Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-29 14:28:30, ended 2026-06-29 15:51:30.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:12 Co:16 In:8 Wi:17 Ch:12  Chaotic
Dlvl:5  $:0  HP:0(51) Pw:87(87) AC:2  Xp:6 T:6639  Burdened

Latest messages:
 The bat is killed!
 You swap places with your warhorse.
 The dwarf zombie hits!
 You miss the dwarf zombie.
 You hit the dwarf zombie!
 You miss the dwarf zombie.
 You hit the dwarf zombie!
 You destroy the dwarf zombie!
 You see here a dwarf corpse.
 You miss the cave spider.
 The cave spider misses!
 You miss the cave spider.
 The cave spider misses!
 The cave spider bites!
 You miss the cave spider.
 The cave spider bites!
 You kill the cave spider!
 You hit the dwarf zombie!
 The rabid rat bites!
 The dwarf zombie just misses!
 You destroy the dwarf zombie!
 The rabid rat misses!
 You see here a dwarf corpse.
 The rabid rat bites!
 The rabid rat bites!
 You hit the rabid rat!
 The rabid rat bites!
 You hit the rabid rat!
 The rabid rat bites!
 The warhorse misses the rabid rat.
 The warhorse bites the rabid rat.
 The rabid rat misses the warhorse.
 You miss the rabid rat.
 The rabid rat bites!
 The rabid rat misses!
 The warhorse misses the rabid rat.
 The warhorse misses the rabid rat.
 The warhorse hits the rabid rat.
 The rabid rat is killed!
 The rabid rat misses!
 The rabid rat bites!
 You miss the rabid rat.
 The rabid rat bites!
 You miss the rabid rat.
 The rabid rat bites!
 The rabid rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)

Inventory:
 Weapons  (')')
  K - 10 +0 arrows
  L - a +0 bow
  c - a +0 sling
  O - a +0 sling
  m - 19 +0 darts (at the ready)
  D - a +0 dagger
  U - a blessed +1 elven dagger
  S - a +0 orcish dagger
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  G - a +0 pair of iron shoes (being worn)
  b - a +0 robe (being worn)
  v - a blessed +0 scale mail (being worn)
 Comestibles  ('%')
  e - a clove of garlic
  f - 2 sprigs of wolfsbane
  N - a lichen corpse
 Scrolls  ('?')
  V - a scroll of light
 Spellbooks  ('+')
  q - a spellbook of extra healing
  h - a spellbook of healing
  g - a spellbook of protection
 Potions  ('!')
  k - a potion of confusion
  u - a cursed potion of full healing
  Y - a cursed potion of gain energy
  t - a potion of healing
  o - a cursed potion of healing
  d - 4 potions of holy water
 Tools    ('(')
  I - a bag of tricks (0:0)
  j - a tooled horn
  A - a cursed leash
  i - a magic marker (0:19)
  l - a magic whistle
  J - a +0 pick-axe (alternate weapon; not wielded)
 Gems/Stones  ('*')
  w - a chrysoberyl stone named soft
  X - a fluorite stone named soft
  r - an obsidian stone named soft
  n - a cursed obsidian stone named soft
  M - a sapphire named hard
  y - a worthless piece of green glass
  W - a worthless piece of white glass named soft
  z - a worthless piece of yellow glass
  p - 4 rocks

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 6639 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 524 experience points, 116 more were needed to attain level 7.

Basics:
 You had 0 out of 51 hit points.
 You had all 87 energy points (spell power).
 Your armor class was 2.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 8 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 Your spell casting was impaired by metallic armor, mitigated by your robe.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 22 minutes and 59 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
 1255: entered the Gnomish Mines
 1385: attained the rank of Acolyte (level 3)
 4270: attained the rank of Adept (level 6)
 6639: killed by a rabid rat

Spells:
 Name                 Level Category     Fail Retention
 protection             1   clerical      35%   61%-70%
 healing                1   healing       18%   51%-75%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Acolyte.
 You attained the rank of Adept.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
    Level 2: "vault (done)"
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 3:
    Level 4:
       A fountain.
    Level 5: "vault (done)" <- You were here.
       A fountain, a grave.
       Final resting place for
          you, killed by a rabid rat.
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  2 leprechauns
  2 dogs
  3 rock piercers
  a rock mole
  a pony
  4 fog clouds
  a yellow light
  3 shriekers
  a violet fungus
  a gnome leader
  a kobold mummy
  2 ghouls
  a giant ant
  2 little dogs
  4 floating eyes
  a kitten
  2 dwarves
  a homunculus
  a kobold leader
  4 rothes
  2 rabid rats
  4 dwarf zombies
  3 werejackals
  7 iguanas
  9 coyotes
  a gas spore
  5 hobbits
  a hobgoblin
  9 giant rats
  2 cave spiders
  3 yellow molds
  a green mold
  2 red molds
  3 gnomes
  6 garter snakes
  4 geckos
  9 jackals
  2 foxes
  3 kobolds
  2 goblins
  3 sewer rats
  9 grid bugs
  3 bats
  9 lichens
  a kobold zombie
  6 newts
147 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by a    |
                  |    rabid rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 2316 points,
and 0 pieces of gold, after 6639 moves.
You were level 6 with a maximum of 51 hit points when you died.

