Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-22 03:01:09, ended 2026-01-25 03:14:08.

Fletchius, chaotic male elven Wizard

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Fletchius the Enchanter   St:18 Dx:16 Co:16 In:18 Wi:17 Ch:11  Chaotic
Dlvl:27 $:222 HP:99(99) Pw:241(241) AC:-5 Xp:15/172255 T:22941 

Latest messages:
 Unknown command ' '.
 You kill the raven!
 The raven bites!
 The magic-absorbing blade probes the raven!
 You kill the raven!
 The raven misses!
 The magic-absorbing blade probes the raven!
 The magic-absorbing blade probes the raven!
 The probe is insightful.
 Status of the raven (neutral):  Level 6  HP 5(27)  AC 6.
 The raven is not carrying anything.
 You kill the raven!
 What do you want to use or apply? [qsABEGIOS or ?*] S
 In what direction? k
 Unlock it? [yn] (n) y
 You succeed in picking the lock.
 The door opens.
 You were wearing an uncursed ring of levitation (on left hand).
 You float gently to the floor.
 What do you want to use or apply? [qsABEGIOS or ?*] E
 You can see again.
 What do you want to put on? [chin or ?*] c
 Which ring-finger, Right or Left? [rl] ^@
 You fall into the water!
 You sink like a rock.
 Your helmet rusts!
 Water gets into your bag of holding!
 Your pair of combat boots rusts!
 Your potion of healing dilutes.
 Your pick-axe rusts!
 You try to crawl out of the water.
 Pheew!  That was close.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 222 gold pieces
 Amulets
  n - the blessed Eye of the Aethiopica
 Weapons
  N - the rustproof +7 Magicbane (weapon in hand)
 Armor
  z - an uncursed thoroughly rusty +1 dwarvish iron helm (being worn)
  a - an uncursed rusty +0 helmet
  y - a cursed rusty +0 pair of kicking boots
  r - an uncursed +0 pair of speed boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  L - an uncursed +0 studded leather armor (being worn)
 Comestibles
  H - 2 uncursed tripe rations
 Scrolls
  v - an uncursed scroll of blank paper
 Potions
  D - a blessed diluted potion of healing
 Rings
  h - a cursed ring of invisibility
  c - an uncursed ring of levitation
  i - an uncursed ring of shock resistance
 Wands
  I - a wand of lightning (0:3)
 Tools
  q - a blessed bag of holding containing 54 items
  s - the Bell of Opening (0:3)
  B - an uncursed brass lantern
  S - an uncursed lock pick
  G - a blessed magic marker (0:18)
  A - an uncursed magic whistle
  O - a rusty +0 pick-axe
  E - a blessed +0 unicorn horn
 Gems/Stones
  w - a blessed luckstone

Contents of the bag of holding:
  an uncursed -1 pair of levitation boots
  an uncursed +0 cloak of protection
  an uncursed carrot
  6 uncursed food rations
  2 uncursed fortune cookies
  2 uncursed lembas wafers
  an uncursed tripe ration
  an uncursed tripe ration
  an uncursed scroll of amnesia
  a blessed scroll of blank paper
  a blessed scroll of blank paper
  an uncursed scroll of blank paper
  3 uncursed scrolls of blank paper
  an uncursed scroll of blank paper
  a cursed scroll of blank paper
  an uncursed scroll of blank paper
  an uncursed scroll of blank paper
  an uncursed scroll of destroy armor
  2 uncursed scrolls of earth
  an uncursed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  5 uncursed scrolls of light
  an uncursed scroll of remove curse
  an uncursed spellbook of blank paper
  an uncursed spellbook of blank paper
  an uncursed spellbook of blank paper
  an uncursed spellbook of blank paper
  an uncursed spellbook of extra healing
  a blessed spellbook of force bolt
  an uncursed spellbook of light
  an uncursed diluted potion of polymorph
  an uncursed potion of fruit juice
  2 uncursed diluted potions of extra healing
  an uncursed diluted potion of full healing
  a blessed potion of gain ability
  an uncursed potion of levitation
  a cursed diluted potion of object detection
  an uncursed diluted potion of oil
  a potion of holy water
  2 uncursed potions of water
  an uncursed ring of fire resistance
  an uncursed ring of slow digestion
  an uncursed ring of teleport control
  a wand of death (0:2)
  a wand of digging (0:4)
  a wand of make invisible (0:3)
  a wand of sleep (0:4)
  a wand of speed monster (0:2)
  a fire horn (0:5)
  a frost horn (0:4)
  an uncursed tooled horn
  4 uncursed diamonds
  4 uncursed emeralds
  a blessed touchstone

Fletchius the Wizard's attributes:

Background:
 You were an Enchanter, a level 15 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 27.
 You entered the dungeon 22941 turns ago.
 It was nighttime.
 You had 172255 experience points, 147745 more were needed to attain level 16.

Basics:
 You had all 99 hit points.
 You had all 241 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 222 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had infravision.
 You had a moderate defense bonus (+9).
 You were warded.
 You took half spell damage.
 You were very fast.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a glass golem
  a purple worm
 an orange dragon
the Dark One
  a baluchitherium
  a Nazgul
  a captain
  3 clay golems
  a nurse
  a golden naga
  a vampire
  a lieutenant
  a ghost
  a queen bee
  2 winged gargoyles
  4 giant mimics
  a long worm
  2 ogre kings
  3 ice trolls
  2 umber hulks
  4 large mimics
  a baby purple worm
  2 couatls
  5 stalkers
  2 air elementals
  3 earth elementals
  2 giant mummies
  a black naga
  4 xorns
  a giant zombie
  3 sergeants
  2 wargs
  a winter wolf
 13 small mimics
  a warhorse
 an ettin mummy
  a troll
  a wood golem
  a gelatinous cube
  3 large dogs
  4 flaming spheres
  a shocking sphere
  a large cat
  a tiger
  a gargoyle
 12 tengu
 an energy vortex
  2 stone giants
  a human mummy
  2 pythons
  a pit viper
  a wraith
  a carnivorous ape
  a Grey-elf
 21 soldiers
  a watchman
  a succubus
 an incubus
  2 chameleons
  3 crocodiles
  5 giant beetles
  2 cockatrices
  2 wolves
  9 winter wolf cubs
  a panther
  a spotted jelly
 51 leprechauns
  4 orc-captains
  3 mumakil
  4 giant spiders
  2 scorpions
 an ice vortex
  3 black lights
 36 vampire bats
  2 gnome kings
  4 orc mummies
  3 dwarf mummies
 an ogre
  7 rust monsters
  3 owlbears
  2 yetis
  a gold golem
  3 werewolves
  a dingo
  a dog
  2 jaguars
  6 dwarf lords
  a blue jelly
  a white unicorn
  4 dust vortices
 21 ravens
  2 plains centaurs
  5 snakes
 10 apes
  8 human zombies
  2 rope golems
  a Woodland-elf
  3 soldier ants
  2 fire ants
  a bugbear
  3 imps
  3 lemures
  6 quasits
  3 wood nymphs
  a mountain nymph
  a Mordor orc
  2 orc shamans
  5 rock piercers
  4 rock moles
  5 ponies
  4 fog clouds
  4 yellow lights
  2 shriekers
 15 gnome lords
  4 gnomish wizards
  4 kobold mummies
  2 golden naga hatchlings
  a guardian naga hatchling
  2 gray oozes
  3 barrow wights
  6 elf zombies
  a ghoul
  4 paper golems
  a baby crocodile
  7 giant ants
  a little dog
  7 floating eyes
  4 kittens
 19 dwarves
  3 homunculi
  2 kobold lords
  2 kobold shamans
 18 hill orcs
 15 rothes
  2 rabid rats
  6 centipedes
 15 giant bats
  2 monkeys
  2 orc zombies
  3 dwarf zombies
  a wererat
  a werejackal
  9 iguanas
 27 killer bees
  2 acid blobs
  8 coyotes
  a gas spore
  3 hobbits
  8 manes
  2 large kobolds
  8 hobgoblins
 15 giant rats
  a cave spider
  a brown mold
  4 yellow molds
  a green mold
  2 red molds
 52 gnomes
 13 garter snakes
  8 geckos
  7 jackals
  2 foxes
  a kobold
 10 goblins
  2 sewer rats
 18 grid bugs
  9 bats
 12 lichens
  5 newts
789 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 27
   Level 1:
      An altar to Anhur.
   Level 2:
      An altar.
   Level 3:
      A delicatessen.
   Level 4:
      A general store, some altars, a fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
   Level 7:
      A fountain.
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      A general store, an altar to Anhur, a fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
      A grave.
   Level 11:
      A fountain.
   Level 12:
      A fountain.
   Level 13:
      A fountain.
   Level 14:
      Portal to The Quest.
   Level 15:
      A primitive area.
   Level 16:
      A general store, a fountain.
      Portal to Fort Ludios.
   Level 17:
      A fountain.
   Level 18:
   Level 19:
      A fountain.
   Level 20:
      A temple.
   Level 21:
      A general store.
   Level 22:
   Level 23:
      A weapon shop, a fountain.
   Level 24:
      A fountain, a grave.
   Level 25:
   Level 26:
      A sink, a grave.
   Level 27: <- You were here.
      Many trees.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
      Some fountains.
The Quest: levels 1 to 5
   Level 1:
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
      A temple.
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
Fort Ludios:
   Level 1:

Goodbye Fletchius the Wizard...

You quit in The Dungeons of Doom on dungeon level 27 with 148656 points,
and 222 pieces of gold, after 22941 moves.
You were level 15 with a maximum of 99 hit points when you quit.

