Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-10 22:50:20, ended 2026-06-11 21:48:21.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:16 Dx:13 Co:15 In:8 Wi:19 Ch:11  Chaotic
Dlvl:11 $:42 HP:0(66) Pw:101(121) AC:2  Xp:9 T:9934  Burdened

Latest messages:
 The killer bee strikes at your displaced image and misses you!
 The killer bee strikes at your displaced image and misses you!
 You miss the killer bee.
 The killer bee strikes at your displaced image and misses you!
 You miss the killer bee.
 The killer bee stings!
 You kill the killer bee!
 You hear some noises in the distance.
 You hear a wolf howling at the moon.
 The killer bee misses!
 The killer bee stings!
 You kill the killer bee!
 You see here a mirror.
 You miss the killer bee.
 The killer bee stings!
 The killer bee misses!
 You kill the killer bee!
 Welcome to experience level 9.
 #
 You see here a mirror.
 You have a little trouble lifting v - a mirror.
 What do you want to throw? [$BDN or ?*]
 In what direction?
 The egg misses.
 Splat!
 What do you want to put on? [mKR or ?*]
 You are now wearing a blindfold.
 You can't see any more.
 What do you want to remove? [lm or ?*]
 Never mind.
 What do you want to remove? [lm or ?*]
 Never mind.
 What do you want to remove? [lm or ?*]
 You were wearing a blindfold.
 You can see again.
 Pick a monster, object or location.
 You hit the gelatinous cube!
 You are frozen by the gelatinous cube!
 You can move again.
 The gelatinous cube touches you!
 You are frozen by the gelatinous cube!
 The gelatinous cube touches you!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)

Inventory:
 Coins    ('$')
  $ - 42 gold pieces
 Amulets  ('"')
  K - an amulet of life saving
  l - an amulet versus poison (being worn)
 Weapons  (')')
  D - 8 +0 silver arrows
  N - a +0 elven bow
  B - a +2 bullwhip (alternate weapon; not wielded)
  a - a blessed greased +4 mace (weapon in right hand)
 Armor    ('[')
  F - a +2 helm of caution (being worn)
  S - a +0 pair of speed boots (being worn)
  V - a +0 shield of reflection
  U - a +3 cloak of displacement (being worn)
  b - a +0 robe
 Comestibles  ('%')
  J - a lizard corpse
 Scrolls  ('?')
  h - a blessed scroll of scare monster
 Potions  ('!')
  P - a potion of confusion
  L - a potion of extra healing
  O - 3 potions of healing
  s - 2 potions of object detection
  p - 3 potions of restore ability
  u - a blessed potion of see invisible
  C - 3 potions of speed
  M - 4 potions of holy water
 Rings    ('=')
  R - a ring of fire resistance
 Wands    ('/')
  k - a wand of create monster (0:11)
  w - a wand of digging (0:2)
  y - a wand of slow monster (0:6)
  t - a wand of speed monster (0:8)
  x - a wand of stasis (0:6)
  G - a wand of undead turning (0:6)
 Tools    ('(')
  Q - a sack containing 11 items
  Z - a sack containing 8 items
  i - a bugle
  m - a blindfold
  o - a blessed can of grease (0:11)
  q - a lock pick
  n - a mirror
  v - a mirror
  r - a skeleton key
 Gems/Stones  ('*')
  z - 4 agate stones
  f - a touchstone

Contents of the sack:
  729 gold pieces
  a slime mold
  an apple
  3 cloves of garlic
  a cram ration
  a cream pie
  3 food rations
  2 fortune cookies
  a fortune cookie
  a sprig of wolfsbane
  a tripe ration

Contents of the sack:
  a scroll of charging
  a scroll of confuse monster
  2 scrolls of fire
  a scroll of genocide
  3 scrolls of light
  2 scrolls of magic mapping
  2 scrolls of remove curse
  2 scrolls of teleportation

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 9 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 11.
 You entered the dungeon 9934 turns ago.
 You had 2575 experience points, 2545 more were needed to attain level 10.

Basics:
 You had 0 out of 66 hit points.
 You had 101 out of 121 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 42 zorkmids, and
 you had 729 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 8 (limit:20).
 Your wisdom was 19 (peak:20, limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You were warned.
 You had infravision.
 You were displaced.
 You had teleport control.
 You were warded.
 You were very fast.
 You are dead.

Miscellaneous:
 You encountered 2 bones levels.
 Total elapsed playing time was 5 hours, 48 minutes and 54 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
  749: entered the Gnomish Mines
  773: attained the rank of Acolyte (level 3)
 2630: attained the rank of Adept (level 6)
 3368: read a Discworld novel
 9934: killed by a soldier ant, while paralyzed by a gelatinous cube

Spells:
 Name                 Level Category     Fail Retention
 light                  1   clerical       3%   51%-60%
 identify               3   divination     3%   51%-55%
 healing                1   healing        0%  76%-100%
 slow monster           2   enchantment   17%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Expert]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Skilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Acolyte.
 You entered a shop.
 You attained the rank of Adept.
 You read from a Discworld novel.

 The Dungeons of Doom: levels 1 to 11
    Level 1: "empty chest"
       An altar.
    Level 2:
    Level 3: "chest 13 items"
       An armor shop, an altar, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4: "box 10 items"
       Final resting place for
          felix2-Rog-Hum-Mal-Cha, killed by a garter snake, while frozen by a floating eye's gaze.
    Level 5:
       A scroll shop, a sink.
       Final resting place for
          LDaviesPeters-Arc-Hum-Fem-Neu, killed by a dwarf.
    Level 6:
       A potion shop, an altar, a fountain.
    Level 7:
       A weapon shop.
    Level 8:
       Many fountains.
    Level 9:
       A general store, a fountain.
    Level 10: "box 11 items"
       A bookstore.
    Level 11: "vault" <- You were here.
       An altar to Set, a fountain.
       Final resting place for
          you, killed by a soldier ant, while paralyzed by a gelatinous cube.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  2 ghosts
  6 small mimics
 an ettin mummy
  3 tigers
  2 tengu
  3 stone giants
  2 giant beetles
  a cockatrice
  a wolf
  a lynx
  a panther
  3 leprechauns
  a vampire bat
 an orc mummy
 an ogre
  a brown pudding
  a werewolf
  2 lizards
  a dog
  a jaguar
  a dwarf leader
  a raven
  a plains centaur
  a snake
  2 human zombies
  4 fire ants
  a wood nymph
  3 water nymphs
  3 Mordor orcs
  4 rock piercers
  a rock mole
  2 ponies
  3 fog clouds
  2 yellow lights
  a shrieker
  a violet fungus
  2 gnome leaders
  6 gray oozes
  a ghoul
  8 giant ants
  a little dog
  3 floating eyes
  a kitten
  3 dwarves
  2 homunculi
  2 kobold leaders
  4 hill orcs
  a rothe
  a centipede
  a giant bat
  a monkey
  9 orc zombies
  2 dwarf zombies
  3 wererats
  4 iguanas
  3 killer bees
 an acid blob
  7 coyotes
  3 gas spores
  3 hobbits
  2 hobgoblins
  2 giant rats
  6 cave spiders
  2 brown molds
  2 yellow molds
  a red mold
  5 gnomes
  9 garter snakes
  5 geckos
  8 jackals
  a fox
  a kobold
  4 goblins
  4 sewer rats
  4 grid bugs
  3 lichens
 12 newts
209 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      771 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 11 with 11184 points,
and 771 pieces of gold, after 9934 moves.
You were level 9 with a maximum of 66 hit points when you died.

