Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-04 00:58:22, ended 2026-01-04 00:58:34.

Fletchius, chaotic male elven Wizard

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Fletchius the Evoker      St:12 Dx:10 Co:15 In:19 Wi:9 Ch:10  Chaotic
Dlvl:1  $:2  HP:11(11) Pw:9(9) AC:9  Xp:1/0 T:8 

Latest messages:
 [Anhur has chosen you to recover the Amulet of Yendor for Him.]
 Hello Fletchius, welcome to NetHack!  You are a chaotic male elven Wizard.
 You are lucky!  Full moon tonight.
 You swap places with your kitten.
 You see here 2 gold pieces.
 $ - 2 gold pieces.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 2 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - a blessed scroll of identify
  i - an uncursed scroll of identify
  j - an uncursed scroll of scare monster
 Spellbooks
  m - an uncursed spellbook of cure blindness
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of blindness
  h - an uncursed potion of confusion
  g - an uncursed potion of restore ability
 Rings
  d - an uncursed ring of polymorph
  e - an uncursed ring of protection from shape changers
 Wands
  c - a wand of locking (0:8)
 Tools
  n - an uncursed bugle

Fletchius the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 8 turns ago.
 It was the midnight hour.
 There was a full moon in effect when your adventure ended.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were lucky.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Fletchius the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 2 points,
and 2 pieces of gold, after 8 moves.
You were level 1 with a maximum of 11 hit points when you quit.

