Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-30 11:04:21, ended 2026-06-30 13:09:05.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:15 Dx:10 Co:16 In:9 Wi:20 Ch:7  Chaotic
Dlvl:10 $:189 HP:0(52) Pw:70(70) AC:-1 Xp:6 T:6522 

Latest messages:
 It bites Puffa.
 You see here an orc corpse.
 You swap places with your large dog.
 You see here an orc corpse.
 The wolf bites!
 What do you want to use or apply? [hjoBEJQ or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The wolf turns to flee.
 The wolf turns to flee.
 Puffa turns to flee.
 The horse misses the wolf.
 The horse misses the wolf.
 The horse hits the wolf.
 The horse misses the wolf.
 The wolf misses the horse.
 You hear a chugging sound.
 You hear some noises.
 You hear some noises in the distance.
 You hear some noises.
 You hear some noises in the distance.
 You hear some noises.
 You hear some noises in the distance.
 You hit the orc zombie.
 The orc zombie misses!
 The wraith touches you!
 You avoid harm.
 You hear some noises.
 You hit the orc zombie.
 The wraith touches you!
 You hear some noises in the distance.
 The horse hits the human mummy.
 The horse misses the human mummy.
 The human mummy misses the horse.
 The human mummy hits the horse.
 What do you want to use or apply? [hjoBEJQ or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The human mummy misses!
 The human mummy hits!
 The wraith touches you!
 Goodbye level 7.
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct and achievements? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 189 gold pieces
 Weapons  (')')
  s - 39 blessed +3 arrows
  L - a blessed +2 arrow
  K - 29 +0 arrows (in quiver)
  z - 9 blessed +0 crossbow bolts
  c - a +1 elven bow (weapon in right hand)
  i - a +0 sling
  D - 9 +0 darts
  H - a +0 dagger
  g - a fireproof +1 elven dagger
  S - 2 +0 elven daggers
  t - a +3 aklys (alternate weapon; not wielded)
  a - a blessed +1 mace
 Armor    ('[')
  Y - a blessed +0 orcish helm (being worn)
  y - a +0 pair of iron shoes (being worn)
  b - a blessed +1 robe (being worn)
  T - a +0 elven mithril-coat (being worn)
 Comestibles  ('%')
  e - a clove of garlic
  v - a lembas wafer
  f - 2 sprigs of wolfsbane
  n - a tripe ration
 Scrolls  ('?')
  G - a cursed scroll of food detection
  w - a scroll of scare monster
 Potions  ('!')
  q - a potion of healing
  U - a potion of speed
  P - a potion of unholy water
 Wands    ('/')
  Q - a wand of fire (0:7)
  J - a wand of teleportation (0:8)
 Tools    ('(')
  E - a blessed bag of holding named holding containing 26 items
  B - a fire horn (0:5)
  j - a tooled horn
  h - a lock pick
  o - a wax candle
 Gems/Stones  ('*')
  X - 2 agate stones named soft
  x - a worthless piece of black glass named soft
  N - 2 worthless pieces of blue glass named soft
  r - a worthless piece of orange glass named soft

Contents of the bag of holding named holding:
  567 gold pieces
  a blessed +1 crossbow
  a +0 aklys
  a scroll of food detection
  a scroll of identify
  a scroll of light
  a scroll of magic mapping
  a scroll of punishment
  a scroll of remove curse
  a scroll of teleportation
  a spellbook of create familiar
  a spellbook of create monster
  a spellbook of detect monsters
  a spellbook of remove curse
  a potion of confusion
  a potion of gain energy
  a potion of hallucination
  a potion of healing
  a potion of levitation
  a potion of monster detection
  3 potions of holy water
  a potion of water
  a magic marker (0:21)
  a +0 pick-axe
  a worthless piece of black glass named junk
  2 worthless pieces of red glass named junk

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 6522 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 639 experience points, 1 more was needed to attain level 7.

Basics:
 You had 0 out of 52 hit points.
 You had all 70 energy points (spell power).
 Your armor class was -1.
 Your wallet contained 189 zorkmids, and
 you had 567 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a bow.
 You were unskilled in bow.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 Your spell casting was impaired by metallic armor, mitigated by your robe.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 2 hours, 4 minutes and 43 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
  235: attained the rank of Acolyte (level 3)
 1088: entered the Gnomish Mines
 2422: attained the rank of Adept (level 6)
 6522: killed by a wraith

Spells:
 Name                 Level Category     Fail Retention
 detect monsters        1   divination    66%   51%-75%
 remove curse           3   clerical      16%   61%-70%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Skilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Acolyte.
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Adept.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 10
    Level 1:
    Level 2:
       Stairs down to The Gnomish Mines.
    Level 3:
       A food shop.
    Level 4:
       A vegetarian food shop, a fountain.
    Level 5:
       Many fountains.
    Level 6:
    Level 7:
       A potion shop, a fountain.
    Level 8:
       A throne, a sink.
    Level 9: "vault"
       A temple and an altar to Set, a fountain, a sink.
    Level 10: <- You were here.
       Some fountains.
       Final resting place for
          you, killed by a wraith.
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
 an elven monarch
  2 wargs
  a small mimic
  a gelatinous cube
  a giant beetle
  3 leprechauns
  a vampire bat
  a dwarf mummy
 an ogre
 an owlbear
  a gold golem
  a lizard
  3 blue jellies
  a plains centaur
  4 apes
  a rope golem
  a Woodland-elf
  a bugbear
  a water nymph
 an Uruk-hai
  3 rock piercers
  2 rock moles
  a pony
  8 fog clouds
  a yellow light
  a violet fungus
  2 gnome leaders
  2 gray oozes
  3 elf zombies
  a straw golem
  4 giant ants
  a floating eye
  2 dwarves
  2 homunculi
  a kobold leader
  a kobold shaman
  3 hill orcs
  2 rothes
  a rabid rat
  a giant bat
  2 orc zombies
  7 dwarf zombies
 an iguana
 an acid blob
  a coyote
  2 hobbits
  8 manes
  2 large kobolds
  5 hobgoblins
  a giant rat
  a yellow mold
  2 green molds
  a red mold
 10 gnomes
  4 garter snakes
  a gnome zombie
  4 geckos
  7 jackals
  2 foxes
  a kobold
  a goblin
  4 sewer rats
  8 grid bugs
  3 lichens
  3 newts
152 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      756 Au      |
                  |   killed by a    |
                  |      wraith      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 10 with 5469 points,
and 756 pieces of gold, after 6522 moves.
You were level 6 with a maximum of 52 hit points when you died.

