Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-24 14:09:27, ended 2026-05-25 13:20:43.

Fletchius, lawful male dwarven Archeologist

                                         -------
                                         |..|..-----
                          ----------------......`..|
                          |.^^^^^^^^^^^^^`.-`..|...|
                          |+------------.`...-`---.|
                          |.........|  --.|.`...`..|
                          |.........|   |.--.`----.|
                          |.........|   |..|..`..`.|
                          |.........|   |-`....`.`.|
                          |....<....|   |.`.|...|..|
                          |.........|   |.-`-----`.|
                          |.........|   |..........|
                          |.........|   --------@.--
                          -----------          ----

Fletchius the Investigator  St:11 Dx:13 Co:13 In:16 Wi:16 Ch:11  Lawful
Dlvl:8  $:4584 HP:50(58) Pw:31(31) AC:-4 Xp:8 T:4835  Burdened

Latest messages:
 The boulder suddenly rolls away from you!
 You hear a boulder fall.
 Click!  You trigger a rolling boulder trap!
 No boulder was released.
 You see here a scroll labeled VERR YED HORRE.
 You decipher the label on your scroll labeled VERR YED HORRE.
 You have a little trouble lifting c - a scroll of earth.
 You see here a scroll of earth.
 You have a little trouble lifting c - a scroll of earth (2 in total).
 Click!  You trigger a rolling boulder trap!
 No boulder was released.
 Really step into that pit? [yn] (n) n
 Really step into that pit? [yn] (n) n
 Really step into that pit? [yn] (n) y
 Air currents pull you down into a pit!
 Really step into that pit? [yn] (n) y
 You are still in a pit.
 Really step into that pit? [yn] (n) y
 You are still in a pit.
 Really step into that pit? [yn] (n) n
 You are still in a pit.
 Really step into that pit? [yn] (n) n
 You crawl to the edge of the pit.
 You start digging.
 This wall is too hard to dig into.
 You start digging.
 This wall is too hard to dig into.
 Really step into that pit? [yn] (n) y
 Air currents pull you down into a pit!
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You crawl to the edge of the pit.
 Really step into that pit? [yn] (n) y
 Air currents pull you down into a pit!
 You are still in a pit.
 You crawl to the edge of the pit.
 You see here a food ration.
 There is a staircase up here.
 You see here a wand of light.
 You see here a food ration.
 You learn more about your items by comparing them.
 You have a little trouble lifting d - an uncursed food ration (4 in total).
 There is a staircase up here.
 You see here a wand of light.
 You have a little trouble lifting f - a wand of light.
 You climb up the stairs.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 4584 gold pieces
 Amulets  ('"')
  X - an uncursed amulet versus poison
 Armor    ('[')
  r - an uncursed +0 dwarvish iron helm (being worn)
  z - an uncursed +2 pair of speed boots (being worn)
  I - an uncursed +0 elven mithril-coat (being worn)
 Comestibles  ('%')
  Z - an uncursed carrot
  d - 4 uncursed food rations
  m - an uncursed tripe ration
  V - an uncursed lizard corpse
 Scrolls  ('?')
  c - 2 uncursed scrolls of earth
  y - an uncursed scroll of gold detection
  w - an uncursed scroll of magic mapping
  E - an uncursed scroll of scare monster
 Potions  ('!')
  j - an uncursed potion of booze
  S - an uncursed potion of extra healing
  N - an uncursed potion of gain level
  D - 2 uncursed potions of water
 Rings    ('=')
  k - an uncursed ring of conflict
  b - an uncursed ring of polymorph control
  A - an uncursed ring of polymorph control
 Wands    ('/')
  F - a wand of create monster (0:13)
  t - a wand of digging (0:3)
  x - a wand of light (0:11)
  f - a cursed wand of light (0:11)
  W - a wand of lightning (0:4)
  B - a wand of magic missile (0:0)
  O - a cursed wand of make invisible (0:4)
  P - a cursed wand of speed monster (0:2)
  G - a wand of teleportation (0:5)
 Tools    ('(')
  h - an empty uncursed sack
  s - an uncursed magic lamp
  Q - a cursed magic marker (0:19)
  L - an uncursed magic whistle
  e - a +1 pick-axe (weapon in right hand)
  q - an uncursed skeleton key
 Gems/Stones  ('*')
  a - an uncursed jade stone
  g - an uncursed touchstone

Fletchius the Archeologist's attributes:

Background:
 You were an Investigator, a level 8 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in Sokoban, on level 8.
 You entered the dungeon 4835 turns ago.
 You had 1862 experience points, 698 more were needed to attain level 9.

Basics:
 You had 50 out of 58 hit points.
 You had all 31 energy points (spell power).
 Your armor class was -4.
 Your wallet contained 4584 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:20).
 Your constitution was 13 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a pick-axe.
 You had expert skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You had a small defense bonus (+4).
 You were guarded.
 Your spell casting was impaired by metallic armor.
 You were very fast.
 You survived.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 3 hours, 6 minutes and 24 seconds.

Major events:
 Turn
    1: Fletchius the lawful male dwarven Archeologist entered the dungeon
 1388: attained the rank of Field Worker (level 3)
 2001: entered the Gnomish Mines
 2707: reached Mine Town
 3215: attained the rank of Investigator (level 6)
 4730: entered Sokoban
 4835: quit

Spells:
 Name                 Level Category     Fail Retention
 dig                    5   matter       100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Expert]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered a shop.
 You attained the rank of Field Worker.
 You entered the Gnomish Mines.
 You entered Minetown.
 You entered a temple.
 You attained the rank of Investigator.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 10
    Level 1:
       A sink.
    Level 2:
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 3:
       A scroll shop, a fountain.
    Level 4:
       An armor shop.
    Level 5:
       A fountain.
    Level 6:
       A potion shop.
    Level 7:
       A fountain.
    Level 8:
    Level 9:
    Level 10:
       A fountain.
       Stairs up to Sokoban, level 9.
 The Gnomish Mines: levels 3 to 6
    Level 3:
       Final resting place for
          SpockMan02-Wiz-Hum-Fem-Neu, killed by a gnome.
    Level 4:
    Level 5:
    Level 6:
       Many shops, a temple and an altar, many fountains.
 Sokoban: levels 9 up to 8
    Level 8: <- You were here.
       Unsolved.
    Level 9:
       Unsolved.


Vanquished creatures:
  a ghost
  a large mimic
  a small mimic
 an elf mummy
  a human mummy
  5 wraiths
  a giant beetle
  a gremlin
 an owlbear
  a lizard
  a housecat
  a plains centaur
  a gnome mummy
  2 soldier ants
  a rock piercer
  a rock mole
  a shrieker
  5 gnome leaders
  3 gnomish wizards
  a gray ooze
  a straw golem
  a little dog
  a floating eye
  3 dwarves
  a giant bat
 an orc zombie
  a werejackal
  3 iguanas
 an acid blob
  4 coyotes
  a gas spore
  3 hobbits
  2 large kobolds
  a hobgoblin
  3 giant rats
  4 cave spiders
  a yellow mold
 22 gnomes
  a garter snake
  a gnome zombie
  4 geckos
  5 jackals
  a kobold
  5 goblins
  5 grid bugs
  4 lichens
  a kobold zombie
 13 newts
125 creatures vanquished.

No species were genocided or became extinct.

Goodbye Fletchius the Archeologist...

You quit in Sokoban on dungeon level 8 with 9154 points,
and 4584 pieces of gold, after 4835 moves.
You were level 8 with a maximum of 58 hit points when you quit.

