Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-14 04:31:17, ended 2026-02-14 04:37:30.

Garreth, neutral male human Wizard

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             -......f......--
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Garreth the Evoker        St:9 Dx:12 Co:18 In:17 Wi:9 Ch:10  Neutral S:292
Dlvl:3  $:44 HP:0(23) Pw:10(20) AC:8  Xp:2/37 T:921 

Latest messages:
 The statue shatters.
 You swap places with Rascal.
 You swap places with Rascal.
 You see here 22 rocks.
 Rascal picks up a rock.
 Rascal drops a rock.
 Rascal picks up a rock.
 Rascal drops a rock.
 You try to move the boulder, but in vain.
 You find a hidden passage.
 You miss the jackal.
 The jackal misses!
 You miss the jackal.
 The jackal just misses!
 You kill the jackal!
 You kill the jackal!
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You finish eating the jackal corpse.
 You can see again.
 You swap places with Rascal.
 You descend the stairs.
 You climb up the stairs.
 A lit field surrounds you!
 You descend the stairs.
 A lit field surrounds you!
 The gnome hits!
 You miss the gnome.
 The gnome hits!
 You hit the gnome.
 You miss the gnome.
 You miss the gnome.
 The gnome hits!
 You hit the gnome.
 You kill the gnome!
 There is a gnome corpse here; eat it? [ynq] (n) y
 This gnome corpse tastes okay.
 Rascal drops a stone.
 You finish eating the gnome corpse.
 What do you want to eat? [rv or ?*] <enter>
 Never mind.
 y - a green gem.
 A lit field surrounds you!
 $ - 9 gold pieces.
 Click!  You trigger a rolling boulder trap!
 You are hit by a boulder!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 44 gold pieces
 Amulets
  s - an uncursed amulet of ESP
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  n - a +0 axe
  o - a +0 axe
  p - a +0 knife
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  r - an uncursed lichen corpse
  v - an uncursed melon
 Scrolls
  i - an uncursed scroll of punishment
  j - an uncursed scroll of destroy armor
  k - an uncursed scroll of identify
  q - an uncursed scroll of enchant armor
  w - an uncursed scroll of confuse monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of light
  u - an uncursed spellbook of magic missile
 Potions
  f - a potion of holy water
  g - an uncursed potion of sleeping
  h - an uncursed potion of blindness
  t - an uncursed potion of fruit juice
  x - an uncursed potion of paralysis
 Rings
  d - an uncursed ring of fire resistance (on right hand)
  e - an uncursed +1 ring of protection (on left hand)
 Wands
  c - a wand of locking (0:8)
 Gems/Stones
  y - an uncursed aquamarine stone

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 921 turns ago.
 It was nighttime.
 You had 37 experience points, 3 more were needed to attain level 3.
 Your score was 292 before end-of-game adjustments.

Basics:
 You had 0 out of 23 hit points.
 You had 10 out of 20 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 44 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were fire resistant.
 You had a small defense bonus (+1).
 You were guarded.
 You are dead.

Vanquished creatures:
  a dwarf
  a green mold
  2 gnomes
  a gnome zombie
  6 jackals
  2 foxes
  a kobold
  a lichen
  4 newts
19 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      Some altars, a fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a boulder.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      44 Au       |
                  |   killed by a    |
                  |     boulder      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 288 points,
and 44 pieces of gold, after 921 moves.
You were level 2 with a maximum of 23 hit points when you died.

