Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-09 01:50:10, ended 2026-03-09 02:03:41.

GanderRaplh, chaotic female elven Wizard

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GanderRapl the Conjurer   St:11 Dx:11 Co:13 In:20 Wi:11 Ch:10  Chaotic
Dlvl:2  $:0  HP:0(32) Pw:50(50) AC:9  Exp:4 T:1938 

Latest messages:
 "For you, good lady; only 400 zorkmids for this parchment spellbook."
 N - a parchment spellbook (unpaid, 400 zorkmids).
 "For you, good lady; only 400 zorkmids for this parchment spellbook."
 I - a parchment spellbook (unpaid, 400 zorkmids).
 "For you, most gracious lady; only 27 zorkmids for this novel named Guards! Guards!."
 L - a novel named Guards! Guards! (unpaid, 27 zorkmids).
 "For you, good lady; only 400 zorkmids for this spellbook of extra healing."
 m - a blessed spellbook of extra healing (unpaid, 400 zorkmids).
 "For you, honored lady; only 133 zorkmids for this spellbook of force bolt."
 l - a blessed spellbook of force bolt (unpaid, 133 zorkmids).
 Unknown command '^J'.
 Unknown command '^J'.
 There is nothing here to pick up.
 What do you want to read? [lmtGI-NPQ or ?*] ?
 As you read the scroll, it disappears.
 This is an identify scroll.
 P - an uncursed scroll of scare monster.
 What do you want to read? [lmtI-NPQ or ?*] ?
 As you read the scroll, it disappears.
 Q - an uncursed scroll of magic mapping.
 What do you want to read? [lmtI-NPQ or ?*] ?
 As you read the scroll, it disappears.
 J - an uncursed scroll of remove curse (unpaid, 142 zorkmids).
 What do you want to read? [lmtIJL-NPQ or ?*] ?
 You begin to memorize the runes.
 You add the "charm monster" spell to your repertoire.
 "This is no free library, minx!  You owe 320 zorkmids."
 What do you want to read? [lmtIJL-NPQ or ?*] ?
 Never mind.
 What do you want to zap? [c or ?*] ?
 In what direction? 4
 Enniscorthy gets angry!
 What do you want to zap? [c or ?*] c
 In what direction? 4
 Enniscorthy turns into Enniscorthy the ice troll!
 Enniscorthy the ice troll zaps a jeweled wand!
 The bolt of fire hits you!
 Your cloak smoulders!
 Your scroll of remove curse catches fire and burns!
 Your scroll of magic mapping catches fire and burns!
 Your spellbook of extra healing catches fire and burns!
 The bolt of fire bounces!
 The bolt of fire hits you!
 Your cloak smoulders further!
 Your novel named Guards! Guards! catches fire and burns!
 Your spellbook of charm monster catches fire and burns!
 You die...
 Enniscorthy takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  a - a blessed +3 quarterstaff
 Armor
  b - an uncursed very burnt +0 cloak of magic resistance (being worn)
 Comestibles
  S - an uncursed food ration
  s - 2 uncursed lichen corpses
 Scrolls
  P - an uncursed scroll of scare monster
  t - an uncursed scroll of teleportation
  M - an uncursed scroll of teleportation
 Spellbooks
  I - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
 Potions
  T - an uncursed potion of booze
  U - a cursed potion of booze
  R - an uncursed potion of restore ability
 Rings
  e - an uncursed +1 ring of increase accuracy (on right hand)
  d - an uncursed ring of protection from shape changers
 Wands
  c - a wand of polymorph (0:2)
 Tools
  n - an uncursed tooled horn
  u - an uncursed lock pick
 Gems/Stones
  A - 2 uncursed worthless pieces of blue glass

GanderRaplh the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1938 turns ago.
 It was nighttime.
 You had 94 experience points, 66 more were needed to attain level 5.

Basics:
 You had 0 out of 32 hit points.
 You had all 50 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You had a small bonus to hit (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  a giant bat
  3 giant rats
  2 yellow molds
  a red mold
  a gecko
  7 jackals
  a kobold
  a goblin
  a sewer rat
  3 grid bugs
  5 lichens
  a kobold zombie
  6 newts
33 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: <- You were here.
      A scroll shop.
      Final resting place for
         you, killed by a bolt of fire.
   Level 3:
      An altar to Anhur.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   GanderRaplh    |
                  |       0 Au       |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GanderRaplh the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 486 points,
and 0 pieces of gold, after 1938 moves.
You were level 4 with a maximum of 32 hit points when you died.

