Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-12 02:55:58, ended 2026-02-12 03:19:14.

Garreth, neutral male human Wizard

                                             -|.----------
                                             |...)...@...-
                                             ...o(..%....|
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Garreth the Conjurer      St:10 Dx:14 Co:16 In:18 Wi:10 Ch:9  Neutral S:1495
Dlvl:4  $:183 HP:0(36) Pw:3(52) AC:9  Xp:5/288 T:2464  Hungry  

Latest messages:
 The spell misses the rock mole.
 In what direction? 4
 The spell hits the hill orc!
 You kill the hill orc!
 In what direction? 4
 The spell hits the rock mole!
 u - 2 daggers (at the ready).
 The rock mole eats a dagger!
 You miss the rock mole.
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 You miss the rock mole.
 The rock mole bites!
 In what direction? 4
 The spell hits the rock mole.
 The spell hits the hill orc!
 You kill the hill orc!
 The hill orc picks up a pair of hard shoes.
 The hill orc puts on a pair of hard shoes.
 The hill orc picks up 44 rocks.
 In what direction? 4
 The dagger hits the rock mole.
 The rock mole eats an iron skull cap!
 In what direction? 4
 The dagger hits the rock mole.
 The hill orc picks up a leather armor.
 The hill orc puts on a leather armor.
 In what direction? 4
 The dagger hits the rock mole.
 In what direction? 4
 You kill the rock mole!
 u - 3 daggers (at the ready).
 The hill orc picks up 10 daggers.
 u - a dagger (at the ready).
 You are beginning to feel hungry.
 The hill orc wields 10 daggers!
 You climb up the stairs.
 In what direction? 6
 The door closes.
 You descend the stairs.
 The hill orc thrusts one of his daggers.
 The hill orc hits!
 In what direction? 4
 The spell hits the hill orc!
 You kill the hill orc!
 There is a rock mole corpse here; eat it? [ynq] (n) y
 You feel sick.
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 183 gold pieces
 Amulets
  x - an uncursed amulet of ESP
 Weapons
  r - a +0 orcish dagger (weapon in hand)
  u - 6 +0 daggers (at the ready)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed tripe ration
 Scrolls
  h - an uncursed scroll of gold detection
  i - an uncursed scroll of magic mapping
  j - an uncursed scroll of identify
  n - a cursed scroll of enchant armor
  s - an uncursed scroll of teleportation
  y - a cursed scroll of taming
  V - a cursed scroll of identify
 Potions
  f - an uncursed potion of water
  g - 2 blessed potions of healing
  W - a cursed potion of sleeping
 Rings
  d - an uncursed ring of polymorph control
  e - an uncursed ring of warning
 Wands
  c - a wand of light (0:15)
  p - a wand of light (0:15)
  q - a wand of sleep (0:4)
  X - a cursed wand of sleep (0:1)
 Tools
  m - a magic marker (0:95)
  v - an uncursed oil lamp
  z - an uncursed mirror
  G - an uncursed oil lamp
 Gems/Stones
  Y - an uncursed worthless piece of yellowish brown glass

Garreth the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2464 turns ago.
 It was nighttime.
 You had 288 experience points, 32 more were needed to attain level 6.
 Your score was 1495 before end-of-game adjustments.

Basics:
 You had 0 out of 36 hit points.
 You had 3 out of 52 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 183 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a bugbear
  a rock mole
  a gnome lord
  a kitten
  3 dwarves
  a homunculus
  3 hill orcs
  2 rothes
 an iguana
  2 manes
  a large kobold
  a hobgoblin
  3 giant rats
  a yellow mold
  a red mold
 13 gnomes
  5 garter snakes
  a gecko
  5 jackals
  a fox
  2 kobolds
  3 goblins
  2 sewer rats
  5 grid bugs
  a lichen
  3 kobold zombies
  4 newts
68 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4: <- You were here.
      Final resting place for
         you, killed by a cadaver,
         Garreth-Wiz-Hum-Mal-Neu, killed by a dwarf, while sleeping,
         mumeii-Rog-Hum-Mal-Cha, killed by a little dog.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      183 Au      |
                  |   killed by a    |
                  |     cadaver      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 1477 points,
and 183 pieces of gold, after 2464 moves.
You were level 5 with a maximum of 36 hit points when you died.

