Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-14 16:36:45, ended 2026-01-14 19:09:54.

Fraggle, neutral female gnomish Wizard

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Fraggle the Evoker        St:15 Dx:11 Co:16 In:17 Wi:9 Ch:9  Neutral
Dlvl:6  $:146 HP:0(11) Pw:9(9) AC:9  Xp:1/4 T:3832 

Latest messages:
 You see here a blindfold.
 t - a blindfold.
 w - a scroll called ID.
 The door opens.
 You find a hidden passage.
 You sense the presence of monsters.
 (For instructions type a '?')
 You swap places with your large cat.
 You swap places with your large cat.
 You descend the stairs.
 w - a scroll called ID.
 You climb up the stairs.
 A trap door in the ceiling opens and a rock falls on your head!
 A gush of water hits you!
 You are beginning to feel hungry.
 What do you want to eat? [r or ?*] ?
 Blecch!  Rotten food!
 You feel rather light headed.
 You finish eating the food ration.
 You feel less confused now.
 The door opens.
 You hear some noises.
 The large cat bites the lichen.
 The lichen misses the large cat.
 The large cat bites the lichen.
 The lichen is killed!
 You swap places with your large cat.
 You see here a lichen corpse.
 x - a lichen corpse.
 Pick an object.
 *        a gem or rock (a gem)
 You see here a blue gem.
 y - a blue gem.
 You swap places with your large cat.
 You stop.  Your large cat is in the way!
 The large cat misses the little dog.
 The large cat misses the little dog.
 The large cat bites the little dog.
 The little dog bites!
 The large cat bites the little dog.
 The little dog misses the large cat.
 The little dog bites!
 The large cat misses the little dog.
 The little dog bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 146 gold pieces
 Weapons
  l - a blessed +1 arrow
  k - 17 blessed +0 arrows
  n - a +0 arrow
  q - 5 blessed +1 darts
  D - a +0 dagger (weapon in hand)
  V - a +0 elven dagger
  B - a +0 orcish dagger
  a - a blessed +1 quarterstaff
 Armor
  s - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  x - an uncursed lichen corpse
 Scrolls
  i - a cursed scroll of amnesia
  w - 2 uncursed scrolls of identify
  j - an uncursed scroll of light
  v - an uncursed scroll of scare monster
 Potions
  g - an uncursed potion of blindness
  h - a blessed potion of paralysis
  f - an uncursed potion of see invisible
  o - an uncursed potion of water
 Rings
  e - an uncursed +2 ring of adornment
  d - an uncursed ring of teleportation
 Wands
  c - a wand of sleep (0:8)
 Tools
  R - an empty uncursed sack
  m - an uncursed blindfold
  t - an uncursed blindfold
  u - an uncursed mirror
 Gems/Stones
  y - an uncursed worthless piece of blue glass
  p - an uncursed worthless piece of white glass

Fraggle the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3832 turns ago.
 You had 4 experience points, 16 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 146 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 15 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a kobold lord
  2 giant bats
 an orc zombie
  3 acid blobs
  3 hobbits
  2 manes
  2 large kobolds
  a giant rat
  2 brown molds
  3 yellow molds
  a green mold
  a red mold
  4 geckos
  3 jackals
  4 foxes
  3 goblins
 10 grid bugs
  4 bats
  7 lichens
  3 kobold zombies
  9 newts
70 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      An altar to Thoth, a fountain, a grave.
   Level 2: "locked box"
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a fountain.
   Level 4:
      A general store, some fountains.
   Level 5: "vault, lockedbox"
      A fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a little dog.
   Level 7:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Fraggle      |
                  |      146 Au      |
                  |   killed by a    |
                  |    little dog    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Fraggle the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 448 points,
and 146 pieces of gold, after 3832 moves.
You were level 1 with a maximum of 11 hit points when you died.

