Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-14 14:41:30, ended 2026-02-14 16:20:51.

Garreth, neutral male human Wizard

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      |........=..@a|
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Garreth the Thaumaturge   St:9 Dx:11 Co:16 In:16 Wi:12 Ch:12  Neutral S:3611
Dlvl:6  $:1195 HP:0(47) Pw:54(71) AC:8  Xp:6/529 T:4803 

Latest messages:
 f        a cat or other feline (tame large cat called Rascal)
 Rascal eats a jackal corpse.
 You hear some noises in the distance.
 A bear trap closes on your foot!
 You hear some noises.
 The jackal is killed!
 Your leg feels better.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You finally wriggle free.
 In what direction? .
 Whoops...
 A bear trap closes on your foot!
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You finally wriggle free.
 In what direction? .
 Whoops...
 A bear trap closes on your foot!
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You miss the hobbit.
 Rascal bites the hobbit.
 The hobbit is killed!
 What do you want to read? [iE or ?*] ?
 What do you want to read? [iE or ?*] <enter>
 Never mind.
 What do you want to drink? [fgpx or ?*] ?
 You feel better.
 Rascal misses the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 Rascal misses the soldier ant.
 In what direction? 6
 The spell hits the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 1195 gold pieces
 Weapons
  j - 6 +0 daggers (at the ready)
  q - 3 blessed +1 daggers
  r - a blessed +0 dagger
  s - a +0 elven dagger (weapon in hand)
  z - a +0 elven dagger
 Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  D - an uncursed +0 pair of elven boots (being worn)
  F - an uncursed +0 pair of leather gloves (being worn)
 Comestibles
  k - 4 uncursed tripe rations
  o - 2 uncursed tripe rations
  y - 3 uncursed food rations
 Scrolls
  i - 2 uncursed scrolls of light
  E - an uncursed scroll of teleportation
 Potions
  f - an uncursed potion of gain ability
  g - an uncursed potion of paralysis
  x - a blessed potion of gain ability
 Rings
  d - an uncursed +2 ring of increase damage (on right hand)
  e - an uncursed ring of shock resistance (on left hand)
 Wands
  c - a wand of speed monster (0:3)
  h - a wand of locking (0:5)
  K - a wand of digging (0:5)
  R - a wand of striking (0:6)
  Z - a blessed wand of make invisible (0:4)
 Tools
  a - an uncursed skeleton key
  l - an uncursed blindfold
  A - an uncursed magic whistle
  G - a cursed oil lamp
  W - a +0 pick-axe (alternate weapon; not wielded)

Garreth the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 4803 turns ago.
 You had 529 experience points, 111 more were needed to attain level 7.
 Your score was 3611 before end-of-game adjustments.

Basics:
 You had 0 out of 47 hit points.
 You had 54 out of 71 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 1195 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 11 (base:12, peak:13, limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were trapped in a bear trap.
 You had wounded legs.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were shock resistant.
 You were stealthy.
 You had a small damage bonus (+2).
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  3 watchmen
  a gnome king
  a Woodland-elf
  a bugbear
  a wood nymph
  a water nymph
  a rock mole
  a fog cloud
  7 gnome lords
  2 gnomish wizards
  a golden naga hatchling
  2 gray oozes
  9 dwarves
  a kobold lord
  a kobold shaman
  a rabid rat
  a centipede
  2 giant bats
  5 monkeys
  3 dwarf zombies
 an iguana
  a coyote
  a gas spore
  5 hobbits
  5 manes
  2 giant rats
  a cave spider
  2 yellow molds
 31 gnomes
  a gnome zombie
  6 geckos
  6 jackals
  2 foxes
  a kobold
  4 goblins
 11 grid bugs
  a bat
  a lichen
  7 newts
134 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A potion shop, some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar, many fountains.
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a soldier ant.
The Gnomish Mines: levels 3 to 7
   Level 3:
   Level 4:
   Level 5:
      Some shops, a temple, some fountains, a sink.
   Level 6:
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |     1195 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 3492 points,
and 1195 pieces of gold, after 4803 moves.
You were level 6 with a maximum of 47 hit points when you died.

