Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-26 06:07:45, ended 2026-07-26 11:59:24.

Eymerich, chaotic male elven Priest

        -------                                  ########
       #.....<.####                                -----#
       [|.....|   #              --------------### |(..|#
  ######|....[|   #              |.............)   |.%.-####  #-------
       #|.....|   $           ###.............|#   |...|#### # ......|
       #-------   $   -----   @  |..^......|..|#   |...|  #####-.....|
       #          ####|...|  *oo .............|#   |...|   ## #|.....|
  ######             #|...-###o#o-------.......####....|  ##  #.....>|
       #             #..$.|  ## ################   --...###    -------
       #              -----  #                 ##
       #                  ####                 ###
 ------#                  #             #       *#*##
 |....|##                 #            #           ##
 |....|#####              #          ###*######*#######[#######
 |_....#   #####         ##      *#* # #       #       ###----.-----
 --.---        # -------##     #**#### #       #         #|...(....|
   #           ##..(`..|#      #       #       #         #|...$.....##
   #             |......#              #       #         #-........|
                 -------                                  ----------

Eymerich the Adept           St:13 Dx:13 Co:16 In:9 Wi:18 Ch:9  Chaotic
Dlvl:3  $:23 HP:0(50) Pw:66(102) AC:10 Xp:6 T:4356  Burdened

Latest messages:
 You have a little trouble lifting $ - 15 gold pieces (17 in total).
 The jackal misses the yellow mold.
 The coyote misses the yellow mold.
 The jackal misses the yellow mold.
 The jackal staggers...
 The coyote bites the yellow mold.
 The coyote staggers...
 Really step onto that sleeping gas trap? [yn] (n)
 There is a sleeping gas trap here.
 You see here 6 gold pieces.
 You are enveloped in a cloud of gas!
 The jackal misses the yellow mold.
 The jackal staggers...
 The coyote bites the yellow mold.
 The yellow mold is killed!
 You have a little trouble lifting $ - 6 gold pieces (23 in total).
 The jackal picks up a yellow mold corpse.
 A hill orc suddenly appears close by!
 A hill orc suddenly appears close by!
 The jackal bites the hill orc.
 The coyote bites the hill orc.
 The coyote bites it.
 The jackal bites the hill orc.
 The hill orc wields a curved sword!
 The jackal bites the hill orc.
 The hill orc swings his curved sword at the jackal.
 The hill orc hits the jackal.
 The coyote bites the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc wields a curved sword!
 You hit the hill orc!
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 You miss the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 The hill orc swings his curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 23 gold pieces
 Weapons  (')')
  E - 10 +0 arrows (in quiver)
  F - a +1 bow
  N - a cursed -1 sling
  r - 10 +0 darts
  v - a +0 dagger
  c - 2 +0 orcish daggers
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  L - a +0 orcish helm
  Z - a +0 orcish helm
  z - a +0 pair of iron shoes
  P - a cursed -2 pair of iron shoes
  A - a +0 dwarvish cloak
  b - a +0 robe
  O - a +0 elven mithril-coat
 Comestibles  ('%')
  e - 2 cloves of garlic
  s - 2 food rations
  o - a lembas wafer
  f - 2 sprigs of wolfsbane
 Potions  ('!')
  q - a potion of full healing
  K - a potion of hallucination
  T - a cursed potion of healing
  p - a potion of levitation
  t - a potion of object detection
  Y - a cursed potion of see invisible
  d - 4 potions of holy water
 Rings    ('=')
  R - a cursed -2 ring of increase accuracy
 Tools    ('(')
  i - a tooled horn
  j - a lock pick
  B - a +0 pick-axe (alternate weapon; not wielded)
 Gems/Stones  ('*')
  D - 2 worthless pieces of blue glass
  u - a worthless piece of green glass
  w - a worthless piece of white glass
  l - a worthless piece of yellow glass named soft
  M - a rock

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 4356 turns ago.
 You had 561 experience points, 79 more were needed to attain level 7.

Basics:
 You had 0 out of 50 hit points.
 You had 66 out of 102 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 23 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 18 (peak:19, limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.
 You weren't wearing any armor.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 36 minutes and 40 seconds.

Major events:
 Turn
    1: Eymerich the chaotic elven Priest entered the dungeon
  907: entered the Gnomish Mines
 1005: attained the rank of Acolyte (level 3)
 2859: attained the rank of Adept (level 6)
 4356: killed by a hill orc

Spells:
 Name                 Level Category     Fail Retention
 healing                1   healing        0%   71%-80%
 cure sickness          3   healing        0%   71%-80%
 drain life             2   attack        51%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Basic]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Basic]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Acolyte.
 You attained the rank of Adept.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
       A fountain, a sink.
    Level 2:
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 3: "vault" <- You were here.
       An altar to Anhur, a grave.
       Final resting place for
          you, killed by a hill orc.
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  2 rock piercers
  a rock mole
  2 fog clouds
  4 gnome leaders
  a kobold mummy
  2 gray oozes
 an elf zombie
  a paper golem
  5 giant ants
  2 floating eyes
  a kitten
  3 dwarves
  a homunculus
  4 hill orcs
  5 rothes
  a rabid rat
  a centipede
  4 dwarf zombies
  a werejackal
 an iguana
  a hobbit
  5 hobgoblins
  a giant rat
  2 brown molds
  3 yellow molds
  6 gnomes
  2 gnome zombies
  2 geckos
  5 jackals
  a fox
  a kobold
  4 goblins
  a sewer rat
  6 grid bugs
  5 lichens
  a kobold zombie
  5 newts
94 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      23 Au       |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 3 with 2375 points,
and 23 pieces of gold, after 4356 moves.
You were level 6 with a maximum of 50 hit points when you died.

