Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-22 23:40:30, ended 2026-03-24 13:01:59.

Fletchius, lawful male dwarven Archeologist

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Fletchius the Exhumer      St:25 Dx:11 Co:15 In:16 Wi:15 Ch:11  Lawful
Dlvl:16 $:2637 HP:0(95) Pw:26(43) AC:-5 Xp:11/11275 T:10519 

Latest messages:
 In what direction? l
 The sleep ray hits the rust monster.
 You hit the rust monster!
 You kill the rust monster!
 You descend the stairs.
 That door is closed.
 The door opens.
 You see here 8 gold pieces.
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 You hit the soldier.
 It engulfs you!
 The air around you crackles with electricity.
 You feel your magical energy drain away.
 You get expelled!
 You feel like someone is helping you.
 It misses!
 The zruty hits!
 The zruty hits!
 The zruty bites!
 You kill the soldier!
 You hit the zruty.
 It engulfs you!
 You feel your magical energy drain away.
 You hit the energy vortex.
 You are jolted with electricity!
 You feel your magical energy drain away.
 You get expelled!
 You escape a magic trap.
 It misses!
 It engulfs you!
 You feel your magical energy drain away.
 You destroy the energy vortex!
 You hit the zruty.
 The zruty hits!
 The zruty hits!
 The zruty bites!
 You kill the zruty!
 It hits!
 You're on fire!
 Your potion of healing boils and explodes!
 You can see again.
 You can hear again.
 You hit the fire elemental!
 You hit the fire elemental!
 You are suddenly very hot!
 The soldier thrusts one of her spears.
 The soldier hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 2637 gold pieces
 Weapons
  x - the blessed +2 Grayswandir (weapon in hand)
 Armor
  a - an uncursed very rusty +0 orcish helm (being worn)
  o - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn)
  k - an uncursed +0 pair of speed boots (being worn)
  l - a blessed +2 gray dragon scale mail (being worn)
 Comestibles
  K - 2 uncursed tripe rations
 Scrolls
  O - an uncursed scroll of scare monster
 Potions
  d - an uncursed potion of water
 Wands
  c - a wand of create monster (0:13)
  s - a wand of digging (0:5)
  M - a wand of polymorph (0:4)
  b - a wand of sleep (1:3)
  I - a wand of teleportation (0:4)
  X - a wand of undead turning (0:6)
  i - a wand of wishing (0:0)
 Tools
  v - an uncursed bag of holding containing 39 items
  h - an empty uncursed sack
  S - a blessed brass lantern
  T - a +0 pick-axe
  r - an uncursed skeleton key
  e - a +0 unicorn horn
 Gems/Stones
  N - an uncursed luckstone
  g - an uncursed touchstone

Contents of the bag of holding:
  the cursed rustproof +1 Excalibur
  the cursed rustproof +0 Fire Brand
  the cursed rustproof +2 Mjollnir
  the rustproof +0 Sunsword
  a cursed +1 robe
  an uncursed food ration
  4 uncursed food rations
  2 uncursed lembas wafers
  an uncursed tripe ration
  an uncursed lizard corpse
  a blessed scroll of earth
  an uncursed scroll of earth
  an uncursed scroll of enchant weapon
  3 uncursed scrolls of teleportation
  a blessed scroll of charging
  an uncursed scroll of charging
  an uncursed scroll of light
  an uncursed potion of see invisible
  an uncursed potion of blindness
  an uncursed potion of monster detection
  a blessed potion of invisibility
  an uncursed potion of invisibility
  an uncursed potion of full healing
  an uncursed potion of levitation
  a cursed potion of sickness
  2 uncursed potions of water
  an uncursed ring of sustain ability
  an uncursed ring of teleportation
  an uncursed ring of teleport control
  a wand of digging (0:6)
  a wand of fire (0:0)
  a wand of probing (0:6)
  an uncursed blindfold
  2 uncursed amethyst stones
  2 uncursed diamonds
  an uncursed dilithium crystal
  an uncursed jet stone
  an uncursed ruby
  2 uncursed turquoise stones

Fletchius the Archeologist's attributes:

Background:
 You were an Exhumer, a level 11 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 16.
 You entered the dungeon 10519 turns ago.
 You had 11275 experience points, 8725 more were needed to attain level 12.

Basics:
 You had 0 out of 95 hit points.
 You had 26 out of 43 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 2637 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:17, innate limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 15 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a saber.
 You had expert skill with saber.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were poison resistant.
 You resisted hallucinations.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You had a small defense bonus (+3).
 You were warded.
 You were very fast.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a vampire lord
  a skeleton
  a vampire
  3 ghosts
  a queen bee
  4 giant mimics
  a zruty
 an ogre king
  a flesh golem
 an Elvenking
  2 doppelgangers
  a large mimic
  a stalker
 an air elemental
  2 earth elementals
  a hill giant
  a winter wolf
  6 small mimics
  2 warhorses
 an ettin mummy
  2 ogre lords
  a gelatinous cube
  3 pyrolisks
  a large dog
  a freezing sphere
  2 flaming spheres
  2 shocking spheres
  a tiger
  a leocrotta
 an energy vortex
  2 mountain centaurs
  3 stone giants
  3 elf mummies
  a red naga
  2 pit vipers
  2 soldiers
  2 watchmen
  a succubus
  a chameleon
  a giant beetle
  2 cockatrices
  4 winter wolf cubs
  a panther
  2 spotted jellies
  2 leprechauns
 an orc-captain
  2 giant spiders
  a scorpion
  2 horses
 an ice vortex
  a vampire bat
  2 orc mummies
  3 ogres
  2 rust monsters
  a yeti
  2 gold golems
  2 Green-elves
  4 lizards
  a chickatrice
  a jaguar
  a black unicorn
  a raven
  3 plains centaurs
  2 apes
  3 human zombies
 15 soldier ants
  2 fire ants
  3 bugbears
 an imp
  2 quasits
  2 water nymphs
  a mountain nymph
  a rock piercer
  3 rock moles
  a pony
  2 fog clouds
  2 shriekers
  2 violet fungi
  2 gnome lords
  4 kobold mummies
  a black naga hatchling
  a guardian naga hatchling
  2 gray oozes
  a barrow wight
  2 elf zombies
  5 ghouls
  a giant ant
  a little dog
  3 floating eyes
  a dwarf
  2 homunculi
  4 hill orcs
  2 rothes
  a rabid rat
  4 centipedes
  a giant bat
  9 orc zombies
  a dwarf zombie
  a wererat
  5 iguanas
 13 killer bees
  5 coyotes
  3 gas spores
  a hobbit
 10 manes
  a large kobold
  a hobgoblin
  4 giant rats
  2 brown molds
  2 yellow molds
  a green mold
  a red mold
 11 gnomes
  6 garter snakes
  4 gnome zombies
  7 geckos
  6 jackals
  a fox
  a goblin
  4 grid bugs
  4 bats
  5 lichens
  3 kobold zombies
  6 newts
306 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 3 wishes (1 for an artifact).

The Dungeons of Doom: levels 1 to 16
   Level 1:
   Level 2:
      A potion shop, some fountains.
   Level 3:
      A weapon shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain, a grave.
      Final resting place for
         Hammon27-Pri-Hum-Mal-Law, killed by a gas spore's explosion,
         trashbag-Mon-Hum-Fem-Law, killed by a giant bat.
   Level 5:
      An altar to Quetzalcoatl, some fountains.
   Level 6:
      A potion shop, some fountains.
   Level 7:
      A fountain.
   Level 8:
   Level 9:
      Many fountains.
      Oracle of Delphi.
   Level 10:
      An altar.
      Stairs up to Sokoban, level 9.
   Level 11:
      A temple, a fountain.
   Level 12:
      A grave.
   Level 13:
      A fountain, a grave.
      Final resting place for
         magnolian-Val-Hum-Fem-Law, killed by a soldier ant.
   Level 14:
      A fountain.
   Level 15:
      A primitive area.
      Summoned by Lord Carnarvon.
   Level 16: <- You were here.
      Final resting place for
         you, killed by a soldier.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
      Some fountains.
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Fletchius     |
                  |     2637 Au      |
                  |   killed by a    |
                  |     soldier      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fletchius the Archeologist...

You died in The Dungeons of Doom on dungeon level 16 with 48432 points,
and 2637 pieces of gold, after 10519 moves.
You were level 11 with a maximum of 95 hit points when you died.

