Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-14 03:22:54, ended 2026-02-14 04:30:56.

Garreth, neutral male human Wizard

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Garreth the Conjurer      St:12 Dx:15 Co:17 In:17 Wi:8 Ch:10  Neutral S:1826
Dlvl:7  $:546 HP:0(41) Pw:46(46) AC:9  Xp:5/245 T:5306  Blind

Latest messages:
 The kitten bites!
 The kitten bites!
 In what direction? 3
 The runed dagger misses the kitten.
 The kitten bites!
 The kitten bites!
 What do you want to zap? [cq or ?*] c
 In what direction? 3
 You are hit by a crossbow bolt!
 Wizard, your life force is running out.
 What do you want to zap? [cq or ?*] c
 In what direction? .
 The kitten bites!
 What do you want to zap? [cq or ?*] c
 In what direction? 6
 Pick an object.
 f        a cat or other feline (kitten)
 You ready: x - 4 uncursed daggers.
 In what direction? 2
 You kill the kitten!
 x - an uncursed dagger (at the ready).
 You see here a kitten corpse.
 You feel tough!
 You must have been leading a healthy life-style.
 The water demon shoots a crossbow bolt!
 You are almost hit by a crossbow bolt.
 Pick an object.
 f        a cat or other feline (tame large cat called Rascal)
 You descend the stairs.
 Your arms are not free to cast!
 The door opens.
 In what direction? 4
 The dagger misses the yellow light.
 In what direction? 4
 The dagger misses the yellow light.
 In what direction? 4
 The dagger misses the yellow light.
 The yellow light explodes!
 You are blinded by a blast of light!
 x - an uncursed dagger (at the ready).
 x - an uncursed dagger (at the ready).
 x - an uncursed dagger (at the ready).
 In what direction? 6
 The dagger misses.
 What do you want to zap? [cq or ?*] c
 In what direction? 6
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 546 gold pieces
 Amulets
  Q - an uncursed amulet of life saving
 Weapons
  a - a cursed thoroughly rusty +0 dwarvish mattock (weapon in hands)
  n - 4 +0 orcish daggers (alternate weapon; not wielded)
  p - 9 +0 ya
  r - 7 +0 elven arrows
  x - 3 +0 daggers (at the ready)
  B - a cursed +0 aklys
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  j - a blessed greased +0 silver dragon scale mail
  o - a cursed -1 pair of gauntlets of fumbling
 Comestibles
  A - 2 uncursed tripe rations
 Scrolls
  i - an uncursed scroll of scare monster
  z - an uncursed scroll of enchant weapon
  C - 2 uncursed scrolls of identify
  I - a cursed scroll of destroy armor
 Potions
  w - an uncursed potion of speed
  E - an uncursed potion of sickness
  X - a cursed potion of monster detection
 Rings
  d - an uncursed +2 ring of increase damage (on right hand)
  e - a blessed +1 ring of adornment (on left hand)
  K - an uncursed ring of levitation
  O - an uncursed ring of free action
 Wands
  c - a wand of teleportation (0:1)
  q - a wand of create monster (0:15)
 Tools
  m - an uncursed blindfold
  v - a fire horn (0:4)
  y - an empty uncursed bag of holding
  S - an uncursed leash
  Y - an empty uncursed sack
 Gems/Stones
  u - 2 uncursed worthless pieces of violet glass

Garreth the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 5306 turns ago.
 It was nighttime.
 You had 245 experience points, 75 more were needed to attain level 6.
 Your score was 1826 before end-of-game adjustments.

Basics:
 You had 0 out of 41 hit points.
 You had all 46 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 546 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 10 (base:9, limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a mattock.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were more charismatic.
 You had a small damage bonus (+2).
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome king
 an imp
  4 yellow lights
  a violet fungus
  2 gnome lords
  a little dog
  a floating eye
  a kitten
  2 dwarves
  4 homunculi
  a giant bat
  a monkey
  a werejackal
  3 iguanas
  3 acid blobs
  a coyote
  3 hobbits
  2 manes
  4 giant rats
  a cave spider
  a green mold
  a red mold
  7 gnomes
  9 garter snakes
  2 gnome zombies
  9 geckos
  5 jackals
  a fox
  5 goblins
  3 sewer rats
 13 grid bugs
  4 lichens
  2 kobold zombies
  6 newts
106 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      An altar.
   Level 2:
      A general store.
   Level 3:
   Level 4:
      A jewelers.
      Stairs down to The Gnomish Mines.
   Level 5:
      An altar to Thoth.
   Level 6:
      A fountain.
   Level 7: <- You were here.
      A grave.
      Final resting place for
         you, killed by a soldier ant.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      546 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 1772 points,
and 546 pieces of gold, after 5306 moves.
You were level 5 with a maximum of 41 hit points when you died.

