Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-22 23:06:42, ended 2026-07-23 00:02:44.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:13 Co:16 In:10 Wi:17 Ch:9  Chaotic
Dlvl:5  $:102 HP:0(59) Pw:74(85) AC:5  Xp:6 T:3941  Burdened

Latest messages:
 You hit the dwarf.
 You fail to cast the spell correctly.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 In what direction?
 You feel better.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 The dwarf thrusts her dagger.
 The dwarf hits!
 You hit the dwarf.
 The dwarf thrusts her dagger.
 The dwarf hits!
 You kill the dwarf!
 You kill the dwarf!
 There are several objects here.
 You kill the newt!
 There are several objects here.
 There is a dwarf corpse here; eat it? [ynq] (n)
 This dwarf corpse is stringy.
 You stop eating the dwarf corpse.
 There is a partly eaten dwarf corpse here; eat it? [ynq] (n)
 You resume your meal.
 The dwarf wields a cursed dagger!
 The dagger welds itself to the dwarf's hand!
 You stop eating the dwarf corpse.
 You miss the dwarf.
 The dwarf thrusts his dagger.
 The dwarf hits!
 The dwarf thrusts his dagger.
 The dwarf hits!
 In what direction?
 You feel better.
 The giant bat misses!
 The dwarf thrusts his dagger.
 The dwarf hits!
 The giant bat just misses!
 You miss the giant bat.
 The giant bat bites!
 The dwarf thrusts his dagger.
 The dwarf hits!
 You hit the giant bat.
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The dwarf thrusts his dagger.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)

Inventory:
 Coins    ('$')
  $ - 102 gold pieces
 Weapons  (')')
  I - 19 +0 arrows (in quiver)
  C - a cursed +0 arrow
  g - 6 +0 elven arrows
  A - a blessed +0 bow
  O - a +0 bow
  r - a +0 sling (alternate weapon; not wielded)
  c - 8 blessed +0 darts
  Q - 8 blessed +0 daggers
  h - a +0 dagger
  a - a blessed +1 mace (weapon in right hand)
  D - a +0 morning star
 Armor    ('[')
  o - a +0 orcish helm (being worn)
  R - a blessed +2 pair of iron shoes (being worn)
  n - a +0 dwarvish cloak (being worn)
  z - a +0 mummy wrapping
  b - a +0 robe
 Comestibles  ('%')
  e - a clove of garlic
  l - 3 food rations
  x - a food ration
  J - an orange
  f - a sprig of wolfsbane
  j - 2 lichen corpses
 Scrolls  ('?')
  s - a scroll of amnesia
  N - a scroll of enchant armor
  B - a scroll of genocide
  E - a scroll of scare monster
 Potions  ('!')
  k - a potion of acid
  m - a potion of full healing
  G - a potion of oil
  d - 4 potions of holy water
 Rings    ('=')
  p - a ring of teleport control
 Wands    ('/')
  u - a wand of striking (0:6)
 Tools    ('(')
  w - an empty sack
  X - a lock pick
  V - an oil lamp
  S - a +0 pick-axe
 Gems/Stones  ('*')
  U - 2 worthless pieces of black glass named soft
  K - a worthless piece of green glass named soft
  F - a worthless piece of red glass

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Susanowo
 who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral).
 You were right-handed.
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 3941 turns ago.
 It was the midnight hour.
 You had 524 experience points, 116 more were needed to attain level 7.

Basics:
 You had 0 out of 59 hit points.
 You had 74 out of 85 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 102 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 56 minutes.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
  605: attained the rank of Acolyte (level 3)
 1169: read a Discworld novel
 2259: entered the Gnomish Mines
 2772: reached Mine Town
 3151: attained the rank of Adept (level 6)
 3941: killed by a dwarf

Spells:
 Name                 Level Category     Fail Retention
 healing                1   healing       10%  76%-100%
 create monster         2   clerical      27%   81%-90%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Acolyte.
 You entered a shop.
 You read from a Discworld novel.
 You entered the Gnomish Mines.
 You entered Minetown.
 You attained the rank of Adept.

 The Dungeons of Doom: levels 1 to 4
    Level 1: "vault"
       Some fountains.
    Level 2:
       A scroll shop, an altar.
    Level 3: "locked chest, locked box, vault"
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 4:
       A fountain.
 The Gnomish Mines: levels 4 to 6
    Level 4:
    Level 5: <- You were here.
       Final resting place for
          you, killed by a dwarf.
    Level 6:
       Many shops, an altar to Susanowo, some fountains.


Vanquished creatures:
  a dwarf mummy
  a gold golem
  a blue jelly
  2 shriekers
  3 gnome leaders
  4 gnomish wizards
  5 dwarves
  a kobold shaman
  a giant bat
  4 orc zombies
  a wererat
  5 iguanas
  3 acid blobs
  2 coyotes
  a hobbit
  a large kobold
  5 giant rats
  a cave spider
  2 brown molds
  3 yellow molds
  2 red molds
 18 gnomes
  a gecko
  a jackal
  3 foxes
  a kobold
  2 goblins
  2 sewer rats
  4 grid bugs
  4 lichens
  a kobold zombie
 12 newts
98 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      102 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 5 with 2448 points,
and 102 pieces of gold, after 3941 moves.
You were level 6 with a maximum of 59 hit points when you died.

