Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-18 13:03:26, ended 2026-06-18 13:13:52.

Eymerich, chaotic male elven Priest

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Eymerich the Aspirant        St:16 Dx:13 Co:8 In:9 Wi:15 Ch:14  Chaotic
Dlvl:2  $:26 HP:0(18) Pw:18(18) AC:8  Xp:2 T:1016 

Latest messages:
 The giant rat bites!
 The giant rat bites!
 What do you want to use or apply? [ghijn or ?*]
 You start playing your leather drum.
 You beat a deafening row!
 The giant rat turns to flee.
 The giant rat turns to flee.
 In what direction?
 The door resists!
 In what direction?
 The door closes.
 You can hear again.
 You stop waiting.
 You are in full health.
 a - a blessed +1 mace (weapon in right hand).
 You have no secondary weapon readied.
 The door opens.
 The giant rat bites!
 The giant rat bites!
 You miss the giant rat.
 The giant rat bites!
 You kill the giant rat!
 The giant rat bites!
 You hit the giant rat.
 The giant rat bites!
 You kill the giant rat!
 You see here a locked chest.
 You have trouble lifting a locked chest.  Continue? [ynq] (q)
 You have trouble lifting u - a locked chest.
 You rebalance your load.  Movement is difficult.
 Where do you want to travel to?
 (For instructions type a '?')
 The hobbit wields a cursed sling!
 The sling welds itself to the hobbit's hand!
 The hobbit shoots a gray stone!
 You are hit by a gray stone!
 You hear someone counting gold coins.
 What do you want to drop? [$a-ns-u or ?*]
 You drop a locked chest.
 Your movements are now unencumbered.
 The hobbit shoots a gray stone!
 You are almost hit by a gray stone.
 The hobbit shoots a gray stone!
 You are hit by a gray stone!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 26 gold pieces
 Weapons  (')')
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  c - a burnt +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles  ('%')
  e - a clove of garlic
  f - a sprig of wolfsbane
  s - 2 lichen corpses
 Spellbooks  ('+')
  g - a spellbook of light
  h - a spellbook of protection
 Potions  ('!')
  t - a cursed potion of booze
  d - 4 potions of holy water
 Wands    ('/')
  n - a cursed wand of stasis (1:6)
 Tools    ('(')
  i - a leather drum
  j - a cursed brass lantern
 Gems/Stones  ('*')
  l - a cursed amethyst stone named soft
  k - a cursed fluorite stone named soft
  m - 11 rocks

Eymerich the Priest's attributes:

Background:
 You were an Aspirant, a level 2 elven Priest.
 You were chaotic, nominally on a mission for Susanowo
 who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1016 turns ago.
 You had 31 experience points, 9 more were needed to attain level 3.

Basics:
 You had 0 out of 18 hit points.
 You had all 18 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 26 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 8 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 14 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were guarded.
 Your spell casting was enhanced by wearing a robe.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 10 minutes and 24 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
 1016: killed by a flint stone

Spells:
 Name                 Level Category     Fail Retention
 light                  1   clerical       0%  91%-100%
 protection             1   clerical       0%  91%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

 The Dungeons of Doom: levels 1 to 3
    Level 1: "vault"
       An altar to Susanowo.
    Level 2: "vault" <- You were here.
       Final resting place for
          you, killed by a flint stone.
    Level 3:


Vanquished creatures:
  2 giant rats
  3 jackals
  a goblin
  4 lichens
  3 newts
13 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      26 Au       |
                  |   killed by a    |
                  |   flint stone    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 268 points,
and 26 pieces of gold, after 1016 moves.
You were level 2 with a maximum of 18 hit points when you died.

