Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-16 13:36:52, ended 2026-04-16 14:19:59.

Fletchius, chaotic male elven Wizard

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Fletchius the Thaumaturge  St:11 Dx:8 Co:14 In:19 Wi:13 Ch:14  Chaotic
Dlvl:6  $:198 HP:4(61) Pw:71(81) AC:7  Xp:7/775 T:3618  Stressed

Latest messages:
 You experience a sense of peace.
 You stop waiting.
 You hit the jaguar.
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 You hit the jaguar!
 The jaguar hits!
 The jaguar hits!
 The jaguar misses!
 You hit the jaguar.
 The jaguar hits!
 The jaguar hits!
 The jaguar misses!
 The jaguar hits!
 The jaguar hits!
 The jaguar misses!
 You hit the jaguar.
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 You hit the jaguar.
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 In what direction? k
 The spell misses the jaguar.
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 What do you want to zap? [czU or ?*] ?
 What do you want to zap? [czU or ?*] <space>
 Never mind.
 In what direction? k
 The spell hits the jaguar!
 You kill the jaguar!
 There are several objects here.
 Unknown command ' '.
 You have a little trouble lifting a jaguar corpse.  Continue? [ynq] (q) y
 f - a jaguar corpse.
 g - a scroll labeled YUM YUM.
 You rebalance your load.  Movement is difficult.
 You don't have enough stamina to move.
 You don't have enough stamina to move.
 The werejackal hits!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 198 gold pieces
 Weapons
  u - the +1 Sting (weapon in hand, flickering light blue)
  a - a blessed +1 quarterstaff
 Armor
  K - an uncursed +0 dwarvish iron helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  S - an uncursed slime mold
  H - an uncursed food ration
  w - a cursed food ration
  f - an uncursed jaguar corpse
 Scrolls
  O - a blessed scroll of blank paper
  N - 2 uncursed scrolls of blank paper
  k - an uncursed scroll of confuse monster
  F - an uncursed scroll of identify
  g - a blessed scroll of remove curse
  j - an uncursed scroll of stinking cloud
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of protection
 Potions
  h - an uncursed potion of blindness
  R - an uncursed potion of booze
  I - an uncursed potion of levitation
 Rings
  e - an uncursed ring of conflict
  d - an uncursed ring of fire resistance
 Wands
  U - a wand of cancellation (0:3)
  z - a wand of digging (0:3)
  c - a wand of make invisible (0:8)
 Tools
  y - an empty uncursed oilskin sack
  C - a bag of tricks (0:5)
  n - an uncursed wooden harp
  B - an uncursed lock pick
 Gems/Stones
  q - an uncursed worthless piece of blue glass

Fletchius the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 3618 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 775 experience points, 505 more were needed to attain level 8.

Basics:
 You had 4 out of 61 hit points.
 You had 71 out of 81 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 198 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 8 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 14 (limit:18).

Final Status:
 You were stressed; movement was moderately slowed.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You had infravision.
 You were warded.
 You were lucky.
 You survived.

Vanquished creatures:
  a gnome king
  a lizard
  a dog
  a jaguar
  9 Mordor orcs
  2 violet fungi
  2 gnome lords
  2 gnomish wizards
  a ghoul
  a paper golem
  a floating eye
  a kitten
  7 dwarves
  2 kobold shamans
  2 iguanas
  a gas spore
  2 hobbits
  4 manes
  2 large kobolds
  a giant rat
  a brown mold
  a yellow mold
 25 gnomes
  a gnome zombie
  3 jackals
  3 foxes
  a goblin
  a sewer rat
  5 grid bugs
  4 lichens
  a kobold zombie
  2 newts
92 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      An altar to Anhur, a fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
      Final resting place for
         eightyhd-Val-Dwa-Fem-Law, poisoned by a killer bee.
   Level 6: <- You were here.
      Many shops, a temple to Anhur, some fountains.

Goodbye Fletchius the Wizard...

You quit in The Gnomish Mines on dungeon level 6 with 3598 points,
and 198 pieces of gold, after 3618 moves.
You were level 7 with a maximum of 61 hit points when you quit.

