Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-22 01:41:46, ended 2026-02-22 16:39:47.

Fletchius, chaotic male elven Wizard

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Fletchius the Thaumaturge  St:13 Dx:17 Co:15 In:18 Wi:8 Ch:8  Chaotic
Dlvl:7  $:397 HP:40(41) Pw:34(66) AC:9  Xp:6/497 T:3852 

Latest messages:
 Wizard, your life force is running out.
 Unknown command ' '.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 You feel much better.
 Unknown command ' '.
 You kill the gnome!
 The gnome tries to wield a dagger.
 The gnome's bow is welded to her hand!
 You kill the gnome!
 The gnome wields a bow!
 The gnome shoots an arrow!
 You are hit by an arrow!
 The gnome shoots an arrow!
 You are hit by an arrow.
 The gnome swings his bow.
 The gnome hits!
 You kill the gnome!
 You hit the gnome.
 The gnome hits!
 You kill the gnome!
 A little dart shoots out at you!
 You are almost hit by a little dart.
 You are enveloped in a cloud of gas!
 The gnome throws a dagger!
 You are almost hit by a dagger.
 You kill the gnome!
 You kill the gnome!
 You see here 2 food rations.
 The dwarf throws a dagger!
 You are hit by a dagger.
 You hit the dwarf.
 You hit the dwarf!
 The dwarf hits!
 You hit the dwarf.
 You hit the dwarf.
 You miss the dwarf.
 You kill the dwarf!
 There is a tin here; eat it? [ynq] (n) y
 It is not so easy to open this tin.
 You succeed in opening the tin.
 It smells like green molds.
 Eat it? [yn] (n) y
 You consume smoked green mold.
 Kaablamm!  You hear an explosion in the distance!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 397 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  s - 3 uncursed food rations
 Scrolls
  P - an uncursed scroll of confuse monster
  E - 2 uncursed scrolls of enchant armor
  L - an uncursed scroll of genocide
  z - 2 uncursed scrolls of identify
  j - an uncursed scroll of light
  M - a cursed scroll of remove curse
 Spellbooks
  y - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
  t - an uncursed spellbook of remove curse
 Potions
  f - an uncursed potion of blindness
  A - an uncursed potion of enlightenment
  g - an uncursed potion of gain ability
  H - a blessed potion of restore ability
 Rings
  d - an uncursed +3 ring of gain strength (on left hand)
  e - an uncursed ring of searching
 Wands
  U - a wand of speed monster (0:3)
  c - a wand of striking (0:0)
 Tools
  n - an uncursed wooden harp
  B - an uncursed blindfold
  x - an uncursed lock pick
  N - a +0 pick-axe
 Gems/Stones
  I - an uncursed worthless piece of black glass
  Q - an uncursed worthless piece of yellow glass

Fletchius the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 3852 turns ago.
 You had 497 experience points, 143 more were needed to attain level 7.

Basics:
 You had 40 out of 41 hit points.
 You had 34 out of 66 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 397 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (base:10, limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were fast.
 You survived.

Vanquished creatures:
  a shrieker
  5 gnome lords
  2 gnomish wizards
  a gray ooze
  6 dwarves
  a homunculus
  a kobold lord
  5 monkeys
  2 wererats
  4 iguanas
  a coyote
  a gas spore
  4 hobbits
  8 giant rats
  2 cave spiders
  2 yellow molds
 28 gnomes
  3 geckos
  8 jackals
  2 foxes
  a kobold
  2 goblins
  9 grid bugs
  a bat
  4 lichens
  4 newts
108 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains, a sink.
   Level 7: <- You were here.

Goodbye Fletchius the Wizard...

You quit in The Gnomish Mines on dungeon level 7 with 2735 points,
and 397 pieces of gold, after 3852 moves.
You were level 6 with a maximum of 41 hit points when you quit.

