Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-30 03:37:14, ended 2026-07-06 21:58:15.

FalseGod, neutral male human Healer

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                                                                     -----
FalseGod the Medicus ossium  St:18/29 Dx:17 Co:18 In:20 Wi:22 Ch:18  Neutral
Dlvl:40 $:361 HP:0(152) Pw:118(127) AC:-19 Xp:15 T:39755  Satiated Fly

Latest messages:
 You put 1178 gold pieces into the bag of holding.
 What do you want to use or apply? [bgjmos-wAFGNSY or ?*] m
 You put a lizard corpse into the bag of holding.
 You put a wand of create monster into the bag of holding.
 You put a wand of digging into the bag of holding.
 You put a wand of magic missile (0:1) into the bag of holding.
 You put a wand of speed monster (0:1) into the bag of holding.
 Your movements are now unencumbered.
 You see here 361 gold pieces.
 $ - 361 gold pieces.
 You see here a statue of a bone devil.
 The statue comes to life!
 What do you want to use or apply? [bgmosu-wFGSY or ?*] s
 In what direction? k
 Status of the bone devil (chaotic, large):  Level 13  HP 63(63)  AC -1.
 You hit the bone devil!
 A skeleton appears in a cloud of smoke!
 The bone devil hits!
 The bone devil stings!
 You hit the bone devil!
 You hit the bone devil!
 The bone devil hits!
 The bone devil misses!
 You sense a faint wave of psychic energy.
 You kill the bone devil!
 The hair on the back of your neck stands up.
 You hit the skeleton!
 The skeleton wields a knife!
 The skeleton misses!
 You hit the skeleton!
 The skeleton swings her knife.
 The skeleton hits!
 The skeleton touches you!
 You destroy the skeleton!
 You see here a knife.
 You sense a faint wave of psychic energy.
 The Staff of Aesculapius draws the life from the cockatrice!
 The Staff of Aesculapius draws the life from the cockatrice!
 You kill the cockatrice!
 You see here a cockatrice corpse.
 A wave of psychic energy pours over you!
 It locks on to your latent telepathy!
 Touching a cockatrice corpse is a fatal mistake.
 You turn to stone...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided and extinct? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 361 gold pieces
 Amulets  ('"')
  H - an uncursed amulet of flying (being worn)
  T - an uncursed amulet of magical breathing
 Weapons  (')')
  r - the rustproof +1 Magicbane
  O - the blessed +6 Staff of Aesculapius (weapon in hands)
 Armor    ('[')
  h - a blessed tempered +4 helm of brilliance (being worn)
  K - a blessed +0 pair of gauntlets of power
  d - an uncursed very burnt +0 pair of speed boots (being worn)
  X - an uncursed very burnt +0 cloak of magic resistance (being worn)
  I - a blessed +2 T-shirt with text "Mind flayers suck" (being worn)
  V - a blessed +1 silver dragon scale mail (being worn)
 Comestibles  ('%')
  w - a blessed eucalyptus leaf
  c - 2 uncursed tripe rations
  Z - an uncursed lizard corpse
 Rings    ('=')
  e - an uncursed ring of free action (on left hand)
  i - an uncursed ring of shock resistance (on right hand)
 Wands    ('/')
  G - a wand of digging (0:7)
  g - a wand of light (0:3)
  F - a wand of lightning (0:4)
  v - a wand of teleportation (0:6)
 Tools    ('(')
  m - a blessed greased bag of holding containing 149 items
  Y - an uncursed sack named DO NOT BoH!! containing 3 items
  S - the Bell of Opening (0:3)
  b - an uncursed blindfold
  o - an uncursed skeleton key
  s - an uncursed stethoscope
  u - a blessed +0 unicorn horn
 Gems/Stones  ('*')
  y - 2 uncursed diamonds
  p - an uncursed jet stone
  f - a blessed luckstone

Contents of the bag of holding:
  11663 gold pieces
  a blessed amulet of flying
  a blessed amulet of guarding
  an uncursed amulet of life saving named 18690
  an uncursed amulet of reflection
  an uncursed +0 shield of shock resistance
  a blessed +1 oilskin cloak
  an uncursed +0 robe
  an uncursed +0 Hawaiian shirt with a parrot motif
  2 uncursed slime molds
  2 uncursed bananas
  11 uncursed C-rations
  an uncursed candy bar labeled "Fruity Oaty"
  an uncursed carrot
  2 blessed eucalyptus leaves
  an uncursed eucalyptus leaf
  10 uncursed K-rations
  5 uncursed lembas wafers
  2 uncursed pancakes
  an uncursed pear
  7 uncursed tripe rations
  4 uncursed eggs
  2 uncursed lizard corpses
  4 uncursed lizard corpses
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  a blessed scroll of create monster
  4 uncursed scrolls of create monster
  an uncursed scroll of destroy armor
  an uncursed scroll of enchant weapon
  3 uncursed scrolls of fire
  7 blessed scrolls of gold detection
  a blessed scroll of identify
  an uncursed scroll of identify
  a cursed scroll of identify
  a blessed scroll of magic mapping
  2 uncursed scrolls of magic mapping
  a blessed scroll of scare monster
  2 blessed scrolls of teleportation
  6 uncursed scrolls of teleportation
  a cursed scroll of teleportation
  an uncursed potion of booze
  3 uncursed potions of enlightenment
  an uncursed potion of full healing
  a cursed potion of full healing
  5 uncursed potions of gain energy
  a cursed potion of gain energy
  2 blessed potions of gain level
  3 uncursed potions of gain level
  a blessed potion of hallucination
  an uncursed potion of hallucination
  an uncursed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of monster detection
  a cursed potion of monster detection
  2 uncursed potions of object detection
  a cursed potion of object detection
  a blessed potion of paralysis
  an uncursed potion of paralysis
  an uncursed potion of polymorph
  a blessed potion of restore ability
  4 potions of holy water
  2 potions of unholy water
  a blessed +1 ring of adornment
  an uncursed +1 ring of adornment
  an uncursed ring of aggravate monster
  an uncursed ring of cold resistance
  an uncursed ring of conflict
  an uncursed ring of fire resistance
  an uncursed ring of fire resistance
  an uncursed +2 ring of gain constitution
  an uncursed +1 ring of gain constitution
  an uncursed ring of polymorph
  an uncursed ring of polymorph control
  an uncursed ring of sustain ability
  a cursed ring of sustain ability
  an uncursed ring of teleport control
  an uncursed ring of teleportation
  a wand of cold (0:5)
  a wand of create monster (0:15)
  a wand of create monster (0:13)
  a wand of create monster (0:10)
  a wand of create monster (0:0)
  a wand of death (0:4)
  a wand of digging (0:8)
  a wand of digging (0:8)
  a wand of digging (0:7)
  a wand of digging (0:6)
  a wand of digging (0:5)
  a wand of digging (0:5)
  a wand of digging (0:4)
  a wand of digging (0:3)
  a cursed wand of digging (0:4)
  a wand of fire (0:1)
  a wand of light (0:15)
  a wand of light (0:12)
  a wand of lightning (0:7)
  a wand of lightning (0:5)
  a wand of lightning (0:3)
  a wand of lightning (0:3)
  a wand of magic missile (0:7)
  a wand of magic missile (0:4)
  a wand of magic missile (0:3)
  a wand of magic missile (0:1)
  a wand of magic missile (0:0)
  a wand of magic missile (0:0)
  a wand of make invisible (0:4)
  a wand of make invisible (0:0)
  a wand of nothing (0:12)
  a wand of opening (0:3)
  a wand of polymorph (0:5)
  a wand of secret door detection (0:10)
  a wand of sleep (0:6)
  a wand of sleep (0:6)
  a wand of sleep (0:5)
  a wand of sleep (0:3)
  a wand of speed monster (0:4)
  a wand of speed monster (0:1)
  a wand of stasis (0:6)
  a wand of stasis (0:4)
  a wand of teleportation (0:8)
  a wand of teleportation (0:7)
  a wand of teleportation (0:4)
  a wand of undead turning (0:8)
  a wand of undead turning (0:4)
  a wand of undead turning (0:4)
  a wand of undead turning (0:1)
  a drum of earthquake (0:8)
  a magic harp (0:4)
  a can of grease (0:16)
  an uncursed leash
  an uncursed leash
  an uncursed leash
  an uncursed leash
  an uncursed mirror
  an uncursed pair of lenses
  a rusty +0 pick-axe
  8 blessed tallow candles
  an uncursed tin whistle
  an uncursed wet towel
  an uncursed citrine stone
  2 uncursed diamonds
  2 uncursed fluorite stones
  an uncursed garnet stone
  an uncursed jacinth stone
  4 uncursed jasper stones
  an uncursed jet stone
  an uncursed obsidian stone
  an uncursed ruby

Contents of the sack named DO NOT BoH!!:
  a wand of cancellation (0:7)
  a wand of cancellation (0:6)
  a wand of cancellation (0:6)

FalseGod the Healer's attributes:

Background:
 You were a Medicus ossium, a level 15 male human Healer.
 You were neutral, on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were left-handed.
 You were in Gehennom, on level 40.
 You entered the dungeon 39755 turns ago.
 You had 193564 experience points, 126436 more were needed to attain level 16.

Basics:
 You had 0 out of 152 hit points.
 You had 118 out of 127 energy points (spell power).
 Your armor class was -19.
 Your wallet contained 361 zorkmids, and
 you had 11663 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/29 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 20 (base:16, innate limit:18).
 Your wisdom was 22 (base:18, innate limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were flying.
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had expert skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration resistant.
 You were shock resistant.
 Your items were protected from electric shocks.
 You were poison resistant.
 You were level-drain resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You aggravated monsters.
 You regenerated.
 You had a large defense bonus (+12).
 You were warded.
 You were very fast.
 You had reflection.
 You had free action.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 1 day, 3 hours, 5 minutes and 44 seconds.

Major events:
 Turn
    1: FalseGod the neutral male human Healer entered the dungeon
  421: entered the Gnomish Mines
 1167: attained the rank of Empiric (level 3)
 3291: attained the rank of Embalmer (level 6)
 3324: found Magicbane on the floor
 3493: reached Mine Town
 8172: acquired the Mines' End luckstone
11284: attained the rank of Dresser (level 10)
11609: consulted the Oracle
12441: entered Sokoban
12678: completed 1st Sokoban level
13025: completed 2nd Sokoban level
13444: completed 3rd Sokoban level
14231: completed 4th Sokoban level
14446: acquired the Sokoban amulet of reflection
16148: Cazelon, the antique weapons outlet proprietor, has been killed
16176: Polatli, the used armor dealership proprietor, has been killed
18202: killed Croesus
21531: performed his first genocide (class L)
21532: genocided class ;
22227: entered Home 1, the Quest
22424: attained the rank of Medicus ossium (level 14)
22432: Hippocrates has granted access to proceed deeper into the quest
22456: entered Home 2, the Quest
29546: killed Medusa
30192: entered Gehennom
34249: entered Home 3, the Quest
34417: entered Home 4, the Quest
34661: entered Home 5, the Quest
34664: killed the Cyclops
34665: found the Staff of Aesculapius on the floor
34665: acquired the Bell of Opening
36398: bribed Asmodeus with 18 zorkmids for safe passage
37352: killed Juiblex
37947: bribed Baalzebub with 174 zorkmids for safe passage
39755: petrified by a cockatrice corpse

Spells:
 Name                 Level Category     Fail Retention
 healing                1   healing        0%    (gone)
 extra healing          3   healing        0%   71%-75%
 stone to flesh         3   healing        0%   46%-50%
 detect unseen          3   divination    20%    (gone)
 cure sickness          3   healing        0%   46%-50%
 sleep                  3   enchantment   20%    (gone)
 invisibility           4   escape        54%    (gone)
 magic missile          2   attack         0%   26%-50%
 restore ability        4   healing        0%   81%-85%
 confuse monster        1   enchantment    0%   26%-50%
 charm monster          5   enchantment   78%    (gone)
 levitation             4   escape        54%    (gone)
 cancellation           7   matter       100%    (gone)
 wizard lock            2   matter         0%    1%-25%
 turn undead            6   clerical      99%    1%-25%
 slow monster           2   enchantment    0%    1%-25%
 light                  1   divination     0%  76%-100%
 chain lightning        2   attack         0%   26%-50%
 detect monsters        1   divination     0%   26%-50%
 force bolt             1   attack         0%   26%-50%
 knock                  1   matter         0%   51%-75%
 identify               3   divination    20%   51%-75%
 create monster         2   clerical       0%   51%-75%
 remove curse           3   clerical       5%   51%-75%
 fireball               4   attack        54%   51%-75%
 clairvoyance           3   divination    20%   51%-75%
 cause fear             3   enchantment   20%   51%-75%
 detect food            2   divination     0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   dagger             [Skilled]
   knife              [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Skilled]
   mace               [Unskilled]
   quarterstaff       [Expert]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Skilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You genocided 10 types of monsters.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Empiric.
 You entered a shop.
 You attained the rank of Embalmer.
 You entered Minetown.
 You completed the Gnomish Mines.
 You attained the rank of Dresser.
 You consulted the Oracle of Delphi.
 You entered Sokoban.
 You completed Sokoban.
 You attained the rank of Medicus ossium.
 You entered a temple.
 You defeated Medusa.
 You learned the tune to open and close the Castle's drawbridge.
 You entered Gehennom.
 You had the Bell of Opening.

 The Dungeons of Doom: levels 1 to 27
    Level 1:
    Level 2:
    Level 3: "vault + spbook"
       A general store, some fountains.
       Stairs down to The Gnomish Mines.
    Level 4:
       Many fountains, a sink.
    Level 5: "vault"
       A general store, an altar to Hermes.
    Level 6: "vault"
       A sink.
    Level 7:
       Many fountains.
       Oracle of Delphi.
    Level 8: "chicks"
       Stairs up to Sokoban, level 7.
    Level 9:
       Some shops.
    Level 10: "vault"
       A fountain.
    Level 11:
       A fountain.
       Portal to Fort Ludios.
    Level 12: "vault + spbk., etc. by DS"
       Many altars.
    Level 13:
    Level 14: "newspbk. + create monsters"
       Some fountains, a grave.
       Portal to The Quest.
    Level 15:
       A primitive area.
    Level 16:
       A temple and an altar.
    Level 17: "vault"
       A fountain.
    Level 18: "vault"
       Some altars.
    Level 19:
    Level 20:
    Level 21:
       A temple and some altars.
    Level 22:
    Level 23:
       A throne, a fountain.
    Level 24: "stash spbk., HoOA, etc."
       Some fountains.
    Level 25: "vault"
       A temple and some altars.
    Level 26: "spellbooks"
       Many trees.
    Level 27:
       A fountain.
       The castle.
       Connection to Gehennom.
 Gehennom: levels 28 to 40
    Level 28: "spbk cmo, dmo, id, xheal, fball, r.cur, clair, fear + pots"
       A temple and an altar, many graves.
       Valley of the Dead.
    Level 29:
    Level 30:
    Level 31:
    Level 32:
    Level 33:
       A fountain.
    Level 34:
    Level 35:
    Level 36:
    Level 37:
    Level 38: "Rodney"
    Level 39:
    Level 40: <- You were here.
       Final resting place for
          you, petrified by a cockatrice corpse.
 The Gnomish Mines: levels 4 to 12
    Level 4:
    Level 5:
    Level 6:
       A grave.
       Final resting place for
          ateneto2-Wiz-Elf-Mal-Cha, killed by an arrow.
    Level 7:
       An altar to Hermes, some fountains.
    Level 8:
    Level 9:
    Level 10:
    Level 11:
    Level 12:
 The Quest: levels 1 to 5
    Level 1:
       An altar to Hermes, a throne.
       Completed quest for Hippocrates.
    Level 2:
    Level 3:
       A temple and an altar.
    Level 4:
    Level 5:
 Sokoban: levels 7 up to 4
    Level 4:
       Solved.
    Level 5:
       Solved.
    Level 6:
       Solved.
    Level 7:
       Solved.
 Fort Ludios:
    Level 1: "bk. charm, confuse"


Vanquished creatures:
    Juiblex
  2 erinyes
  a mastodon
    Medusa
    Croesus
 an iron golem
the Cyclops
  a storm giant
  2 balrogs
  5 gray dragons
  3 gold dragons
  4 silver dragons
  4 red dragons
  3 white dragons
  8 orange dragons
  3 black dragons
  2 blue dragons
  2 green dragons
  7 yellow dragons
 16 minotaurs
  a jabberwock
  4 baluchitheria
 an Angel
  a stone golem
  2 Olog-hai
  5 pit fiends
  3 hell hounds
  a displacer beast
  2 titanotheres
  a trapper
  a baby red dragon
  a baby blue dragon
  2 baby yellow dragons
  a guardian naga
  6 genetic engineers
  2 disenchanters
 13 vampire leaders
  6 skeletons
  2 shopkeepers
  4 aligned clerics
  2 captains
  4 clay golems
  2 nurses
  4 ice devils
  2 nalfeshnees
  2 lurkers above
  a frost giant
 an ettin
  6 golden nagas
 10 black puddings
 18 vampires
  5 lieutenants
 27 ghosts
  2 winged gargoyles
  4 mind flayers
  6 giant mimics
  4 long worms
  4 zruties
  4 fire giants
  9 ogre tyrants
  4 ice trolls
  5 rock trolls
  5 umber hulks
  a flesh golem
  3 elven monarchs
  3 doppelgangers
 19 hezrous
 13 bone devils
  4 large mimics
  4 wumpuses
  5 stalkers
  3 air elementals
  6 fire elementals
  4 earth elementals
  a water elemental
  a hill giant
  4 giant mummies
  6 black nagas
  6 xorns
 11 giant zombies
 21 elf-nobles
 23 sergeants
  a water demon
  2 barbed devils
  5 vrocks
  2 salamanders
  2 wargs
  4 winter wolves
  9 hell hound pups
  8 small mimics
  a glass piercer
  6 warhorses
  3 steam vortices
 11 xans
  8 ettin mummies
  7 ogre leaders
  6 quantum mechanics
  4 trolls
  3 sasquatches
  3 wood golems
  4 mariliths
  4 gelatinous cubes
  6 pyrolisks
  a large dog
  4 freezing spheres
  7 flaming spheres
 10 shocking spheres
  a large cat
  4 tigers
  4 gargoyles
  a dwarf ruler
  4 tengu
  6 ochre jellies
 11 leocrottas
  2 energy vortices
  2 mountain centaurs
  a stone giant
  8 elf mummies
  a human mummy
  4 red nagas
  2 green slimes
  9 pythons
  8 pit vipers
 11 cobras
 41 wraiths
  5 carnivorous apes
 14 ettin zombies
  4 leather golems
 14 Grey-elves
120 soldiers
  6 amorous demons
  3 horned devils
  3 chameleons
  2 crocodiles
  8 giant beetles
  6 quivering blobs
 12 cockatrices
  8 wolves
  5 winter wolf cubs
  a lynx
  2 panthers
  4 gremlins
  5 spotted jellies
  8 leprechauns
 11 orc-captains
  5 iron piercers
  a mumak
 11 giant spiders
  8 scorpions
  4 horses
  4 ice vortices
 11 black lights
  5 vampire bats
  5 forest centaurs
  4 gnome rulers
  6 orc mummies
  3 dwarf mummies
  2 ogres
  5 brown puddings
  4 rust monsters
  8 owlbears
  5 yetis
  3 gold golems
  3 werewolves
  5 Green-elves
  4 giant eels
 19 lizards
 14 chickatrices
  3 dingoes
  3 dogs
  5 housecats
  6 jaguars
  4 dwarf leaders
  2 blue jellies
  a white unicorn
  a gray unicorn
  a black unicorn
  4 dust vortices
  3 ravens
  4 plains centaurs
  3 gnome mummies
 27 snakes
  6 water moccasins
  5 apes
 15 human zombies
  a rope golem
  5 Woodland-elves
  6 soldier ants
  6 fire ants
 20 bugbears
  2 imps
 12 lemures
  8 quasits
  8 wood nymphs
  9 water nymphs
  6 mountain nymphs
 15 Mordor orcs
 13 Uruk-hai
 16 orc shamans
  4 rock piercers
  8 rock moles
  6 ponies
  6 fog clouds
 11 yellow lights
  a shrieker
  7 violet fungi
 20 gnome leaders
  6 gnomish wizards
  a kobold mummy
  3 black naga hatchlings
  4 gray oozes
  2 barrow wights
 17 elf zombies
 10 ghouls
  a straw golem
  2 paper golems
  6 giant ants
  a little dog
 15 floating eyes
  2 kittens
 21 dwarves
  a homunculus
  6 kobold leaders
  2 kobold shamans
 43 hill orcs
 13 rothes
 24 rabid rats
  2 centipedes
  3 giant bats
  2 monkeys
 13 orc zombies
 13 dwarf zombies
  4 wererats
 12 iguanas
 44 killer bees
  7 acid blobs
  4 coyotes
  2 gas spores
  3 hobbits
 16 manes
  2 large kobolds
 33 hobgoblins
  5 orcs
 56 giant rats
  6 cave spiders
  a brown mold
  2 yellow molds
  2 green molds
  5 red molds
 60 gnomes
 13 garter snakes
 11 gnome zombies
  7 geckos
 13 jackals
  2 foxes
  3 kobolds
  9 goblins
 12 sewer rats
  8 grid bugs
  a bat
  8 lichens
  6 kobold zombies
 10 newts
1880 creatures vanquished.

Genocided or extinct species:
 erinyes (extinct)
 arch-liches
 krakens
 master liches
 demiliches
 liches
 sharks
 electric eels
 soldiers (extinct)
 piranha
 giant eels
 jellyfish
10 species genocided.
2 species extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     FalseGod     |
                  |     12024 Au     |
                  |  petrified by a  |
                  |    cockatrice    |
                  |      corpse      |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye FalseGod the Healer...

You turned to stone in Gehennom on dungeon level 40 with 645365 points,
and 12024 pieces of gold, after 39755 moves.
You were level 15 with a maximum of 152 hit points when you turned to stone.

