrying too much to get through.
 What do you want to take off? [tBW or ?*]
 You were wearing a +0 dwarvish cloak.
 What do you want to wear? [bgtIO or ?*]
 Suddenly you cannot see yourself.
 You are now wearing a cloak of invisibility.
 Puffa misses the hill orc.
 Puffa bites the hill orc.
 The hill orc wields a broad pick!
 Puffa misses it.
 Puffa bites it.
 It swings its broad pick at Puffa.
 It hits Puffa.
 Puffa misses it.
 You hear some noises in the distance.
 You hit the hill orc!
 The hill orc misses!
 You kill the hill orc!
 You see here a whistle.
 You see here 11 rocks.
 You hit the hill orc!
 The hill orc swings her curved sword.
 The hill orc hits!
 You hit the hill orc!
 You kill the hill orc!
 You see here a curved sword.
 You see here 11 rocks.
 You have a little trouble lifting G - 5 daggers (8 in total).
 v - a corroded spear.
 z - a pair of iron shoes.
 You see here a pick-axe.
 You see here a whistle.
 You have a little trouble lifting A - a whistle.
 You climb up the stairs.
 You hit the blue jelly!
 You hit the blue jelly.
 You are suddenly very cold!
 You hit the blue jelly!
 You are suddenly very cold!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 133 gold pieces
 Weapons  (')')
  n - a blessed +1 arrow
  Z - a blessed +1 elven bow
  l - a +0 sling (alternate weapon; not wielded)
  K - 48 +0 darts
  G - 8 +0 daggers
  r - a blessed +0 elven dagger
  x - 2 +0 orcish daggers (at the ready)
  v - a corroded +0 spear
  S - a +0 dwarvish mattock
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  B - a +0 elven leather helm (being worn)
  z - a +0 pair of iron shoes
  W - a +0 pair of iron shoes (being worn)
  g - a +0 cloak of invisibility (being worn)
  O - a +0 cloak of invisibility
  t - a +0 dwarvish cloak
  I - a +0 dwarvish cloak
  b - a blessed +0 robe
 Comestibles  ('%')
  H - a slime mold
  N - 2 slime molds
  e - a clove of garlic
  k - 2 food rations
  U - a food ration
  w - a fortune cookie
  f - a sprig of wolfsbane
  u - a tripe ration
  y - a lichen corpse
 Scrolls  ('?')
  h - a cursed scroll of teleportation
 Potions  ('!')
  Y - a potion of object detection
  C - a potion of see invisible
  d - a potion of holy water
 Rings    ('=')
  X - a ring of stealth
 Wands    ('/')
  J - a wand of magic missile (0:5)
  R - a wand of sleep (0:4)
  D - a wand of undead turning (0:5)
 Tools    ('(')
  i - a bugle
  F - a lock pick
  T - a magic whistle
  A - a tin whistle
  c - a towel
 Gems/Stones  ('*')
  q - a black opal named hard
  P - a garnet stone named soft
  m - a jade stone named soft
  L - a turquoise stone named soft
  s - a worthless piece of blue glass named soft
  M - 2 worthless pieces of orange glass named soft
  E - a worthless piece of violet glass named soft
  Q - a luckstone
  p - 7 rocks

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were right-handed.
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 5640 turns ago.
 You had 444 experience points, 196 more were needed to attain level 7.

Basics:
 You had 0 out of 49 hit points.
 You had all 82 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 133 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were invisible.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 23 minutes and 10 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
  879: attained the rank of Acolyte (level 3)
 1124: read a Discworld novel
 2603: entered the Gnomish Mines
 4688: attained the rank of Adept (level 6)
 5640: killed by a blue jelly

Spells:
 Name                 Level Category     Fail Retention
 light                  1   clerical       0%   71%-80%
 detect unseen          3   divination    86%   51%-75%
 detect monsters        1   divination     0%  76%-100%
 extra healing          3   healing       82%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Skilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You attained the rank of Acolyte.
 You entered a shop.
 You read from a Discworld novel.
 You entered the Gnomish Mines.
 You attained the rank of Adept.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       An altar, a fountain.
    Level 2:
       A scroll shop.
    Level 3:
       A general store, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4: "vault"
 The Gnomish Mines: levels 4 to 5
    Level 4: <- You were here.
       Final resting place for
          you, killed by a blue jelly.
    Level 5:


Vanquished creatures:
  a dingo
  a water nymph
  a fog cloud
  a shrieker
  2 gnome leaders
  a gnomish wizard
 an elf zombie
  2 paper golems
  a giant ant
  a little dog
  2 floating eyes
  a kitten
  7 dwarves
  2 homunculi
  3 hill orcs
  a rothe
  a giant bat
  a wererat
  2 werejackals
  4 iguanas
  3 acid blobs
  2 coyotes
  2 hobbits
  a large kobold
  a hobgoblin
  5 giant rats
  a cave spider
  2 brown molds
  a yellow mold
 15 gnomes
  2 garter snakes
  a gnome zombie
  6 geckos
  7 jackals
  4 foxes
  2 kobolds
  5 goblins
  3 sewer rats
  4 grid bugs
  2 bats
  3 lichens
  a kobold zombie
  7 newts
116 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      133 Au      |
                  | killed by a blue |
                  |      jelly       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 4 with 2116 points,
and 133 pieces of gold, after 5640 moves.
You were level 6 with a maximum of 49 hit points when you died.

