Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-11 08:08:55, ended 2026-02-11 08:09:21.

Garreth, neutral male human Wizard

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Garreth the Evoker        St:8 Dx:17 Co:13 In:16 Wi:10 Ch:15  Neutral S:6
Dlvl:1  $:6  HP:4(12) Pw:8(8) AC:9  Xp:1/0 T:30  FoodPois

Latest messages:
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello Garreth, welcome to NetHack!  You are a neutral male human Wizard.
 You swap places with Rascal.
 $ - 3 gold pieces.
 $ - 3 gold pieces.
 You see here a statue of a newt.
 Unknown command '^J'.
 A trap door in the ceiling opens and a rock falls on your head!
 There is an orc corpse here; eat it? [ynq] (n) y
 Ulch - that meat was tainted!
 You feel deathly sick.
 (It must have died too long ago to be safe to eat.)
 n - a yellow potion.
 There is a falling rock trap here.
 A trap door in the ceiling opens and a rock falls on your head!
 What do you want to ready? [- $ or ?*] <enter>
 Never mind.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 6 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of identify
  j - a blessed scroll of teleportation
  k - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of confuse monster
 Potions
  f - an uncursed potion of gain ability
  g - a blessed potion of invisibility
  h - an uncursed potion of paralysis
  n - an uncursed potion of blindness
 Rings
  d - an uncursed ring of polymorph
  e - an uncursed +2 ring of gain strength
 Wands
  c - a wand of create monster (0:14)

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 30 turns ago.
 You had 0 experience points, 20 were needed to attain level 2.
 Your score was 6 before end-of-game adjustments.

Basics:
 You had 4 out of 12 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 6 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 8 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 15 (limit:18).

Final Status:
 You were terminally sick from food poisoning.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 6 points,
and 6 pieces of gold, after 30 moves.
You were level 1 with a maximum of 12 hit points when you quit.

