Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-28 19:07:48, ended 2026-01-29 18:50:21.

Fletchius, chaotic male elven Wizard

                                                                    ------
                                                                    |....|
                                  -------           -----      #####-.<..|
                                   -....|           |...|          #-+----
                                   |....+           +...|          #
                        | ----  ----....----+--+-----...|          #
                        |...............................|#    #####[
                        | --+----+--.@.....-|-----|--...|########## `
                                   |.@.@..{|... |...|...|# ####   +
                                   |.......|....|%%]|...-###
                        | ----+-----.......|.._.|%%%|...|#
                        |.............{....|....|%%%|...|##
                        | -------+-------@.---------|...|#
                                   |(((.|......|(.(.|...|
                                   |(((.|......|(((.|...|
                                   |(((.-......|(.(.-...|
                        | ---------------......------....
                        |...............................|
                        ---------------------------------

Fletchius the Thaumaturge  St:10 Dx:13 Co:13 In:20 Wi:11 Ch:11  Chaotic
Dlvl:6  $:280 HP:27(43) Pw:40(59) AC:9  Xp:6/444 T:2405 

Latest messages:
 What do you want to use or apply? [copxE or ?*] p
 You produce a high whistling sound.
 You see here a horn (for sale, 67 zorkmids).
 You see here a large box (for sale, 541 zorkmids).
 There is a large box here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 What do you want to use or apply? [copxE or ?*] ?
 In what direction? .
 There is a locked large box here; pick its lock? [ynq] (q) y
 You succeed in picking the lock.
 There is an unlocked large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 You see here a brass lantern (for sale, 12 zorkmids).
 You see here a large box (for sale, 3125 zorkmids).
 There is a large box here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 What do you want to use or apply? [copxE or ?*] ?
 In what direction? .
 There is a locked large box here; pick its lock? [ynq] (q) y
 You succeed in picking the lock.
 There is an unlocked large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 You see here 3 candles (for sale, 30 zorkmids).
 You see here a horn (for sale, 67 zorkmids).
 "For you, honored sir; only 67 zorkmids for this horn."
 q - a horn (unpaid, 67 zorkmids).
 Itemized billing? [ynq] (q) y
 A whistle for 10 zorkmids.  Pay? [yn] (n) n
 A horn for 67 zorkmids.  Pay? [yn] (n) y
 You bought a horn for 67 gold pieces.
 "Thank you for shopping in Kachzi Rellim's hardware store!"
 What do you want to call? [b-qvEHJ or ?*] ?
 Call a whistle: tin
 What do you want to drop? [$a-qsvxyEGHJ or ?*] ?
 You drop a whistle called tin (unpaid, 10 zorkmids).
 You see here a pick-axe.
 K - a pick-axe.
 You hear a door open.
 Really attack the watchman? [yn] (n) y
 You miss the watchman.
 The watchman gets angry!
 "Halt!  You're under arrest!"
 You see an angry guard approaching!
 The watchman throws a spear!
 You are hit by a spear!
 The watchman wields a short sword!
 The watchman throws a spear!
 You are hit by a spear.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 280 gold pieces
 Weapons
  s - the fireproof +0 Sting (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed fireproof +0 cloak of magic resistance (being worn)
 Comestibles
  y - an uncursed banana
  G - an uncursed food ration
 Scrolls
  n - a blessed scroll of blank paper
  m - 2 uncursed scrolls of blank paper
  j - an uncursed scroll of magic mapping
  i - an uncursed scroll of scare monster
 Spellbooks
  h - an uncursed spellbook of detect monsters
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of healing
 Potions
  v - a cursed potion of levitation
  f - 2 uncursed potions of monster detection
  g - an uncursed potion of paralysis
  H - an uncursed potion of water
 Rings
  d - an uncursed ring of cold resistance
  J - a cursed -4 ring of increase damage
  e - an uncursed ring of see invisible
 Wands
  c - a wand of make invisible (0:8)
 Tools
  q - a fire horn (0:4)
  x - an uncursed lock pick
  o - an uncursed oil lamp
  K - a +0 pick-axe
 Gems/Stones
  E - an uncursed flint stone

Fletchius the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2405 turns ago.
 You had 444 experience points, 196 more were needed to attain level 7.

Basics:
 You had 27 out of 43 hit points.
 You had 40 out of 59 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 280 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were aware of the presence of orcs.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a small mimic
  a rock mole
  5 gnome lords
  a gnomish wizard
  a gray ooze
  a paper golem
  a kitten
  7 dwarves
  a rothe
  2 centipedes
  a giant bat
  4 hobbits
  a hobgoblin
  2 giant rats
  a yellow mold
  a red mold
 23 gnomes
  a jackal
  2 kobolds
  a goblin
  a sewer rat
  a grid bug
  4 newts
64 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      Some fountains.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple, some fountains.

Goodbye Fletchius the Wizard...

You quit in The Gnomish Mines on dungeon level 6 with 2326 points,
and 280 pieces of gold, after 2405 moves.
You were level 6 with a maximum of 43 hit points when you quit.

