Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-24 21:42:57, ended 2026-07-24 22:35:08.

Eymerich, chaotic male elven Priest

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             |...---<.......|
              -.............|
              ---....---- ..|
                ---@q|      |
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      --...---|....|@..|
      |.......|-..-|..)|
      ----....---- |...|.
         --....-----)G..-  |
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Eymerich the Adept           St:13 Dx:13 Co:15 In:9 Wi:19 Ch:8  Chaotic
Dlvl:6  $:0  HP:0(37) Pw:96(96) AC:-3 Xp:6 T:5266  Burdened

Latest messages:
 The watchman picks up a hard hat.
 You hit the rothe.
 The rothe hits!
 The rothe just misses!
 The rothe misses!
 The rothe hits!
 The rothe bites!
 The rothe misses!
 The watchman removes a dented pot and puts on a hard hat.
 You kill the rothe!
 The rothe misses!
 The rothe misses!
 The rothe bites!
 You miss the rothe.
 The rothe misses!
 The rothe misses!
 The rothe bites!
 The rothe misses!
 The rothe misses!
 The rothe misses!
 You hit the rothe!
 The rothe hits!
 The rothe misses!
 The rothe misses!
 You miss the rothe.
 The rothe misses!
 The rothe misses!
 The rothe bites!
 The watch captain wields a long sword!
 The watchman picks up a stout spear.
 The gnome picks up a blessed dwarvish cloak.
 You miss the rothe.
 The rothe hits!
 The rothe misses!
 The rothe bites!
 The watchman throws a stout spear!
 You are almost hit by a stout spear.
 The gnome puts on a blessed dwarvish cloak.
 You miss the rothe.
 The watch captain swings his long sword.
 The watch captain misses!
 The watch captain swings his long sword.
 The watch captain hits!
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)

Inventory:
 Weapons  (')')
  X - a blessed +1 arrow
  V - 10 blessed +0 arrows
  R - 32 +0 arrows (in quiver)
  Y - a blessed +0 bow
  N - 16 +0 darts
  F - a +0 orcish dagger
  j - a +0 dwarvish mattock (alternate weapon; not wielded)
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  s - a +0 dwarvish iron helm (being worn)
  U - a blessed +0 pair of iron shoes (being worn)
  b - a +0 robe
  P - a blessed +3 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  g - a banana
  e - a clove of garlic
  w - 4 food rations
  f - a sprig of wolfsbane
  C - 2 lichen corpses
 Scrolls  ('?')
  k - a scroll of amnesia
  I - a scroll of destroy armor
 Potions  ('!')
  E - a potion of paralysis
  n - a potion of see invisible
  S - a potion of sickness
  d - 4 potions of holy water
  y - a potion of water
 Tools    ('(')
  l - a sack containing 1 item
  i - a bugle
  u - an oil lamp
  J - a blessed partly used wax candle
 Gems/Stones  ('*')
  h - a sapphire named hard
  M - a worthless piece of black glass named soft
  H - a worthless piece of orange glass named soft
  O - 2 worthless pieces of red glass named soft
  K - a worthless piece of yellowish brown glass named soft

Contents of the sack:
  297 gold pieces

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 5266 turns ago.
 It was nighttime.
 You had 368 experience points, 272 more were needed to attain level 7.

Basics:
 You had 0 out of 37 hit points.
 You had all 96 energy points (spell power).
 Your armor class was -3.
 Your wallet was empty, but
 you had 297 zorkmids stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 19 (peak:20, limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 Your spell casting was impaired by metallic armor.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 52 minutes and 8 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
 1950: attained the rank of Acolyte (level 3)
 2167: entered the Gnomish Mines
 4858: attained the rank of Adept (level 6)
 5169: reached Mine Town
 5266: killed by a rothe

Spells:
 Name                 Level Category     Fail Retention
 light                  1   clerical     100%   71%-80%
 healing                1   healing       93%   51%-75%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Acolyte.
 You entered the Gnomish Mines.
 You attained the rank of Adept.
 You entered Minetown.

 The Dungeons of Doom: levels 1 to 4
    Level 1: "vault"
       Some sinks.
    Level 2:
       A general store, a fountain.
    Level 3:
       Stairs down to The Gnomish Mines.
    Level 4:
 The Gnomish Mines: levels 4 to 6
    Level 4:
    Level 5:
    Level 6: <- You were here.
       Final resting place for
          you, killed by a rothe.


Vanquished creatures:
  2 rock piercers
  a yellow light
  a shrieker
  5 gnome leaders
  a gnomish wizard
  a kobold mummy
  2 elf zombies
  a straw golem
  a giant ant
  2 little dogs
  a kitten
  8 dwarves
  a hill orc
  4 rothes
  2 orc zombies
  a werejackal
 an iguana
 an acid blob
  a gas spore
  a manes
  a large kobold
  a hobgoblin
  3 giant rats
  2 green molds
  a red mold
 21 gnomes
  5 geckos
  4 jackals
  2 foxes
  2 kobolds
  2 goblins
  2 sewer rats
  5 grid bugs
  a lichen
  a kobold zombie
  9 newts
100 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      297 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 6 with 2000 points,
and 297 pieces of gold, after 5266 moves.
You were level 6 with a maximum of 37 hit points when you died.

