Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-27 00:22:12, ended 2026-06-27 06:33:38.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:14 Dx:15 Co:16 In:9 Wi:17 Ch:11  Chaotic
Dlvl:6  $:51 HP:0(48) Pw:65(65) AC:-2 Xp:6 T:6618  Burdened

Latest messages:
 Your candle catches light!
 You hit the fire ant.
 The fire ant misses!
 The fire ant misses!
 The fire ant misses!
 The fire ant bites!
 You avoid harm.
 The fire ant misses!
 The fire ant misses!
 The fire ant bites!
 The fire ant misses!
 The fire ant bites!
 The fire ant misses!
 The fire ant misses!
 The fire ant misses!
 You swap places with your dog.
 The dog misses it.
 The dog misses it.
 The fire ant bites!
 The fire ant just misses!
 It misses the fire ant.
 The fire ant just misses!
 The fire ant bites!
 You avoid harm.
 It misses the fire ant.
 You miss the fire ant.
 The fire ant bites!
 The fire ant bites again!
 You're on fire!
 You hear some noises.
 The fire ant bites!
 The fire ant bites again!
 You avoid harm.
 You miss the fire ant.
 The fire ant bites!
 The fire ant misses!
 You miss the fire ant.
 The fire ant just misses!
 The fire ant bites!
 You're on fire!
 It misses the fire ant.
 The fire ant bites!
 The fire ant bites again!
 You're on fire!
 The fire ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct and achievements? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 51 gold pieces
 Weapons  (')')
  A - 46 +0 darts (at the ready)
  E - 13 poisoned +0 darts
  c - 3 +0 daggers
  j - 4 +0 daggers
  G - a +0 elven dagger
  L - 2 +0 orcish daggers
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  o - a +2 dwarvish iron helm (being worn)
  b - a +0 robe (being worn)
  B - a +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  e - a clove of garlic
  v - 2 food rations
  f - a sprig of wolfsbane
  n - 2 lichen corpses
 Scrolls  ('?')
  w - a scroll of fire
 Potions  ('!')
  Z - a potion of booze
  Y - a potion of confusion
  W - a potion of hallucination
  u - a potion of healing
  m - a potion of monster detection
  r - a potion of object detection
  M - a potion of see invisible
  d - 4 potions of holy water
  t - a potion of water
 Rings    ('=')
  l - a ring of stealth
 Wands    ('/')
  J - a wand of magic missile (0:3)
  H - a wand of polymorph (0:6)
  D - a wand of striking (0:0)
  X - a wand of undead turning (0:6)
 Tools    ('(')
  S - a sack containing 9 items
  i - a bugle
  x - a magic lamp (lit)
  z - a partly used tallow candle (lit)
  U - a tin whistle
 Gems/Stones  ('*')
  K - a worthless piece of yellowish brown glass named soft

Contents of the sack:
  702 gold pieces
  a +0 dwarvish mattock
  a slime mold
  a banana
  a tripe ration
  a blessed scroll of blank paper
  a scroll of create monster
  a scroll of teleportation
  2 worthless pieces of white glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, nominally on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 6618 turns ago.
 You had 493 experience points, 147 more were needed to attain level 7.

Basics:
 You had 0 out of 48 hit points.
 You had all 65 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 51 zorkmids, and
 you had 702 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 Your spell casting was impaired by metallic armor, mitigated by your robe.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 50 minutes and 52 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
 1183: entered the Gnomish Mines
 1211: attained the rank of Acolyte (level 3)
 4560: attained the rank of Adept (level 6)
 6618: killed by a fire ant

Spells:
 Name                 Level Category     Fail Retention
 healing                1   healing       35%   51%-75%
 detect monsters        1   divination    52%   51%-75%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Acolyte.
 You attained the rank of Adept.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
    Level 2: "locked chest"
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 3: "vault, locked chest, box 4 items"
       A potion shop.
    Level 4: "locked chest"
       A general store.
    Level 5:
    Level 6: <- You were here.
       Final resting place for
          you, killed by a fire ant.
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  a leprechaun
  a fire ant
  a mountain nymph
  4 Mordor orcs
  a rock piercer
  a rock mole
  a yellow light
  a shrieker
  a violet fungus
  2 gnome leaders
  9 giant ants
  a little dog
  4 floating eyes
  a kitten
  3 dwarves
  a homunculus
  5 hill orcs
  3 rothes
  a rabid rat
  a centipede
  2 iguanas
  3 acid blobs
  a coyote
  3 hobbits
  9 manes
  2 hobgoblins
  2 giant rats
  3 cave spiders
  3 brown molds
  2 yellow molds
  2 red molds
 10 gnomes
  6 garter snakes
  a gnome zombie
  7 geckos
 15 jackals
  3 goblins
  3 sewer rats
  7 grid bugs
  a bat
  6 lichens
  2 kobold zombies
  5 newts
141 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      753 Au      |
                  | killed by a fire |
                  |       ant        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 2910 points,
and 753 pieces of gold, after 6618 moves.
You were level 6 with a maximum of 48 hit points when you died.

