Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-01 04:18:03, ended 2026-05-01 06:55:10.

Gadzook, neutral male human Wizard

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Gadzook the Thaumaturge   St:11 Dx:16 Co:18 In:18 Wi:14 Ch:9  Neutral
Dlvl:5  $:13 HP:0(79) Pw:78(93) AC:8  Xp:9/4607 T:14082  Strained

Latest messages:
 The poison doesn't seem to affect you.
 w - an uncursed dagger (at the ready).
 There is a staircase down here.
 There are many more objects here.
 The Mordor orc wields a knife!
 You hit the Mordor orc!
 The magic-absorbing blade scares the Mordor orc!
 You kill the Mordor orc!
 k - a food ration.
 The Mordor orc picks up an iron skull cap.
 The Mordor orc puts on an iron skull cap.
 You hit the Mordor orc.
 You hit the Mordor orc!
 The Mordor orc thrusts his knife.
 The Mordor orc hits!
 The magic-absorbing blade cancels the Mordor orc!
 You kill the Mordor orc!
 $ - 13 gold pieces.
 There is a doorway here.
 There are many more objects here.
 Pick an object.
 You see here an uncursed bag called bag 1 containing 52 items.
 There appears to be no shopkeeper here to receive your payment.
 What do you want to put on? [z or ?*]
 You are now wearing a towel around your head.
 You can't see any more.
 What do you want to remove? [dz or ?*]
 Never mind.
 You have much trouble lifting an uncursed bag called bag 1 containing 52 items.  Continue? [ynq] (q)
 u - an uncursed bag called bag 1 containing 52 items.
 You stagger under your heavy load.  Movement is very hard.
 It hits!
 It hits!
 What do you want to remove? [dz or ?*]
 You were wearing an uncursed towel.
 You can see again.
 The human mummy hits!
 The human mummy hits!
 The human mummy hits!
 The human mummy hits!
 The human mummy hits!
 The human mummy hits!
 The human mummy hits!
 The human mummy hits!
 You don't have enough stamina to move.
 The human mummy hits!
 The human mummy hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 13 gold pieces
 Weapons
  w - 11 +0 daggers (at the ready)
  S - the rustproof +0 Magicbane (weapon in hand)
 Armor
  b - an uncursed +0 cloak of magic resistance
  q - an uncursed +0 mummy wrapping (being worn)
  y - an uncursed +0 leather armor (being worn)
 Comestibles
  k - an uncursed food ration
 Rings
  d - an uncursed ring of free action (on right hand)
 Wands
  W - a wand of digging (0:8)
  i - a wand of enlightenment (0:8)
 Tools
  E - a blessed bag of holding containing 25 items
  R - an empty cursed bag of holding
  u - an uncursed oilskin sack containing 52 items
  C - a cursed magic lamp (lit)
  z - an uncursed towel
  p - a +0 unicorn horn

Contents of the oilskin sack:
  5256 gold pieces
  a +0 dagger
  2 +0 elven daggers
  a +0 elven dagger
  the rustproof +0 Cleaver
  a cursed -1 pair of gauntlets of fumbling
  an uncursed lizard corpse
  an uncursed scroll of amnesia
  4 uncursed scrolls of blank paper
  5 uncursed scrolls of blank paper
  3 cursed scrolls of blank paper
  an uncursed scroll of confuse monster
  an uncursed scroll of create monster
  an uncursed scroll of destroy armor
  a blessed scroll of enchant armor
  an uncursed scroll of enchant armor
  an uncursed scroll of enchant weapon
  an uncursed scroll of identify
  an uncursed scroll of identify
  2 uncursed scrolls of light
  a blessed scroll of remove curse
  2 uncursed scrolls of remove curse
  an uncursed scroll of stinking cloud
  2 uncursed scrolls of teleportation
  3 uncursed scrolls of teleportation
  a cursed scroll of teleportation
  an uncursed spellbook of detect food
  an uncursed spellbook of detect monsters
  an uncursed spellbook of detect treasure
  a cursed spellbook of drain life
  a blessed spellbook of force bolt
  an uncursed spellbook of healing
  an uncursed spellbook of magic missile
  a cursed spellbook of slow monster
  a cursed spellbook of stone to flesh
  an uncursed potion of enlightenment
  a blessed potion of extra healing
  an uncursed potion of extra healing
  a cursed potion of gain energy
  an uncursed potion of object detection
  2 cursed potions of paralysis
  a cursed -3 ring of increase damage
  an uncursed ring of polymorph control
  an uncursed ring of shock resistance
  a wand of create monster (0:12)
  a wand of digging (0:5)
  a wand of digging (0:4)
  a wand of digging (0:4)
  a cursed wand of lightning (0:6)
  a wand of make invisible (0:7)
  a wand of striking (0:3)
  a cursed wand of undead turning (0:4)

Contents of the bag of holding:
  2 uncursed apples
  an uncursed candy bar
  an uncursed carrot
  an uncursed cram ration
  an uncursed food ration
  2 uncursed oranges
  an uncursed tripe ration
  an uncursed lizard corpse
  an uncursed potion of booze
  an uncursed potion of gain ability
  a cursed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of invisibility
  3 uncursed potions of see invisible
  2 blessed potions of sickness
  2 uncursed potions of sickness
  an uncursed potion of speed
  an uncursed potion of speed
  a wand of cold (0:5)
  an uncursed leash
  a magic marker (0:88)
  a magic marker (0:56)
  a +0 pick-axe
  a +0 unicorn horn
  a +0 unicorn horn

Gadzook the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 14082 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 4607 experience points, 513 more were needed to attain level 10.

Basics:
 You had 0 out of 79 hit points.
 You had 78 out of 93 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 13 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were strained; movement was very slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were visible.
 You aggravated monsters.
 You were warded.
 You had free action.
 You were lucky.
 You are dead.

Vanquished creatures:
  a ghost
  4 small mimics
  a leather golem
  3 giant beetles
  a wolf
  a spotted jelly
 29 leprechauns
 an orc-captain
  a giant spider
  a horse
 an ice vortex
  a gnome king
  a dwarf mummy
  2 Green-elves
  2 lizards
  a dog
  a housecat
  2 dwarf lords
  a blue jelly
  3 white unicorns
  a snake
 an ape
  a human zombie
  2 soldier ants
  a fire ant
 an imp
  3 water nymphs
  a mountain nymph
  7 Mordor orcs
 11 Uruk-hai
  a rock piercer
  a rock mole
  a pony
  2 yellow lights
  a shrieker
  6 gnome lords
  4 gnomish wizards
  a gray ooze
  2 straw golems
  2 paper golems
  2 giant ants
  6 floating eyes
  a kitten
 10 dwarves
  2 homunculi
  2 kobold lords
 41 hill orcs
  7 rothes
  2 rabid rats
  a centipede
  2 orc zombies
  3 wererats
  a werejackal
  9 iguanas
  a killer bee
 an acid blob
  3 gas spores
  3 hobbits
 10 manes
  2 large kobolds
  5 hobgoblins
  6 giant rats
  5 cave spiders
  2 brown molds
  3 yellow molds
  a green mold
  a red mold
 31 gnomes
  4 garter snakes
  6 gnome zombies
  5 geckos
  5 jackals
  a fox
  a kobold
  2 goblins
 10 sewer rats
  8 grid bugs
 10 lichens
  a kobold zombie
 10 newts
334 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      A health food store, an altar to Thoth, a fountain.
   Level 3:
      A scroll shop, a fountain.
   Level 4:
      A general store, some fountains.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      A potion shop, a fountain.
      Final resting place for
         you, killed by a human mummy.
   Level 6:
   Level 7:
      A general store, a fountain.
   Level 8:
      Final resting place for
         merpish-Arc-Dwa-Mal-Law, killed by a bat.
The Gnomish Mines: levels 5 to 9
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, some fountains.
   Level 9:
      A grave.
      Final resting place for
         levoittiel-Val-Hum-Fem-Law, killed by a killer bee.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Gadzook      |
                  |     5269 Au      |
                  |   killed by a    |
                  |   human mummy    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gadzook the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 23601 points,
and 5269 pieces of gold, after 14082 moves.
You were level 9 with a maximum of 79 hit points when you died.

