Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-06 13:54:55, ended 2026-03-07 16:52:21.

Fletchius, chaotic male elven Wizard

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Fletchius the Thaumaturge  St:14 Dx:11 Co:12 In:20 Wi:12 Ch:9  Chaotic
Dlvl:3  $:1038 HP:0(45) Pw:8(61) AC:6  Xp:6/625 T:2584 

Latest messages:
 The hill orc hits!
 There is a doorway here.
 You see here a crude dagger.
 The hill orc picks up a crude dagger.
 You see here a curved sword.
 You hit the gray ooze.
 You hit the gray ooze.
 You miss the gray ooze.
 The hill orc wields 3 crude daggers!
 You miss the gray ooze.
 In what direction? l
 The spell hits the hill orc!
 You kill the hill orc!
 A clear potion shatters!
 Call a clear potion: water
 The spell hits the gray ooze!
 You kill the gray ooze!
 You stop.  Your kitten is in the way!
 The kitten eats a hill orc corpse.
 There is a small glob of gray ooze here; eat it? [ynq] (n) y
 You have a very bad case of stomach acid.
 This small glob of gray ooze tastes terrible!
 You finish eating the small glob of gray ooze.
 You stop.  Your kitten is in the way!
 You see here a crude dagger.
 The hill orc picks up a curved sword.
 You see here a crude dagger.
 The hill orc swings his curved sword.
 The hill orc hits!
 The kitten picks up a crude dagger.
 The kitten drops a crude dagger.
 The kitten picks up a crude dagger.
 The kitten drops a crude dagger.
 The kitten picks up a crude dagger.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? h
 The door crashes open!
 The hill orc swings his curved sword.
 The hill orc hits!
 In what direction? l
 The spell hits the hill orc!
 The hill orc swings his curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 1038 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  r - a cursed +0 dwarvish iron helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  e - an uncursed slime mold
  f - an uncursed carrot
  o - 3 uncursed food rations
 Scrolls
  t - an uncursed scroll of charging
  u - an uncursed scroll of light
  j - an uncursed scroll of remove curse
  h - an uncursed scroll of teleportation
 Potions
  c - a cursed potion of sickness
 Rings
  d - a blessed +1 ring of protection (on left hand)
 Wands
  l - a wand of slow monster (0:5)
  q - a blessed wand of teleportation (0:3)
 Tools
  p - an uncursed bag of holding containing 9 items
  g - a blessed magic lamp (lit)
  v - an uncursed oil lamp

Contents of the bag of holding:
  a blessed scroll of gold detection
  an uncursed scroll of magic mapping
  an uncursed spellbook of extra healing
  a blessed spellbook of force bolt
  an uncursed potion of invisibility
  an uncursed potion of levitation
  an uncursed potion of see invisible
  an uncursed wooden harp
  a +0 pick-axe

Fletchius the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 2584 turns ago.
 You had 625 experience points, 15 more were needed to attain level 7.

Basics:
 You had 0 out of 45 hit points.
 You had 8 out of 61 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 1038 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You had a small defense bonus (+1).
 You were guarded.
 You are dead.

Vanquished creatures:
  a yellow light
  a shrieker
  5 gnome lords
  a gnomish wizard
  a gray ooze
 an elf zombie
  a little dog
  7 dwarves
  a homunculus
  a kobold shaman
  6 hill orcs
  2 rothes
  a werejackal
 an acid blob
  a coyote
  3 hobbits
  a giant rat
  a cave spider
 23 gnomes
 15 garter snakes
  2 geckos
  3 jackals
  3 foxes
  2 goblins
  3 grid bugs
  2 lichens
  3 kobold zombies
  4 newts
96 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      Some fountains.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a hill orc.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Fletchius     |
                  |     1038 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fletchius the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 3635 points,
and 1038 pieces of gold, after 2584 moves.
You were level 6 with a maximum of 45 hit points when you died.

